Baldur's Gate - The PS2 game series
Ranked #3,466 in Games, #143,192 overall
Baldur's Gate Dark Alliance on PS2
First released on the PS2, they were so popular they have been ported to a range of other consoles.
Baldur's Gate: Dark Alliance
The first game
Good graphics and sound. You view the game in 3d levels with depth and a top down view of your characters. Camera angles can be swung by the player making it easy to avoid bad angles or perspective issues. The water effects, both graphics and sound, are excellent and deserve specific mention. The voices are generally good and the music normally adds to the game rather than being a distraction. The cut sequences are fairly basic, and the female NPCs all seem to be scantily clad, which may be a good thing depending on your point of view. I will admit to being disappointed by the game's ending, especially since it was predictable from the start of the third chapter.
The game does not allow you to customise equipment, which was a disappointment and subtracts from its replay value. For example in the final fight I have used the same weapon each time, despite playing different characters. You can increase your character's strength and skills as the character levels up but although each character has allegedly different strengths by the third chapter everyone tends to be focusing on the same abilities, weapons and armour.
The game's strength is its multiplayer mode, which is superb. Rather than split screening, the game limits how far apart your characters can get, which is not as restrictive as it sounds. The joint inventories and trading can be a little awkward, especially when one player has finished and the other is still buying things. The use of Charisma to affect prices does mean that it is possible for one player to sell and buy everything for the party to save money, which takes time but makes your cash go significantly further. If one character dies, they can be resurrected by their partner running back to a save point, meaning that neither player needs to sit out for any length of time.
In general this game is definitely worth a look.
This review is of the PS2 version, although the majority of its ports to other consoles are direct copies and play similarly.
Baldur's Gate Dark Alliance Gameplay
A gameplay video
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Baldur's Gate: Dark Alliance II
The sequel
The graphics and sound are excellent once again, and the water effects spectacular. There was one issue on a level: normally you can't run off edges, but on this level the game suddenly changes to characters dying if they run off an edge. We also had a character actually get stuck in a terrain feature and be unable to move, and another be resurrected at a save point only to appear under the floor which forced us to restart. The cut sequences are good, but later in the game some of them develop odd timing issues with long pauses in conversations and between changed camera angles. The opening sequence is disappointing if you liked your characters from BG1. A quote from another player sums it up: "But those odds never stopped me before."
It is a shame you can't carry characters across from the first game. The character choice at the front was slightly disappointing. No archer or basic warrior types and, to be honest, none of the characters really appealed to me. There has been an attempt to give the characters more of a background than in Baldur's Gate 1, e.g. the cleric is donating to her church and the necromancer is trying to find out his past. This has been tied into the game mechanics with experience awards each time you expand on your past, but as the NPCs want money it is an expensive way to level up.
The level design is more complex than the first game with many hidden areas, different levels, and a world map feature, designed to add replay value. Unfortunately some of the areas are surprisingly small which can lead to disappointment when it takes longer for an area to load than for you to finish it. Also items can now be created and customised, which expands the range of options available to characters significantly. Loading times are generally very good, and the loading screens have enough content to keep players interested.
The multiplayer is again excellent, but unfortunately because of the structure of some sections if your character dies you may be sitting out for rather longer. In one case we deliberately killed a character off in the boss battle so only the faster character had to escape the traps which followed. Again you can resurrect fallen characters at any save point.
Most of the weapons from the first game return, and there are now levels of equipment including "fine" "remarkable" etc, which affect how good an item is and how far it can be upgraded. A nice addition is the ability to make magic items in the workshop, but this is a two edged issue. By the time we started Chapter 3, the characters had better items than any that were available in the shop.
The problem with the game is that the gameplay can get very repetitive. Each level is effectively run around and kill the monsters, but there is little variation, the puzzles are very basic, and the plot does not progress quickly enough to keep this interesting. As the cleric I went through the entire game using two spells. The text on the loading screens is interesting the first few times you see it, but rapidly begins to repeat itself. In all this game has surprisingly little replay value, especially as the optional dungeons are not randomly generated, but provide the same map with different enemies each chapter, and this does not change on replay.
In summary, a good game with good graphics and sound, and an excellent multiplayer mode, but with surprisingly little replay value.
Trailer - Baldur's Gate Dark Alliance 2
The offical trailer
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