Second Life Artists! Artists Galleries, And How To Create One!
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Welcome To Your New 3D Virtual Studio!
The Art Of Possibility!
Is it time to open a Secondlife art gallery?
Originally marketed as an online game, secondlife, a 3D virtual platform, has out grown it's humble origins and as of this writing resembles a virtual universe, or metaverse as it's fondly called by it's residents. Now home to many museums, business and education institutions, large and small. Second Life also attracts a growing number of serious artists. Traditionally artists adopt the new and cutting edge, Secondlife technology has been no exception. Currently, close to 500 art galleries dot this virtual landscape ranging from very large multi-artists enterprise, to stunning outdoor "art" parks where art is woven into the fabric of outdoor environments. Virtual 3D technology allows creatives to explore the possibilities of art in new and exciting ways. Artists not only bring their real life art into Second Life but build with Secondlife tools, creating art pieces that are not possible in real life, (or NPIRL). Many others find magic in the lush environment itself, and are using Second Life as inspiration for their real Life art works.
Above all, savvy artists have found that a Secondlife art gallery equals sales and recognition, An extra promotional tool, the advantage of using this virtual setting lies in the fact that an artist can show clients how an art piece will look framed and hung on their wall before the real life piece ever leaves the studio, and they can do this from any where in the world that there is Internet access.
More than a few artists who run Secondlife art galleries also have brick and mortar establishments or an online presence where collectors can follow or purchase their work. The very creative have profited by combining the two. Real life gallery openings and events, for example, can be held simultaneously inside Secondlife. Overseas customers can attend the event in real time, from the comfort of home.
There are over a million users of Secondlife. The potential for artists that exist in a virtual world are extraordinary and shouldn't be ignored in our very real solid one. Like a light to the darkness, the future of art is being redesigned and the brave new soldiers pushing forward past disdain or disbelieve into venues of the mind, are leading the way. Artists, take your art to the next level by showing it in a 3D virtual venue, and collectors, the next time you are considering an art piece or a new artist to invest in, consider a Secondlife artist and take a tour through a metaverse of possibilities; creativity redefined.
What Is Second Life
The simple explanation..,
Photo: Landscape screen shot of Second Life.
Second Life is a 3d virtual world created entirely by it's residents. Vibrant, rich and lush, it is an artists paradise.
Second Life's attraction lies in the fact that anything that interests you in real life, can be recreated in Second Life. From artists to architects, any area of work and play is attainable and since the Second life currency, the Linden, can be exchanged for real cash, creating and selling your wares to the residents of this virtual world makes the venture, or adventure, sweeter.
Join Second Life!
Here is a link for Second Life's getting started PDF guide you an download from from their site. Click the link, at the top of the page under "What Is Second LIfe?" a drop down box will open and you'll see the quick start guide to down load to read at your leisure.
Second Life Guide
A Step By Step Easily Understood, Downloadable How 2 Booklet; Introduction To Second Life Beginers
Handbook - Orientation Programme to SL for PolyU Students Originally for university student orientation, but well written, it will work fine for anyone!
Excellent information for new users of Second Life that will save you a lot of grief! This is direct resident insider information, very very useful!)
30 (And More) Things Every Newbie Should Know Before Starting Second Life
Excellent Advice, a must read!
Curmudgeonly Second Life Advice (Part 1/4)
Second Life Statistic Information from: Alexa
Artists; Why You Should Consider A Second Life Art Gallery
Open one or join one, here are the benefits!
Artists are gaining recognition through their innovative use of this new technology. Because it is new there has been a lot of interest in what people are doing with it. At any given time you can find articles on fashion designers, artists, musicians and others using virtual 3d technology to further there artistic efforts. Also Having or joining a gallery where you can schedule events such as real time openings is another plus. Shows as in real life are very similar in Second Life and a lot of the same rules apply. Although you cannot offer refreshments of course, you can offers gifts, provide entertainment, and send out invitations. On the day of the event your friends, family, and clients show up to see your work. and you sell your real life, or virtual pieces to them and very clever artists will sell both. With Second Life you can help your customers visualize what your artwork will look like on their walls, or update them on the progress. Being able to actually see what they are buying in a 3 dimensional setting is undoubtedly the most advantageous benefit of using Second Life as an artistic venue.Photo: Interior; Cube Art Gallery, Second LIfe.
Artzine 2.0
The First SL Magazine Dedicated To The Arts!
Artzine 2.0
News, articles, how 2s, combine with the stories of real life artists using Second Life to create explore artistic expression and promoting their work.., in both worlds!
Read it here! Artzine 2.0
Portrait of an Artist as an Avatar
From The New York Times
CERTAINLY, FILTHY FLUNO is not the first artist to realize that in order to sell his paintings, he needs to sell himself. He does, however, work at it with impressive zeal. Every day he makes new friends and cultivates new contacts, edging himself and his work - a collection of expressionistic oil paintings and vibrant, graffiti-laced pastels - just a little bit farther into a universe that to others might appear huge and indifferent, but as Filthy sees it is stuffed with possibility and also potential customers. To this end, ...continue reading Portrait Of An Artist As Avatar
Filthy's Real Life Website
Star Journey
Other Articles About Second Life Business And Artists
Second Life Artists Struggle But Don't Starve
Photo: Filthy Fluno, Second Life and real life artist.
The University Of Western Australia
Supporting Second Life artists since October 2nd 2009
The University of Western Australia has been a HUGE supporter of the arts in virtual worlds and specifically Second life since there launch in October 2nd 2009 and I'm a BIG fan! Offering recognition and cash prizes, the UWA has sponsored and inspired emerging artists from all over the world. If you'd like a taste of what is possible to do with your art follow the link on their website to their location inworld, prepared for shock and awe as the UWA with their themes and challenge contests have sparked some of the most unique works of art and unusual films while educating artists on the power and the possibility of the virtual.
The photo shows the real life painting next to it's virtual recreation.
You can visit the universities website here: University Of Western Australia
Artists Visit Virtual Second Life For Real-World Cash
News from CNN by John D. Sutter
With the recording industry in near-shambles and the recession taking a hit on art of all kinds, some musicians, visual artists and fashion designers have turned to another virtual frontier -- Second Life -- to sell CDs, earn tips, move paintings and grow international followings.Read More
Watch The Video!
Grace Buford, Second Life and Real Life Musician
Getting Started
What you'll need to begin..,
Photo: 911 Memorial Competition, Criss Museum Of Contemporary Art, Second Life.
It's always best to get a lay of the land in any new environment. To visit Second Life is like visiting a foreign country. It has it's own culture, language, and etiquette. So you may want to spend some time exploring before you settle on a place for your own gallery. Pick up a gallery hud from resident Sasun Steinbeck and you can start by attending events, gallery openings, and or lectures and meeting other artists. (Inworld, search Sasun Steinbeck, click on profile, click "im" at the bottom, a box will pop up where you can politely ask her to add you to the art and artists group and also, for a gallery hud.) The gallery hud has hundreds of galleries listed, complete with ratings and comments, perfect to see how other creative people have set up their spaces to be as attractive as possible.
When you are ready to find your own place. Check out your art and artists group notices first. Lots of gallery owners will offer space, often for free, through this group. It's a great why to get your feet wet while learning. You'll can also check the classifieds under search, for "For Rent" advertisements. It works almost the same way as in real life. You go and look at the place to see if it meets your needs, and than if you like it, you rent it, deal done except without the first and last, and financial statement you'll need before you even consider renting a real life space for your gallery!
Hey! If you are reading this you probably need a more detailed place to start! Check out my related lens for a step by step guide on how to set up your OWN gallery, Here's the link: How TO:
Virtual World Art Shows
You'll need to learn how to prepare and upload your images into Second Life, (Tutorial links provided under resources further down the page,) as well as very basic building skills to make your art hangable on your gallery walls.
What else? Basic marketing skills, and chances are whatever you're doing in real life to promote your art, will work in Second Life as well. Of course there is always more to learn with any new skill. But that's part of the fun of Second Life, experiencing new things. Patience and persistence will get you feeling like a native artisan very quickly!
Which Viewer?
The best viewer for creating?
Second Life has a viewer directory which you can find on their site.
Kristens Viewer
How To Build And Manage A Second Life Art Gallery
Discussion excerpt, led by Sasun Steinbeck and Tommy Parrott

Photo: Two very different artist galleries and a fine example of "NPIRL" not possible in real life!
The Art Gallery Owners Group recently hosted a meeting on how to build and manage an art Second Life art gallery. The discussion was led by Sasun Steinbeck and Tommy Parrott both Second Life artists and many new and old gallery owners attended. The discussion was quite long so I've included only a short excerpt of what was said here. However, the questions and answers will help you to understand the mechanics of showing your work in Second Life, managing an art business, which follows some of the rules as in real life. A quick word about language, SL has it's own unique language adapted mostly for convenience, such as "SL" for Second Life, or "RL" for real life etc. You may be familiar with things like LOL; laugh out loud, and punctuation; : )) which is the person smiling. The rest you will figure out over time. One of my favorites is "NPIRL" which translate to not possible in real life!
You can read the full transcript here How To Build And Manage An Art Gallery In Second LIfe html and I strongly suggest you read it in its entirety as it is very informative and encouraging for the new artist to Second Life. Also I cannot stress enough that the Art Gallery Owners group is one of the first you should join as soon as you get your gallery up and running.
Sasun Steinbeck: I was recently asked "What does a gallery owner have to do in order to be commercially successful?" and I have some thoughts to share. I'd love this to be more of a jumping point to a discussion so please chime in!
Skylarian Isachenko: My main gallery is set up for normal folk, but with room on the roof for dragons
Skylarian Isachenko: Isle of Wyrms, the Dragons of Second Life
Sasun Steinbeck: My first bit of advice is STICK TO IT. I can't emphasize that enough. Too may artists get frustrated by lack of sales. There's a lot of art in SL, which could be seen as a lot of "competition" for the art lover's hard-earned money. It takes time and a lot of work marketing yourself, getting into art shows, getting known, getting to know the movers and shakers in the art scene so you get asked to participate in big events more. And that kind of thing can be very difficult for an artist to enjoy doing, I totally understand.
Elese Faulkes: oh yes..
Sasun Steinbeck: I always advise artists, if you are really here to make money, then ditch art and start building sex toys. It's a sad but true statement, you must admit. If you are after the almighty linden, you'll need to sell your soul and go where the money is. But if you create art for the love of it, and you pour yourself into it, maybe the money will come. But you need to be in a position where you just don't care if it does or not, since it won't at first, I can guarantee that! Eventually you can work on the marketing aspects and get help from others to do that, and next thing you know you'll be making some money.
Saiwun Yoshikawa: im not here to be commercial succesful:)
Tommy Parrott: What Sasun says will hit home ;)
Skylarian Isachenko: Nods, I have been here for 3 years now, and I still do not sell a lot, but I get much interest in my work on Deviant Art from my showings here
Van Caerndow: I think exposure is more important than sales
Davideo Zelnik: well said Sasun!
Sasun Steinbeck: Good point Sky, there's a lot of good places to participate like Deviant Art that help fuel interest in your SL art and vice-versa!
Van Caerndow: the artist needs his work to be seen...just like the musician needs to be heard
Sasun Steinbeck: yes exactly
Eli Tauber: making your personal statement is more important than making money
Elese Faulkes: I simply just love that people wish to view my work, thats enough for me..
Sasun Steinbeck: that there are lots of ways to accomplish that, but it takes some hustle
Saiwun Yoshikawa: or hassle:)LOL
Skylarian Isachenko: If you have the resources to foot the bill for sl thats cool
Sasun Steinbeck: I'd have to agree, I get more personal satisfaction and joy out of people sending me random comments then yet another faceless sale
Skylarian Isachenko: in my case I need to make at least expenses
Sasun Steinbeck: random NICE comments lol
Elese Faulkes: yes..I agree :)
Sasun Steinbeck: Also, ask other successful artists how they did it. Start with Filthy Fluno's advice here: http://www.artcalendar.com/article.asp?ID=193
Skylarian Isachenko: fortunately print sales fro my DA shoppe via my sl gallery have kept up
Tommy Parrott: The FRO himself!
Sasun Steinbeck: Learn from someone that's done it, don't reinvent the wheel. There is no one path to "success" which is something you need to personally define yourself
synergistic Merryman: In our gallery - mine and Elese Faulkes - we have found word of mouth - and how much our work is enjoyed is the main draw to our gallery - we have also been fairly lucky with sales as well - smiles.
Sasun Steinbeck: Yes word of mouth will always be a major factor
How To Build And Manage An Art Gallery In Second Life html
Fifthy Fluno's Guide To Marketing And Networking In Second Life!
Advice from a master!
Photo: Art Calendar.
Filthy Fluno is probably one of Second Life's most famous resident artists. Here he gives his advice on marketing your Second Life artworks as well as making your Second Life art crossover into real world sales! Notice too that this article ran in a prominent "real world" artists magazine.
Filthy Fluno's Guide To Marketing And Networking In Second Life
19 Night Gallery, An Inworld View
My Art Gallery
Update: 19, after a year long hiatus is back! I still LOVE this video however so I'm leaving it here! You can find the link to the new place on my website: 19
FRACTAL ECSTASY in Second Life
Posted to Cnn I Report by Any1gynoid
Picture 1 is "Aurora Angelis" by Androo Beck. Androo describes his fractals: "I like to feature structure in my fractals - that's what's different from a lot of the other fractals you see. I like to draw out a solid looking structure, to make it look like something real that you could touch. I love fractals because they bring to life the complexity, elegance and beauty of the mathematical formulas behind them. Read More..,Fractal Ecstasy
Go to the installation inworld now!:
Slurl
Photo: Art piece by: Androo Beck, entitled: "Aurora Angelis"
Cool Second Life Art Gallery Photos!
Phenonminal SL Talent!
Real Life Galleries Of Second Life Artists
Access Second Life Through These Artists Galleries!
Second Life Art Community Centre (SLART)
Slurl: Inworld
Mermaid Lake
Lunar Burn Studio
Stream Life Art
Earth Elements Art
Latricia Art Gallery
Bright Room Gallery Website Slurl
Museo Del Metaverso
Galleria di Dom Homewood
Ar'te-fakt' Gallery
The Art Of Mental Illness
A Safe Place For Self Expression
Written by the creator of T.A.M.I. Danny Noyes
T A M I, The Art of Mental Illness, is a Secondlife art gallery in development, being established for the exhibition of all forms of art by people who deal with mental illness daily.
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The gallery is managed by founder and curator, Danny Noyes, whose real life persona has suffered with Bipolar Affective Disorder with Suicidal Ideation for over a decade. Being a resident of Second Life since 2006, I have become aware of the value that this place can bring, in gathering people from all over the world with like minds, ......even if they can be, a little unstable at times .
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My real life persona has found that people with such conditions have talents that so often go unrecognized. Sometimes, because of the stigma and misunderstanding these diseases have within our communities, others, because of the extremely poor self esteem or outrageously high expectations. Such is the manner of some disorders.
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Using second life and creating a supportive community around this gallery, will I'm sure, build an understanding, that all of us in the mental health community, carers and affected, should look forward too .This Gallery then is established with this objective. To provide an outlet within second life to exhibit, discuss and support, residents with artistic passion who suffer with mental health issues .To exhibit all forms of the arts at no cost to the artist .To only have original work that may be sold directly through the artist .To encourage artists to provide links and information to their real world art for proper exposure. To seek support from benefactors to improve the real life exposure of the artists with mental health issues .The Art of Mental Illness - Art gallery Is for all of us who feel safe in Second Life living with these wretched conditions. For more information please visit the info desk at the gallery.
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Search for T.A.M.I - The Art of Mental Illness, in world. at the gallery you can pick up our magazine that has more detail of what we hope to achieve. TAMI is a non profit organization and does not take commissions or any funds from contributing artists. All moneys remain with the artist. If you could join the group that would be helpful too...
You can see the magazines here: The Art Of Mental Illness
New!
Legal Quality Art Galleries
Click the photo to go to the website
The new emerging group Legal Quality Art Gallerie, imagined and created by; Zena Zemlja, owner of the art gallery Body, Mind & Spirit, has the potential to change the way artists work and conduct business in virtual worlds. Although young, it is highly recommended that you join this group. It is a necessary progression as virtual world art becomes more important and significant and is an important addition to your art marketing efforts. Legal Quality Art Galleries establish standards to which all art can be held to, making it easy to know that you are always buying, or selling high quality virtual world artworks. Being approved by and becoming a member of Legal Quality Art Galleries guarantees your clients that you are a serious artist or gallery owner, that your art is created to the highest measurable standards, and most of all, that it is legal, providing protection for you and your customers.
We hope that in the future these standards will spread to all virtual worlds who welcome artists. But in the meantime, for the Secondlife virtual world, read the full description of the project, the required standards and how to join zenazemlja.blogspot.com
You can apply to join the group and have your gallery approved here.
Here are the standards:
Cariama
The Alternate Virtual World Market place!
Looking for a new place to sell your virtual items? Cariama offers the opportunity to sell your wares in not only one world, but from almost all of them. As of this writing, Cariama supports sales to 3rdRockGrid, Avination, InWorldz, Open Neuland, Second Life, USF Grid and SimWorld. And no, I'm in no way affiliated, I just think this is a fantastic idea! So what are you waiting for? List your art and find an audience!Cariama.com
Second Life Artist's Resources
Where To Market And Socialize And Sell Your Work
Marketing Networking And Self PromotionYes, YOU Need A Blog!
Pick a site, start blogging! A blog is an important part of selling yourself along with your work. It doesn't have to be anything fancy, just a reflection of yourself where you can post news, photos of your new work and any other whimsy that inspires you. Stick your work with a paypal button along side it and encourage sales. Make a list of your favorite links. There are many things you can do to make your blog work with your website and your inworld store. So get one and start telling the world who you are! As a bonus, here's a site with suggestions on how to get your blog noticed, or made it "Sticky:"
How To Make Your Blog"Sticky"
Second List.org On online Craigslist type classified for Second Life users.
Tumblr; Blogging
Posterous; Blogging
Soup; Personal Publishing
Publish Your Blog Magazine Style
Convert Your Docs!
Real Time Collaboration
Video "How 2s On Just About Everything Under The Sun!
Brightkite; Networking
Axis, An Influencial Contemporary Artist Site (50 a year)
Moolto
Second Links
Second Avatar
Yellow Lanes
Vrtist!
Association Of Virtual Worlds
Tweet TV
Content Creators Association
Sluniverse
A Second Life Artists Lessons On Promoting Yourself In A Virtual World
Pink's SL Pro Marketing
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Tools
SLTutorials.net All kinds of tutorials to get you started!
BoxTiny An online virtual texture library for Second Life.
Blog Hud
Avaline, Dial An Avatar Phone Service
Strategic Guy
Second Life Show Case
How To Perform In Second Life
Zindra Adult Region Of Second Life
Art Calendar; Pricing And Selling Your Art In Second Life
Jarvis Galleries, For Photographers
People Pool, A Second Life Job Agency
Vipo, Content Theft Resolution
Creative Twists, Second Life Training Videos
Need A Specific Book? Don't Buy It, Swap It!
This wonderful blog details recipes to shape a prim into leaves, flowers, ribbons, knots, bar tables, nails, tiny prims and multi-faced panels, extremely useful! Ayumi Cassini Does Second Life "The Ultimate Guide To Prim Twisting"
The New Second Life Viewer 2.!
The new viewer is in beta right now and will be coming soon to a computer near you! One of the most interesting aspects of the new viewer is the ability to have web media on a prim. What does this mean to you? Say you have a website where you sell your work, or offer music downloads for example. What you could do is put your site on a prim broad and put that board into your SL gallery. This would allow other residents to buy your work, or download your music directly from your website, inside Second Life, creating real life sales for you! Here's the "how to" video to give you a better idea of the possibilities. Viewer 2 Beta: Shared Media
Also, here is a teleport link to destinations within Secondlife where you can see what other artists are doing with the new viewer 2 shared media: Shared Media Projects
Frustrate thieves! Try this gadget that keeps others from photographing your artwork and selling it as their own!
Art Guard
Hint: Tired of items made with sculpties "popping" and not looking like anything until your standing right next to them? Here's how you fix that. On the top menu of your Second Life viewer go to Advanced (Ctrl-Alt-D on your keyboard if you don't see it) and click on Debug Settings. In the window that opens write: RenderVolumeLODFactor and change it to a value of 4 or greater. I use 8. Now the sculpts will not distort when viewing from distance!
Get Your Second Life Logo! Use it on your blogs, myspace, facebook, and webpages.
IS IT PLAGIARISM? Find out what to look for on this brilliant Squidoo page!
Is It Plagiarism?
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Inworld Groups You MUST Join To Further Your Second Life Art Career!
Do a search once inworld and join these groups. They are free to join and once enrolled as a member you can post your gallery events and news and be exposed worldwide.
SL Art Collectors
Art and Artists Network
Open This End
Art Gallery Owners
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Second Life Image Sizes
General Image Guide
Forum Discussion
Photoshop Turtorial, Art and Framing For Second Life
Second Life Image Tips And Tricks
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Sell
MetaLife
Apez (Apez seems to be having some trouble, therefore at this time this site is listed, but not recommended!)
My Second Life Market
Slapt Me
Metaverse Exchange
Vitty
XStreetSL Charges a listing fee.
NEW!Cariama! New Sales Site! Yea!!!! Highly recommended!_____________________________________________________________
Second Life Art News And Blogs
The Alphaville Herald
Art Galleries Of Second Life
Chromotive
NMC Campus Observer
Second Life Art Parks
Ars Virtua
Not Pos
Take A Class!
The Massachusetts College of Art & Design
Still uncertain? More and more universities now offer courses on art creation, promotion and sales through the Second Life venue. Let The Massachusetts College of Art & Design, show you the way with it's hands on and easy to understand course "Creativity in Second Life."
The Massachusetts College of Art & Design
A Sophisticated insightful blog encompassing various aspects of art in a virtual world created by Professor Nettrice Gaskins and various guest bloggers, a must read! Art 21
Second Life Scripts And The Fine Artist
Bring your work to life!
Second Life LSL Wiki Portal
Second Life Tips And Tricks"
Script Me! Make your own SL scripts!
Take A Class!
Lights! Camara! Action!
Make a film about your Second Life Artworks!
Make a deeply introspective film about your art in Second Life and you might become the next Second Life machinima superstar like Molotov Alva! Use a popular game video capture program such as Wegame or Fraps, (iShowU HD for Mac) to document your artistic process or show off your gallery. Wegame is software you download and install. It hooks into the Second Life viewer. No nonsense, very easy to use, you select a key as your record on and off button. (I use Wegame and the equal (=) sign as the record button.) and tell it where to store the video it records. Fraps I am unfamiliar with but is said to be the standard for Second Life and well worth learning. Than you can use Windows Movie Maker, software included on all PCs or Animoto to put it all together. Post it to Youtube, Vimeo or any other video sharing sites available on the web.
Here's a quick tip; To hide the SL viewer, Ctrl+Alt+F1 Toggle on and off.
To hide all your HUDS (Heads Up Display if you have them) all at the same time: Alt+Shift+H
In depth Explanation:
VizWorld
Movie Making Tutorials:
Wiki On Machinima
Eric Linden's Top Ten Machinima Tips
For Inspiration:
Second Life Machinima
Second Life Gadgets
That get the job done!

Photo: Second Life 3D Vendor.
You don't actually need ANY gadgets to start selling your art in Second LIfe, but some gadgets do make your life easier! There are usually several makers of any particular gadget so your choice is usually determined by preference, however here are a few you might like and some of my favorites! Note: at the time of this writing the xstreet policy changes were announced. So some Xstreet items are still listed here. As I find inworld or other sources for these gadgets I will post them here. Thanks for your patience.
Susan Steinbeck's Gallery Kiosks A tool to for art lovers to rate, comment, and FIND your Second Life gallery and others inworld. You can view the list online at:
Sas tech Kiosk Net
Get the kiosk on the MetaLife Marketplace:
Meta-Life.net Gallery Kiosk
Want to offer your artists info in multiple languages .
Language Kiosk
Portrait painter? DJ? Off your personal service with this vendor!
Service Vendor
In Second Life unlike real life, you are not limited by language! Use this gadget and instantly speak and understand 56 languages. You didn't know you were that smart did you!
Language Translator
Business Essentials, a notecard and landmark (address) giver, a donation box, a gift giver, a mailbox, and much more!
Business Essentials
A vendor that lets you show your works in 3d! Without taking up space in your gallery. Paratech Vendors
Let your customers interact with you!
Ez-Note Board
Hippo Groups make a lot of very useful gadgets. Here is a group inviter that lets you invite people to a group online, versus inworld. Hippo
Modern one prim furniture! It's one prim and looks really professional. One Prim Furniture
Advanced
Scripts are snips of code that you can put inside your creations to make them DO things, which can be useful and fun. If you'd like to try your hand at making your art change color, like up, or give a note to someone, you can find a box of them to experiment with here:
22 Advanced Full Permission Scripts
Like to make a catalog of your work to give away? This gadget will help you make a simple picture book or photo album, you drop the pictures in and you're good to go. You can use a graphics program to write the title and/or price on the photo itself, or the book gives you the option to give out a notecard with each photo.
Book Template
Details
Shadows, yes shadows, you'll have to use them to add detail to your space if you want to make it look realistic and add depth. But you don't have to make them rez a prim and slap a shadow texture on it, find them here:
Shadows
Prims are the building blocks of Second Life and every piece of land has it's prim limit. When you've reached yours, you don't have to put your items away, take a picture of them and put it along with the item into this vendor and continue selling them!
One Prim Vendor
Snap Your Art!
Take great photos of your work!

Photo: "Mikon" Camera.
To sell your inworld artworks to other residents you'll need great product photos! Here's the link to the wiki on everything "snaphot" in Second Life. Follow these simple rules and your images will always look gorgeous. You can also use props like walls, furniture and/or other items to make your artwork pop!
Snapshot Help!
Secondlife on Amazon
Secondlife Artists Videos
Virtual world art
19, Night Gallery
This is the author's Second Life art gallery.

Photo: Front of 19, in Second Life.
You're welcome to stop by anytime! I love new artists. Let me know if there is some knowledge that needs to be included in this Squidoo that I missed. In the back of the gallery on the left side of the vendor I've left a box of useful artists items. Feel free to take a copy, it will help you get started on your artistic adventure!
19 - NIght Gallery, Second Life
I'd love to hear from you so PLEASE! Sign the quest book below!!! Have a great Second Life!
Feed Me Back!
Sign the guestbook please!
Tell what you think? Tell me what should be added, tell me something!
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Pastiche
Feb 21, 2012 @ 7:49 pm | delete
- SL is mindboggling to me. This community seems to be huge and have enormous potential for NIRL and for real. Thanks for showing me the way to SL.
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NimaB
Apr 23, 2012 @ 5:06 am | delete
- It's my pleasure, glad you were inspired! Let me know your SL name so that when you rock this new world with your art I can say, "Hey! I knew her back when...,")
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jim_coe
Feb 18, 2012 @ 7:11 pm | delete
- Great topic! And lots of resources. Trying to think of suggestions, but you seem to have everything pretty well covered. Maybe you could use Camtasia Studio or such to make videos inside of 2nd Life, to give more of the immersive 3D feel?
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NimaB
Feb 19, 2012 @ 6:07 am | delete
- Your suggestion is absolutely correct! I'm looking over my page and I need an SL gallery video tour! Don't know about Camtasia though, perhaps Fraps, or Wegame where you actually use it inside the world? Thanks for your comment AND inspiration!
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Francisco Capelo
Jan 15, 2012 @ 6:52 am | delete
- Hi i am a portuguese artist, i hope you like my art:
http://www.franciscocapelo.net
http://www.artwanted.com/capelo
Is it possible to show my art on your 19 Night Gallery?
Thank you, this article is awsome.
Francisco Capelo - Lisbon, Portugal
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Tell It Like It Is!
What do YOU think?
Is Second Life For The Serious Artist?

Yes, totally!
RuthMadison says:
Great information, I hope I can use some of it to apply to a writer's career!
Intuitive says:
I think if you already have a following in real life, yes. I'm not so sure if you're trying to start out. I had an art gallery about 3 years ago that didn't make any money. Or maybe my art just sucks. lol
NimaB says:
Absolutely, it's another way to expose and promote your work!
No, it's for people who can't make it in real life!
by NimaB
Artist living in Europe. Hope you enjoy my lenses on unusual topics ranging from Gene Shaw trumpeter to Secondlife artists!
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