Ghost Recon - Advanced Warfighter 2
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Tom Clancy's Ghost Recon - Advanced Warfighter 2
What is Ghost Recon?
Something about the game that is so popular!

From the wikipedia:
"Tom Clancy's Ghost Recon is a series of military tactical shooter video games created by Red Storm Entertainment, the game development studio founded in part by American author Tom Clancy.
There is also a novel based on Ghost Recon written by Grant Blackwood under the pseudonym David Michaels.[1]
The game uses weapons common to today's military. Tactics used by modern day military are also taught to the player during training.
In the series, the player is in charge of a fictional, newly-conceived squad of United States Army Special Forces operators from Company D, 1st Battalion, 5th Special Forces Group (5th SFG) stationed at Fort Bragg, North Carolina. Except for the "5th SFG" designation, this unit is entirely fictional. They are sometimes referred to as "the Ghosts". Their role is not unlike other real world special operations forces, in that their operations are kept highly classified."
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Knowing Ghost Recon Advanced Warfighter!
What is Ghost Recon Advanced Fighter?
From the WikipediaTom Clancy's Ghost Recon Advanced Warfighter 2 (GRAW 2) is the sequel to Tom Clancy's Ghost Recon Advanced Warfighter. It expands on the game play of Ghost Recon Advanced Warfighter and is the fourth installment in the popular Ghost Recon tactical shooter video game series, published by Ubisoft.
The game takes place in 2014, just one day after the events of Ghost Recon Advanced Warfighter (GRAW), just south of the United States border, and deals with the conflict between a Mexican rebel group, Mexican loyalists, and the U.S. Army for a time span of 72 hours. A wide array of location types are included, featuring mountains, small towns, urban environments, and a large hydro-electric dam just north of the U.S.-Mexico border.
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The Characters in Ghost Recon - Advanced Warfighter 2
Getting familiar with the Ghosts
High Ranking Officers* General Keating (U.S. Army)
* Major General Martin (U.S. Marine Corps)(Multiplayer only)
* Colonel Jimenez (Mexican Army)
* Lieutenant Barnes (United States Intelligence Officer)
Ghost Leader
* Captain Scott Mitchell
Riflemen
* Joe Ramirez
* Paul Smith
* Matt Beasley
Gunner
* Marcus Brown
Grenadier
* Bo Jenkins
Marksman
* John Hume (PC Version)
* Alicia Diaz
Anti-Tank
* John Hume
Medic
* Alex Nolan
Support personnel
* Lieutenant Josh Rosen (Black Hawk 5 Flight Engineer)
* Lieutenant Teagues (Black Hawk 5 Pilot)
* Private First Class Provenzano (Ghost Team's Humvee Driver)
* Derrick Parker (Bravo Team Leader)
* KC Kirkland (Bravo Team)
* Cpl Ramon Vega (Mexican Army)
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The Equipments in Ghost Recon - Advanced Warfighter
Combat tools available in the game.
It is the year 2013 and the Ghosts have been further reoutfitted with the updated Advanced Warfighter combat system, with upgrades including the CrossCom integrated battlenet communications/command array, the Crye Associates Modular Rifle-Caseless weapon, the UAV 'Eye in the Sky' recon drone, along with a reorganized outfit. Each Ghost is issued an updated 'kit', consisting of their primary weapon (depends on specialty), a secondary weapon (personal preference), and a modular equipment pack consisting of either smoke, fragmentation, or demolition grenades.The list of new equipments includes:
* CrossCom 1.0 and 2.0 integrated communications hub
* Px4 Storm
* MR-C
* UAV
* P90
* Demolition Charge
* FGM-172 SRAW
* AS50
* DSR-1
* CornerShot
* United States Navy Mark 14 Mod 0 Enhanced Battle Rifle
* Universal Camouflage Pattern clothing and body armor
Cheat Codes for the Ghost Recon - Advanced Warfighter 2
Advance to the next stage of Ghost Recon - Advanced Warfighter 2
While playing the game, press [Keypad Enter] to display the console window. Then, enter one of the following codes to activate the corresponding cheat function:Result Cheat Code
1). To go to the God mode : superman
2). To go to Team God mode : teamsuperman
3). For Infinite ammunition : ammo
4). All inventory items : refill
5). Invisibility : shadow
6). Team invisibility : teamshadow
7). Win current mission : autowin
8). Chicken grenades : chickenrun
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Learn to play the game of Ghost Recon
Gameplay begins almost immediately after the events in the original GRAW in 2014. The player is again cast in the role of Captain Scott Mitchell, commander of an elite Ghost team charged with retrieving a cache of pilfered cold-war era Ukrainian nuclear warheads. The game kicks off in Mexico and moves to Texas as the story progresses. The narrative is as thin as they come, with a couple of obvious plot diversions and dialogue so contrived you'll wince with shame for having listened. But if you can sit through a contemporary action movie, then you'll have no trouble with the story in GRAW; just take it for what it is - a vehicle for some exciting gameplay.Newcomers to the GRAW series are advised to complete the training map. It's a fair introduction to the inventory system and weapon use, as well as the squad control that's key to the gameplay. At first, both the tactical map and the in-game command system can be overwhelming for a traditional FPS junkie; it's best to learn the ropes on cardboard targets. Thankfully, squad AI is very functional. AI units' path-finding is realistic and very capable, though soldiers who have been ordered to "Follow" will sometimes follow too closely.
It's a minor complaint, though, because soldiers are adept at finding cover as they follow their assigned routes, and they'll immediately defend when coming under fire. The only AI awkwardness comes with MULE resupply vehicles, which have a tendency to take illogical routes and get hung up on obstacles in relatively open terrain.
The story is neatly sliced into a dozen chapters, or missions. Each one is introduced in a briefing and accompanied by some of the cheesiest dialog to ever grace a video game. The small video clips which play here are laughable. 1990's era-CGI character animations loop repeatedly as dialog is overlaid (and not synced with the animations), and live video clips are interspersed for dramatic effect. Since the bulk of plot exposition takes place here, it's strange that so little time was spent on these videos. The cut scenes which play directly before a mission and after successful completion are very well-done, however.
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