Shader Programming

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Shader Programming Technology

Shaders are amazing to me, the ability they give you to create brilliant effects and visuals in a real-time environment. They are part of the reason why I want to be a game designer, that's how I want to tell my stories. I am a very visual person, especially with CG, I'm obsessed :3. So, shaders come right up my ally.

I hope you enjoy the page, and leave a comment or to to let me know what you think, even improvements on the page are most appreciated.

Thanks!

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News in shaders
加入Shader Model 5.0 、 DirectCompute
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Programmable Graphics Pipeline 

according to Riemer's in XNA Framework!

This is the Rendering Pipeline for the XNA Framework

It shows, you guessed it, how everything is rendered to the monitor, screen. The application data is sent to the vertex buffer for the vertices to be processed, that info is sent to the pixel shader to make those vertices visible on screen. They are also responsible for effects like "depth-of-field","motion blur","bloom", and "glow-effects". All of this information is finally pasted to your monitor at incredibly fast speeds, 60 plus frames per second (fps)!

Also XNA is the engine/framework I am currently learning in, if you are interested, there are many sites that focus on this tool. Google "riemers xna" and you will find a lovely source of informative tutorials geared toward complete noobs, to savy c#, c++-ers :3

Videos! 

What Shaders Can Do!

These videos give you a grasp of the vast improvements shader technology has made to games.

The first and second video are demos of the Unreal Engine 3, the platform "GoW 1 and 2" were built upon. As well as Unreal Tournament, The Last Remnant, and many many other titles.

The third video is a trailer for "GoW3" (God of War 3), the brilliance here is the fact that the entire trailer is rendered in real-time. Which further shows of the brute force of the Playstation 3, and the power that shader programming technology has given to developers.

Next-Gen Unreal Engine Tech Demo, from Epic Games

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Unreal Engine 3 Early Demo

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by garrettminley

My name is Michael Minley, I am 21 years of age, I live in Scottsdale, Arizona and attend the University of Pheonix. I was born in Austin, Texas... (more)

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