Learn to be a Rigger (3D, not Oil!)
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Take your first steps in 3D rigging
No matter how fancy-pants your model, without a rig - think of it as a skeleton - your animation will fail to move, let alone take flight. This lens will help you learn the basics. While every 3D software package has its quirks, I have concentrated on the ideas and concepts that apply to all. That said, I favour Maya. If you are interested specifically in Blender, look no further than the excellent Learn about 3d Character Rigging in Blender 3D.
This lens is written and maintained by Gimpy, the avatar in chief at myCGpimp.
I work night and day, as every good gimp should, and this lens is a work in progress so check back often for new improvements and content.
This lens is written and maintained by Gimpy, the avatar in chief at myCGpimp.
I work night and day, as every good gimp should, and this lens is a work in progress so check back often for new improvements and content.
First, forget the computer
There's more to rigging than you think
The best riggers understand two, somewhat contradictory, issues: 1. how the 'real-life' version of the model (an animal, a human, a machine - whatever) would move, essentially anatomy, and 2. the range of movement required by the animator. Failure to understand the first point results in poor-quality animation that does not allow the viewer to suspend disbelief. Failure to understand the second point can lead the rigger to either make overly complicated rigs - for example, why joint each finger if they will never bend? - or, worse, rigs that are simply unable to do what the animator needs. So, the first step in any rigging project is research: anatomy and movement studies. Of course, if you are rigging a model to animate yourself you will start with a clear advantage!
How to build a rig
Start small and simple!
Next-step rigging tutorials
Where to look next for more advanced information
- Maya Tutorial Muscle Rigging - Fahrenheit Digital
- Maya tutorial to create muscles that will contract and expand a muscle a few frames before the limb moves. A simple technique to simulate weight and tension.
- Alias Maya Character Setup/Rigging Tutorials
- Alias Maya Character Setup/Rigging Tutorials (intermediate)
- Maya Tutorials -- Rigging for Animation
- Nothing is more frustrating to an animator than a slow rig. This tutorial will show you some simple tricks and techniques that will help you speed up your characters for animation. The ultimate goal is real-time playback. If you feel like all your rigs are just a garbled mess, or just need a little
Rigging: learn more than the bare bones
It's a subject, like so much with CG, that repays serious study
How-to books and advanced textbooks on 3D rigging and anatomy
Create a showreel
Once you have mastered the art of rigging you'll need a showreel
A sample showreel - highlights technique, flexibility and elegant solutions to meet animation needs.
Get inspiration
There are lots of great showreels online that will help give you ideas
- Bernhard Haux Technical Showreel
- Check out the facial and character rigs.
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Sterlope
May 13, 2009 @ 6:05 am | delete
- Thnx dude.. the matter here is awesome. I am a character rigger. I have rigged many characters. i was searching how a Mechanical transformer (car to robot) is rigged or modeled.As far as i know may be modelling also plays a crucial role in such rig. Well I really enjoyed this web page a lot. Thanks once again .. help me learn some techniques to learn a transformer rig.... well my Id is
abid.devecha@ymail.com
thanks,
Abid.
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