Antrim Escape 2 Walkthrough Chapter 4
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Chapter 4 The Escape
You have come a long way; three chapters down and only one to go. It is a great feeling, isn't it? So, congratulations are in place for finishing Chapter 3 of this great game Antrim Escape 2 for the iPhone from Game Hive. Ready for Chapter 4? Of course you are. Let's get started on Chapter 4. I bet you can't wait to solve the whole puzzle. Now that the door is fully opened, and Emma and Ryan are reunited, they can work on the escape together. Have you noticed that all the objects are now altogether on the right-hand side panel of your screen?
Objects to Collect in the Piano Room
Piece of paper with a coloured code and ring
Go to the view that has both the piano and the chair. Have a look at the chair. Get closer to it by enlarging the image pulling to the sides with your fingers. There is a mended tear on the left-hand side of the back of the chair. You have to tap it a few times and another piece of paper with a coloured code on it, will come out of the tear. Stay in this image and shake the curtains a few times until you hear a sound as if something dropped to the ground. To shake the curtains you have to tap on the white curtains on the left a few times so they will open and close a few times. The object that fell was a ring that you can now pick up. To pick up the ring double click on the bottom corner of the left red curtain to open it up in a new screen. By the back leg of the piano you will see the ring. Pick it up.
The Red Gem
To obtain the Red gem you have to follow these simple steps:
- Open the blue piece of paper in a new screen by double tapping it
- Highlight the box of matches by tapping on it
- Tap on the paper agin to light it up with the matches. Can you see some symbols on the paper? Good. Close this screen for now. Let's continue.
- Go to the Bottles Wall
- Highlight the box of matches again
- The Red bottle is stuck (it has like a ring around its neck). Tap on it. Did it explode? Of course it did. If you enlarge the view you can see the Red gem that was hidden inside. Pick it up.
The Coloured Code

Go to the piano. Can you see the open book on the piano? Tap it to open it in a new screen. A page is missing. Yes, you guessed it: the coloured coded piece of paper is missing. So, tap on the piece of paper and then on the book to place it on the book. How are you going to find out which colour you need? The ring is going to help you. If you highlight the ring and then tap on the book, the ring will jump in the book and the tip of its heart shaped shadow will show you a colour. This is the color you need to follow for the code. There are three circles and your symbol appears once in each circle. You can see that mine is pink. You can enlarge the view by pulling to the sides of the screen with your fingers, for a better view of the symbols.
- in the small (inner) circle, the pink dot is next to the sign Ο
- in the middle circle the pink dot is next to the sign ΙΙΙ
- in the bigger (outer) circle, the pink dot is next to the sign IΟ
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The Green Code
The code underneath the floor
To find this code you need to face the Fireplace Wall. Do you remember where you found the tongs? Yes, they were on the carpet in the left top corner. Double tap on that corner to open it up in a new screen. If you tap again, the corner will fold revealing a crack in the floor. Highlight the axe and tap on the crack to open it up. A new code will be revealed.
The Fireplace
The yellow pillar

Go to the fireplace. There are two pillars: a yellow pillar on the left-hand side of the fireplace and a green pillar on the right-hand side of the fireplace. When you tap on the yellow pillar, a new screen will open and you will see the top of the pillar which has three rings. Rotate each ring to match the symbols you found on the coloured code. The symbols should be at the top of the round piece. So, I had Ο in the inner circle which means that I have to rotate the inner disc until Ο is at the top. To rotate the discs just use yur finger and move it on the screen of your iPod. You do the same with the rest of the symbols: ΙΙΙ in the middle circle, and IΟ in the outer circle. If the code is correct, Ryan will say Entered the code correctly and a socket will be revealed.
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The green pillar
Tap on the green pillar to open it in a new screen. You have to do the same thing as you did with the yellow pillar but the code you are going to use is the one you found underneath the floor. My code was 4 2 7. The symbols should be at the top of the round piece. So, I had 4 in the inner circle which means that I have to rotate the inner disc until Θ is at the top. To rotate the discs just use yur finger and move it on the screen of your iPod. You do the same with the rest of the symbols: ΙΙ in the middle circle, and ΟΙΙ in the outer circle. If the code is correct, Ryan will say Entered the code correctly and a socket will be revealed.
Note. In this game the symbols and number are as follows: 1 is Ι, 2 is ΙΙ, 3 is ΙΙΙ, 4 is Θ, 5 is Ο, 6 is ΟΙ, 7 is ΟΙΙ, 8 is ΟΙΙΙ, 9 is ΟΘ, 10 is ΟΟ, 11 is ΟΟΙ,12 is ΟΟΙΙ.
The Code for the Lock

Time to find the code for the lock and open the cupboard. First of all, if you look at the lock you will see 6 digits, 3 are pink and 3 are blue. The pink digits come from the three pictures to the left of the zig-zag door. Enlarge the view by pulling to the sides of the screen of your iPhone with your fingers. This is quite an easy puzzle. If you draw an imaginary vertical line through the middle of each symbol (axis of symmetry) and ignore the half on the left, the half on the right is the number you are looking for. Mine are 1 7 4. These digits will go in this order inthe pink spaces of the lock.
The blue digits come from the blue paper code you revealed earlier. The way you worked out the code is exactly the same as you worked out the previous code. Mine is 9 8 3 6.
Unlock the Cupboard
Pink and Blue Digits
This is my code:9 1 8 7 3 4 6
Now that you have unlocked the cupboard, you can take the green snake out. Place the two snakes on their corresponding pillars.
A New Game Revealed
If tap the owl is on top of the fireplace tap on him so he flies away. Remember the tablet you found behind the fountain with bird footprints on it? Good. You have to place that tablet on top of the fireplace. Once you placed the tablet on top of the fireplace you want the owl back. Go and find him again. To make him move, you have to hit him with the white ball. So, highlight the white ball and then tap the owl. You have to hit him twice because he doesn't go to the fireplace straight away. Once he is there, let him do his magic, Just let him do whatever he does to open the little door above the fireplace.
Place the wooden game you played before in the hole in the wall and rotate the snakes until they face each other. To rotate the snakes you have to tap on the pillar and not on the snakes. If all is done right - press the wooden game to continue. If nothing happends, try rotating the snakes around a bit, perhaps it looks right but they are not actually facing each other. When the snakes are in the right position, the little door will close, then rotate and then it will open up again reavealing a new game. To be able to pick up the new game you have to hit it with the white ball.
The Key to The Escape
Be patient with this game, just take your time, no need to hurry. Once the game is finished, a new key is reveale. Take the key and open the door to the left of the fireplace.
CONGRATULATIONS! you have just finished the coolest game ever.
Time to Listen to Some Music From iTunes
Your Thoughts on Antrim Escape Chapter 4
I always appreciate your comments
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Antrim Escape 2 iTune Downloads
Wasn't This a Great Game?
The Guestbook is a great tool to give feedback on Squidoo. Whether you are new on Squidoo or not, a comment is always appreciated. At least I do. I always look forward to reading the comments left by my visitors.
Antrim Escape 2 iTune Downloads
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Psycho-Gamer May 19, 2011 @ 2:03 pm | delete
- omg i love puzzle games..too bad it is only available for iphone...or mobile phones in general...as i do not have a mobile...(yup u read it right)....nice walkthrough ...maybe you start making reviews about video games....lool....then i would be without a job in notime....
Every time it is a pay period on squidoo..everything gets f...ed up in this site...there are times i cant edit my lenses...or...i cant comment on bio pages...or...i cant leave lens messages...or i cant vote at the polls.....and it is really getting on my nerves......i do not even know if you will get this message........i just wanted to say congrats with your new and temporary promotion....u really deserved it......u sure have a lot of work to do.....and also that i have seen ur squidcasts but thanks to all those probs above i will wait until the pay period is over...
cya around
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akumar46
May 19, 2011 @ 12:46 pm | delete
- Nice lens on antrim-escape game..Thanks.
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SereneSea May 19, 2011 @ 11:47 am | delete
- This looks interesting, maybe I should catch up with the first 3 episodes.
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jamjar919
May 14, 2011 @ 6:51 am | delete
- This lens is nice and simple, but provides plenty of information. Well done.
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darciefrench
Mar 11, 2011 @ 11:48 am | delete
- Very inspiring- I have work to do on my online games fun pages -:)
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