Banjo Kazooie - the Lost Franchise?
So, most avid gamers would know about the game that will be released by Rare for the Xbox 360, Banjo Kazooie: Nuts and Bolts. Well, many players of the original Banjo Kazooie games are outraged at what it looks like; the graphics do no suit the gameplay, and the gameplay does not suit the main characters.
So in this lens, I will revisit the days of the Nintendo 64 and tell you what was so great about Banjo Kazooie and Banjo Tooie, and why Nuts and Bolts looks to be a failure.
Banjo Kazooie
The start of what could have been a brilliant franchise
Banjo Kazooie was one of Rare's best known Nintendo 64 games of all time. It was a simple adventure/platformer, with great graphics (great in the sense that they suited the game), good controls and simply good gameplay.Gruntilda the witch has kidnapped Banjo's (one of two main characters, this one being a bear) sister to make herself more pretty. Banjo and his pal Kazooie (who is a bird) go on an adventure to collect Jiggies (jigsaw pieces) to open up the lair of Gruntilda and get Banjo's sister back.
What made Banjo Kazooie so great was that it everything was kept simple - complete tasks and you will be rewarded with something to aid your adventure (Jiggies, Mumbo tokens, Cheato pages, etc.).Each level contained ten Jiggies for you to collect, each bringing you closer to the final battle with Gruntilda the witch.
The layout of each level was superb, and the ideas behind them were excellent, too. Each level had brilliant music, which was one of the greatest aspects of the game. The overworld was good, as it gave you a puzzling way of getting from one level to another, without leaving you with the hassle of getting lost. The overworld also had superb music, which suited its location.
Banjo Kazooie had a special way of making you think before you do, because in this game, you never knew what was coming!
Banjo Kazooie Gameplay
Banjo-Kazooie - GAMEPLAY - Nintendo 64
GamePlay of Banjo-Kazooie for Nintendo 64 Published by: Nintendo Developed by: Rare Genre: Platformer Number of Players: 1 Release Date: US: June 30, 1998 Japan: December 5, 1998 Europe: July 7, 1998 Australia: July 7, 1998 MSRP: $47.99 Features: Rumble Pak
Runtime: 4:36
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Banjo Tooie
The end of Banjo Kazooie on Nintendo
Banjo Tooie, the sequel of Banjo Kazooie, was superior to it's predecessor in many aspects of gaming. The gameplay was a little bit better, with more moves (and therefore more originality), and the puzzles required more work from the player, something that wasn't so good in Banjo Kazooie.The music, however, was not as good. This doesn't make the music bad - it was still awesome!
Many parts of this game are similar to the gameplay of Banjo Kazooie - changing form, collecting notes and jiggies, etc. Therefore it is hard for me to write about this game without repeating what I've said. Therefore, I will be quick and straight to the point:
Banjo Tooie is Banjo Kazooie gameplay on steroids with more exciting challenges and levels.
Banjo Tooie Gameplay
Banjo-Tooie (N64) - Gameplay #1
http://www.planetnintendo.it Video di Banjo-Tooie per Nintendo 64
Runtime: 1:09
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So: why will the third game be bad?
Let's take a look at some gameplay of Banjo Kazooie: Nuts & Bolts. Watch below.
Runtime:
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It's just not Banjo Kazooie
You Decide!
I know where my vote is going..
Your thoughts
| EBinkley
Banjo Kazooie and Banjo Tooie were two of the best games I played on the N64. When they first were released I was addicted to the game. My little nephew who is 6 years old plays Banjo all the time on the old N64. I hate that they have made so many changes. Posted August 12, 2008 |
| EBinkley
Banjo Kazooie and Banjo Tooie were two of the best games I played on the N64. When they first were released I was addicted to the game. My little nephew who is 6 years old plays Banjo all the time on the old N64. I hate that they have made so many changes. Posted August 12, 2008 |




