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ActionScript 3.0 Tutorials

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FREE Flash CS3 Tutorial and ACtionScript 3.0 Tutorial!

 

This is you new home page for FREE Flash Tutorials, Flash CS3 Tutorial and ActionScript 3.0 Tutorials.

FREE Flash Tutorials 

Flash CS3 and ActionScript 3.0

Here are a bunch of links to great FREE Flash and ActionScript Tutorials.
FREE Flash CS3 Tutorials
Here is a growing list of FREE Flash CS3 tutorials including ActionScript 3.0. New Tutorials are added Daily.
Whats New in ActionScript 3.0
Here is a complete list of the new features in Flash CS3 and ActionScript 3.0
History of ActionScript
If you looking for FREE Flash Tutorials you need to check out the page on the History of ActionScript and Flash.
FrenchSquared
The home for all the latest Flash Tutorials, Flash CS3 Tutorials, and ActionScript 3.0 Tutorials.
What is ActionScript 3.0
Here is a direct link to the definition of ActionScript, something every Flash Tutorial should contain.
FREE Basic ActionScript tutorial
here is the link to a FREE Flash Tutorial on functions.
F2-4Kids.com
Educational Games, Kids online coloring book, This is a website dedicated to the education of Children. It started as a project to help my children develop there computer skill and has turned into F2-4Kids.com

Here is a sample of a great FREE Flash Tutorial 

you can download the source files for this FREE Flash Tutorial at FrenchSquared.com

Functions
Functions enable ActionScript to reuse certain pieces of code over and over. You can define some set of action within a function and then call that function whenever you need the code to run.

When building a function you start the line of code with the word function then the name of the function (basically whatever you want), a pair of parentheses and curly braces. What you want the function to do is contianed inside the curly braces.
To call the function you simple need to call it by name, such as aName().

Construct a function
Click on the first key frame on the time line layer called actions and press F9 to open the actions panel.

then add the following code:

function textArea(){
var myText:TextField = new TextField();
myText.text = "F2 Training";
this.addChild(myText);
};
textArea();

function textArea() creates a new function called textArea. var myText creates a new variable called myText, :TextField is data typing which tells flash and programs what type of data will be contained within the variable you just created.
= new TextField(); defines the variable myText as having the value of new TextField(); The next line of code myText.text = "F2 Training". Is telling Flash that the variable myText has a .text property and that it's value is "F2 Training". This is basically the same as drawing a text field on the stage, naming it myText and then typing F2 Training inside that text field. The differance is that this text field is dynamically controlled and can be called on whenever it may be needed. The last line this.addChild(myText); simple adds the new text field myText to the stage and then places the value inside that text field.

My favorite Flash Related Websites 

Flash CS3 Tutorial, ActionScript 3.0

Check out some of my favorite Flash CS3 related websites

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FrenchSquared

About FrenchSquared

Gordon French is a Flash Programmer and Flash Designer. Check out My site at frenchsquared.com
F2-4Kids.com.com

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