Welcome to Cinema 2.0
Cinema 2.0 defines a new reality in which the boundary separating movies and video games has blurred to the point where one becomes intertwined with the other. Whereas once cinema was a passive, albeit visually compelling experience, it is quickly changing into an interactive medium. At the same time the image quality of video games has evolved from flat two-dimensional blocks to photorealistic environments barely discernible from reality.
You won't just play movies, you'll play in them!
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AMD Cinema 2.0, New York City, 08.11.2008
Cinema 2.0
AMD Cinema 2.0, New York City, 08.11.2008
At New York's Marquee Club on August 11, 2008, AMD demonstrated new technologies that promise to forever fuse 3D photorealism, cinematic immersion and video game interactivity while altering the landscape of how content creators and their audiences interact with digital media. The New Era of Cinema 2.0 begins. Realtime rendering of compute-intensive photorealistic 3D graphics that make Cinmea 2.0 a reality is made possible in part by the ATI Radeon(TM) 4870 graphics processor by AMD that is capable of delivering more than 1 teraFLOP of render power on a single chip.
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Meet "Emily" - Image Metrics Tech Demo
Meet Emily - Image Metrics Tech Demo (HQ)
Yes you read correctly, TECH demo. She IS the demo. Until the 1:30 mark when they revert back to the source (the real actress), her entire face is being simulated by the technology. Peace out uncanny valley! ps. Thanks to perrygood&true for the HD source material for this upload. ps2. Fyi, Times Online broke the coverage on this particular before any other site. Give them some clicks. The Times Online article http://tinyurl.com/6745dj Image Metrics Official Website http://www.image-metrics.com ---------------- 'High Quality' viewing recommended ----------------
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