A Portfolio of My 3D Work
Jabberwocky
2012
Kupfer Oben
2012
Spaceman Spiff
2011
That's why I knew I had to take crack at modeling him as well as his little red space ship.
Battle Pod
2011
Dalek
2011
The Brain
2011
My model of Brain from Pinky and The Brain as part of a request for more characters that people can recognize rather than making up my own. Took about two days.
Darth Vader Bust
2011
Little Red Reaping Hood: Chamera
2011
The Chamera is hybrid creature spliced together with magic. It's got the body of a lion, the tail of a cobra, the ears and horns of a goat, and a face only a photographer could love. One flash and her subject's soul is captured on a photographic plate stored at the back of its head, under the black cloth to be retrieved later by her master.
This is part of a continuing project which you and find here: Little Red Reaping Hood
Little Red Reaping Hood: Agent Wood
2011
Agent Wood is the exception. this clockwork, wooden boy has something that no other magically animated being possesses: Mortality. His father, an artisan skilled in clockwork, was duped into building countless wooden children with magic runes carved into them and distributed the toys to the children of his village. With a turn of the key they sprang to life and he became highly successful . . . until the children began to sicken as the dolls stole their lives away.
Driven from his home by angry mobs, he was determined to make one last doll. One that would have his own measurement of life in the form of a ball bearing filled hourglass inside his chest. Every time the key is turned a bearing drops and when they're all gone, his life is over. As a rookie to the FTD he's the unwilling and unwanted partner to Agent hood, but he'll put up with anything if it means he has the chance to hunt down his evil brothers and sisters that destroyed his father's life.
This is part of a continuing project which you and find here: Little Red Reaping Hood
Little Red Reaping Hood: Agent Hood
2011
Agent Hood specializes and takes particular pleasure in slaying wolves. She's already lost her first three partners to an especially big, bad wolf and now the rest of the agents of the FTD refuse to work with her, but that's OK with her. She's on the hunt and partners just get in the way. All she wants is to find the one that got away and plant her silver engraved boot tips where the Moon don't shine.
This is part of a continuing project which you and find here: Little Red Reaping Hood
Snail
2010
Motorcycle
2010
Old Wooden Table
2010
I'd never really seen it. It was always covered in random knickknacks that had been collected over a lifetime of collecting random knickknacks for as long as I had known it. In fact, I even saw it as a bit of a nuisance as it always seemed to block the path I needed to take on my way to where she'd set up a bed for me whenever we stayed. But my parents liked it so they took it home and my mother cleaned it up.
When I cam home for the holidays and finally got my first real look at it I couldn't help but think, "Wow, that is a nice table. I must model it!" So my father snapped a whole lot of pictures and we took some measurements and after heading off again I got down to modeling it in Maya. I even recreated the latching mechanism as best as I could so that turning the lever underneath really locks and unlocks it so you can open it up and put in the leaves.
Cthulhu In A Suit
2010
This model spin includes wire frame, ambient occlusion, and stereoscopic renders, so I hope you brought your 3D glasses.
At the end I've included video capture demonstrating the rigging I set up to control him. I don't claim to be an expert rigger, but I had fun with this one and I don't see any reason not to show it off.
Boreas Pony Plus Rider
2009
Now I don't claim to be a writer in any way shape or form, but I had so much fun thinking this thing through that I'm including the short version here with the model spin:
The frigid planet Boreas was never intended for colonization, but they're here now and no one's making them leave.
An ancient cataclysm left Boreas shifted away from its star, rapidly cooled, and with a sudden extinction of most of its plant life. Growing polar ice caps drain the surface of liquid water. The narrow band of ice free land is mostly barren, frozen dirt and rock covered in a thin layer of red, land dwelling algae.
Most of the pre-cataclysm life forms died out long ago, but the Boreas Pony is a survivor. Their ancestors once had a blossoming civilization but regressed in the hostile environment to hoofed quadrupedal predators with only a few remaining fingers from once dexterous hands.
Three generations ago a colony transport suffered engine failure and made an emergency landing on Boreas. After managing to eke out a living on their own help has finally arrived, in the form of an interstellar mining consortium. They're here to move the colonists to their proper home and excavate the dying planet's untapped mineral resources.
There's just one problem: the colonists don't want to leave! They want Boreas terraformed. A thicker atmosphere and the greenhouse effect could turn the ice caps back and return the planet to its warm, water covered past.
Now, behind the negotiations and the public relations battles there is a war going on between the miners and the terraformer's radical wing, the Army of the Blue Dawn.
Guns of Icarus Trailer
3D Modeling Demo Reel
May 2009
1. Dinomask is, well, a dinosaur wearing a gas mask and carrying a pair of air tanks on his back. I'll let you create your own explanation as to why. Spin includes a character sketch as well as textured, wireframe, and ambient occlusion passes.
2. The Lantern Holder is a sort of . . . half man, half angler fish creature. Instead of a bioluminescent lure growing out of his head he's got a third arm holding a lantern. He uses it to confuse passing ships at night and make them crash on the rocks. Spin includes textured, wireframe, and ambient occlusion passes.
3. Prometheants is the moment of triumph for a group of ants who have taken possession of mankind's greatest weapon. Spin includes textured, wireframe, and ambient occlusion passes.
4. Lanky was the only name I could ever come up with for this tall, skinny alien creature whose shape popped into my head one morning before I'd completely woken up. Spin includes character sketches as well as textured, wireframe, and ambient occlusion passes.
5. The Unstoppable Cancer is probably the worst idea for a super hero ever. He has no super powers and his costume is the same one he wore as the mascot for Earnest's Crab Shack. Spin includes a rough character sketch as well as textured, wireframe, and ambient occlusion passes and even a brief animation using a line borrowed from Lewis Black.
Before We Close PR
2009
All image elements were provided to me by my employers and I manipulated them in AfterEffects.
Clockwork Scarab
2009
Created in Maya, the gears are controlled by expressions so they will automatically rotate as he moves.
I have recently redone this using Maya 2009's stereoscopic camera setup. Check it out if you've got your 3D glasses handy!
My Shinigami Secretary
2009

My Shinigami Secretary was my entry for the Autoshoujo Cover Contest, where you use the AutoShoujo Random Title Generator to generate a random titles for manga, come up with a story to go along with one, and design the front and back covers for a volume of the book. In order to keep the story summary on the back short and to the point I had to leave out a lot of information about the characters that I thought was important, so I used this page for additional information.
I got an honorable mention.
ZBvillage Promotional Video
2009
zbglobal.com
zbvillage.com
Escher Ants
2009
Prometheants
2009
A group of ants work together to lift aloft a magnifying glass. Now they are gods among ants.
I originally only planned on making a t-shirt out of this idea, but was having trouble drawing it. In the end I decided it would be more fun to model it in Maya first and make a 2D design out of it later.
I'm giving the magnifying glass model away on Turbosquid.
And the ant itself is for sale in several formats.
Grrmane The Inclement
2008
This was made for a contest held by Animation Magazine called the Face-2-Face contest. There were two categories, game level and film level heads and various subcategories for the types of heads we could enter. I had read the subcategories in the contest guidelines, but had yet to settle on the type of head I should make. I hadn't originally even intended to enter the subcategory that I did at the time (Non-human Humanoid), but then I read further and came across "Any image deemed to contain content that depicts violence . . . will be disqualified and removed." I immediately remembered the Non-human Humanoid suggestions of orcs and goblins without suggesting violence? These creatures are always depicted as violent to the most homicidal extreme. Then I remembered an episode of Flight of the Conchords, where Jemaine Clement was described as looking like "an ogre who works in a library" and remembered that I had wanted to make just such a character for some time.
Dinomask
2008
I first drew it for a t-shirt, but decided I should model it in Maya. I then sculpted it in ZBrush, but this is a lower res version using normal maps.
This model is for sale on Turbosquid in OJB, FBX, and ZTL formats.
Lou Romano
2008
He seemed to enjoy it and said I could share it around, even though I kind of borrowed his voice from Ratatouille.
Made with Maya, ZBrush, and Photoshop.
Chameleon
2008

This is an entry for Platt's Quadruped 3D Modeling Challenge. Anything on four legs was eligible, be it real or imaginary. Many entries were fantasy creatures but I chose to make a real life Jackson's Chameleon because A) I would have no trouble finding reference material and B) I've always wanted to make a chameleon. Specifically, I've always wanted to create a completely controllable easy to animate shading network that would let me colorize each body part separately. This worked just about how I'd hoped it would, and you can see some of it near the end of the animation below. However, even though I wanted to make a real animal, I realized that just a plain chameleon might be a little boring, and it might be a lot more fun with a saddle on him. Everyone else agreed and, since it was just lying around my hard drive, I put my Frog Man from the earlier Biped Challenge on the saddle.
I began with low poly meshes made in Maya, detailed them in ZBrush, textured them with Photoshop, and rendered everything with displacements back in Maya again. The controls for the color patterns could use some refinement and he's not exactly rigged and weighted for animation, but I think he turned out pretty nice. Something I might want to keep working on in the future.
By the way, it won second place.
Chameleon Animation
My Lucky Day
2008
All work done with Maya, Photoshop, and After Effects. The background was produced by the book's illustrator, Sharon Dahl.
Idiot Box Goes To School
2007
Later, when I found out I would have a class project using Boujou to track camera motion and composite 3d into live footage, I knew my little Idiot Box had to star in it.
The best part was getting to walk around the school and shout at something that wasn't even there. I wonder what people thought I was doing . . .
"Yeah, that Ryan guy's gone crazy. I knew it had to happen eventually . . ."
Resume
Objective
Professional Education
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Platt College, San Diego, CA
2005-2007. Bachelor of Science in Media Arts (3D emphasis). Dean's List. -
Arkansas Tech University, Russellville, AR
1999-2003. BS in Physics. Dean's List. Honors Society.
Skill Summary
- Maya 8.5 - 2011: Modeling, UV mapping, and texturing. Familiar with rigging, animation, and dynamics.
- Adobe Photoshop CS3: Fluency in color correction, photo restoration, photo composing, and advanced masking and clipping path generation.
- Adobe Illustrator CS3: Efficient use of bezier path construction, use of gradient mesh, and advanced vector illustration.
- Adobe InDesign CS3: Fluency in large document construction, advanced typographic control and effects, and master pages preflighting.
- CySlice: UV Layout.
- ZBrush 2 and 3: High poly modeling, displacement map creation, and use of subtools.
- Adobe After Effects CS3: Compositing, animated masks, adjustment layers, and expressions.
- Boujou 3: Camera tracking, track points, and masking.
Employment Experience
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Platt College, San Diego, CA
February 2010 - Present. Teacher for 3D Animation Department. Taught five week course - Intro to Animation - introducing students to modeling, uv layout, texturing, lighting, rendering, rigging, dynamics, and animation using Maya, Photoshop, and AfterEffects.
August 2007 - July 2010. Teacher's Assistant for 3D Animation Department. Assist students in modeling and animation classes for Maya and Motion Builder and substitute for teacher as needed.
March 2006-August 2007. Librarian. Maintain order, poster design, and assist in record keeping. -
Muse Games, New York City, New York
July 2009 - October 2009. ZBrush Artist. High resolution sculpting for normal map creation. -
ZBGlobal
April 2009 - May 2009, September 2009. Freelance Animator. Created and animated elements in Maya and AfterEffects. -
CineMoments, San Diego, California
August 2008 - September 2008, August 2009. Designer and Animator. Created and animated elements in AfterEffects. -
Reaper Media
May 2008 - Present. Modeler/Texture Artist Modeled and textured objects for online sale. -
Glory Be Collectibles, Fallbrook, CA
October 2007 - November 2007, February 2008 - March 2008. Artist for Product Development. Modeled, textured, rigged, and animated characters for short animation. -
Sharedwing Enterprises
June 2005-Present. Freelance Graphic Designer. Create text and images for t-shirts and other products for online sale. -
Notre Dame University, South Bend, IN
2003-2004. Teacher's Assistant in Physics Department. Assisted students in astronomy lab, ran study sessions, evaluated tests, and kept track of grades. -
Arkansas Tech University Physics Club, Russellville, AR
2003. Freelance Graphic Designer. Designed club t-shirt.
Links
- My Vimeo Page
- I've got many of the turntables and videos I've put up here and a few I haven't gotten around to on my Vimeo page.
- Little Red Reaping Hood
- I'm doing some brainstorming to create a fantasy world that I can use as a source for designing new characters and I could use your help.
- My Models For sale
- I've got a growing inventory of models I've made with Maya up for sale, plus a few for free.
- Tshirt designs for sale
- I'm constantly adding new designs here.
- Getting A Head In Maya
- Maya modeling tutorial for making a human head. I'm updating this every week.
Feedback
Let me know what you think of my work and if you've got any leads on my next job. I'm getting hungry and living is expensive here in California.
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LawrenceTekk
Oct 11, 2010 @ 5:59 am | delete
- I saw your other lens but thought this one's alot better. They're fabulous! :)
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by WillLaPuerta
I'm a 3D graphics artist specializing in modeling, UV layout, and color mapping with Maya and Photoshop. When there are enough students I work as a Te... more »
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