Eldevin

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Eldevin

What is Eldevin?
Eldevin is the title of the latest 3D massively multiplayer roleplaying game under development by Hunted Cow Studios Ltd.

Current development progress of the game now includes world building, item design, and finalisation of various aspects of the code. With that said we are still keeping a lot of features under wraps for the time being. The game will play through an overhead 3rd person perspective of your character in a real time 3D world embedded in your web browser using ChopLib's unique 3D Engine technology.

With vast worlds to explore and creatures to kill, Eldevin will be an experience on a massive scale. Your character will be equipped with a stunning array of weapons, skills and magical abilities to help you in your journey through quests across the vast plains, dungeons and mysterious lands to come.

 

Eldevin Prologue

Introducing the backstory to Eldevin. The soon to be released 3D massively multiplayer online roleplaying game by Hunted Cow Studios Ltd. Sign up to the newsletter to receive further updates! Check out http://www.eldevin.com to view the video in a higher quality, or alternatively watch it in this YouTube link: http://www.youtube.com/watch?v=14u5DRUClXs&fmt=18 http://www.eldevin.com http://www.huntedcow.com

curated content from YouTube

 





19th June 2008

Free Wallpaper Downloads!



Show your support for Eldevin by changing your desktop with one of our snazzy wallpapers! Open the appropriate sized version below, the right-click the image, selecting 'Set as Background'.






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19th June 2008

Project Update



Hey all, this is the first blog of many in which we hope will give you an insight on how the game is shaping up.



All functions of our ChopLib Engine are now complete with the code now at about 99%, leaving only loose ends to be tidied up. This allows all content and systems to be finalised in the run up to release.



In the last five months the scripting team have been painstakingly converting all scripts to a more efficient and managable format. This has been a set back but has made everything much cleaner for the future. The team has also been increased recently to help speed up completion of the scripting side of the game.



All content for the first release has now been finalised, and we currently guestimate it at around 70% completion. This includes level design, quests, item/creature stats, textures, models, animations, sound, music and much more. We expect content development to speed up in the coming months with the script conversions now nearing completion.




13th March 2008

Concept Art Added



We have just released the first two concept artwork designs for two of the creatures you will encounter within Eldevin.




 


12th March 2008

Eldevin Site Launch and Development Blog



Our flagship project today celebrates its official site, we are no longer using our working title (Gothic Ages) and are pleased to announce the launch of Eldevin. Over the next few months in the lead up to the launch of the game we hope to keep you informed of the latest updates via this site.

 



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