Commodore 64 vs Spectrum 48k - which is the best?

Ranked #4,290 in Games, #182,187 overall

Which is the best retro-gaming platform?

It is an awesome question which has vexed some of the greatest minds of humankind since the dawn of home computing.

It is time for YOU to decide the outcome!

Which is the better gaming machine - Commodore 64 or Spectrum 48k?

Your feedback is all-important, so please make use of the poll module below - just add your favourite ZX or C64 games, then anyone can vote the game up or down.

I will arrange my reviews of the games in descending order, and hopefully this will give us a clear picture of the most popular of the two systems. Proper scientific, yeah?

These games were written over quarter of a century ago, on teeny operating systems. The early games programmers had to be able to transform their imaginations into viable games on these low-memory machines. Your average phone way out-powers them. I reckon they're worth checking out. Some of them are really quite good...

Blasts from the past

Your favourite Commodore 64 and ZX Spectrum games

Please enter your favourite C64 or Spectrum games here. Then they will be available for visitors to vote up or down the chart. I will try to give a balanced review of them as they arrive. Within a couple of days or so. Twitch.

Please feel free to leave comments with your nomination.

Paradroid - C64

Ultimate control!1 point

Knightlore - ZX

Adventure on a stick.1 point

Qix - C64

Slinky attacks!1 point

The Lords of Midnight - ZX

Make your own legend.0 points

Mad Doctor - C64

The original slasher-horror video game.0 points

(1) Paradroid - C64

The Influence Device

Okay - so you ain't just all about quick reflexes and you got a brain too. You want to blast stuff and do some quick decision making at the same time? Impossible on a teeny machine? Absolutely not - meet the mighty Paradroid. Re-released on the Wii in 2008. Fairly good credibility for a kick off.

So - you've heard of Paradroid? What do you mean, no? Well you were probably a babby, then, or a twinkle back in old 1985 when Paradroid hit the shelves - and the dual cassette deck shortly thereafter. On the surface it's a top-down arcade shooter, but beneath this shiny exterior lurk hidden depths.

The logic circuit battle is the key, combined with strategy and planning to work through the ship. No mean feat. Starting as the lowest level control droid, you must successively gain control over, and destroy or just vapourize, the complement of robotic crew.

You begin by gaining influence over the nearest cleaner bot, a neat info screen pops up, by a battle of wits known as the 'logic circuit'. A very impressive game element. Don't waste time, however. You are gonna blow, baby! The higher the level of the robot you control, the sooner its going to happen. It's for your own good, honest.

Working through the decks and crew, boosting the level of the minion you control, you have increased access to the ship-board computer terminals. From here you can plan a strategy to effectively whack everyone. Greasy work but some robots just get the dirty jobs, right? Once the entire crew has been 'retired' you have sole command of the ship! Well done you!

As reward, your masters send you on a luxury holiday with some beautiful robo-maidens, or studly robo-hunks. Well, not quite. You are instantly transferred to a fresh mission - aboard a new ship with badder baddies. Your masters are equally as remorseless as you. Sustained difficulty and smooth gameplay. V. good.




In my defence, I had made a poor choice of user-defined keys because choosing the spacebar as fire button in CCS64 causes fails. Really, that's true. As is the following message from our sponsors...

YOU are number one...

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(2) Knightlore - ZX

Probably the most-cloned game engine...ever!

So let me introduce you to Knightlore. Released in 1984 this was truly a breakthrough game. Imagine, a 3D arcade adventure on the humble Spectrum! Incredible! Not to mention the werewolf transformation sequence, easily on a par with An American Werewolf in London.

The isometrics were cutting edge. The monster interaction is cool too, with one early room requiring you to 'surf' a block through a spiky maze on the back of a sinister ball. I usually turn my fluffy little tail to THAT room when I encounter it. Nerve-shattering.

In fact, some doors are not open to you in wolf form, indeed, some denizens will only attack you if you are in wolf mode. If you show up all sweaty and hairy at the wizard's crib, you can expect a serious smack on the nose from an aggressive 'spell'.

I presume our cutesy protagonist has a reason for wanting to rid himself of the 'curse'. Being a werewolf sounds like a lot of fun to me. The little feller is sure keen to shake it off, though, and is prepared to search high and low for the objects required by the wizard's cauldron.

Way ahead of its time, some rooms require you to stack items to reach others. And the whole thing is sooo smooth. The rooms themselves are monochrome, saving flicker, but the HUD is in colour and runs nicely.

Smashing game, and even better now on an emulator where you can save where you like. Bliss.

(3) Qix - C64

Slinky (tm) is coming to get you!

There is nothing arbitrary about the way that the Qix moves around it's two dimensional universe. It is positively malevolent in the extreme, make no mistake. The game can be played one handed with a joystick, which is handy because you will require the spare hand to tightly squeeze things with as you play. Squash ball or security blanket?...

It's your choice. You'll need something because with this game winning is euphoric - losing is utterly devastating. Two player mode is best with a buddy so then you can squeal, "Did you see THAT!" in shocked disbelief to each other.

The Qix is a thing of great beauty but it is entirely deadly. You must restrain the beast by carving off slices of its world until it is contained in a small quadrant. Each assault you make can be slow or fast, slow gets you extra points. Sorry, did I say slow? I meant to say s-l-o-w. Well, do ya feel lucky?...well DO ya?

Helping the fiend are the Sparks and Spritzes. And they do help it, a lot. Just as you have pulled off the mightiest escape from the jaws of death of the Qix, it is very easy to then fall haplessly into their clutches. And then there's the Fuse - there's no prisoners taken for the crime of indecision. The Spiral of Death is the worst of all perhaps, since you only have yourself to blame when you fall victim to it and experience the exquisite torture of having the Fuse slowly creep round your self-made trap to claim you!

Take a trip to the world of Qix. You won't be disappointed.

(4) The Lords of Midnight - ZX

Xajorkith Has Fallen And Morkin Is Dead

When this arrived in 1984 it set a whole new standard. It boasts 32,000 possible individual views over a vast landscape, including citadels, mountains, lakes and hills. A real voyage of discovery as your small band of four fan out across the rolling Downs of Shadows to recruit sympathetic Lords and soldiers in isolated outposts.

You could say it was the first free-roaming video game. Not that you can roam far without running into some serious trouble. That cavern in the distance looks interesting. Maybe there's a magical item there...a good hidey-hole for the night - there's wolves, or worse, abroad at night.


Morkin, in fact, can't hide at all. He must be terminally brave. You need to keep him alive, though, because you may need him alive to thwart the evil Lord Doomdark, who is sending his sinister forces - including the feared Dark Riders! - south from his stronghold Ushgarak in the North.

You face a race against time to thwart Doomdark by defeating his forces on the field of battle, successfully storming the stronghold of Ushgarak or destroying the magical Ice Crown. Dedicated internet groups still trade tips on the military route to victory today. Fighting your way to victory is a daunting proposition - the programmer thought it impossible on release.

In fact there was a prize offered to the first person to complete the game, part of the deal was a book to be written based upon their experiences in the game. Sounded like a fantastic idea for a riveting read, so everyone was surprised when the publishing deal fell through.

A true classic, and with the different routes to victory, there's always something new to try.

(5) Mad Doctor - C64

It...LIVES!

Let's take a trip to the dark side and peep from behind the sofa at C64's 1985 offering Mad Doctor, probably the freakiest game I've ever played. As moustachio-twirling Mad Doctor Blockenspiel your mission is to build a Frankenstein's monster from body parts you can either dig up from the graveyard or come across by other means. Muhahaha!

Assembled in the lab at your spooky castle, you can take your monster to the local stone circle and bring it to life by virtue of a lightning strike...it lives! Once re-animated, you can show your creation at the local hall to the adulation of your peers.

On completion of the various tasks involved, my creature appeared to be following me - imagine my horror when I realised it was stalking me with evil in mind! It's entirely possible it was a bad idea to use the brain from a capital felon I found hanging in the town square! Not to worry though - it'll soon calm down when I lay some tranquilizers on it. If I spike you, you'll know you've been spoken to, monster.

I'll just nip it back to the lab, whip off that maggoty old left leg, then get a replacement from the poor side of town when it gets dark. And with this medical book I picked up, I will be able to tell if the leg is of any use before I mercilessly slaughter my potential victim. Nah, I'll just slice and dice them anyway. Macabre? Why would you think that?

The control method is a little sticky, the graphics on the blocky side and the dear Doctor is clearly no fan of music. Good for a laugh though, and worth a look just because of the crank subject matter.

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Rubbish Filters

Retro gaming - where on Earth do I start?


Okay, title perhaps a little derogatory...but let's face it, if you're going to have a little delve into retro gaming you're going need some help sorting the wheat from chaff. These are some pages, with good lists, that you'll hopefully find as useful as I have.
Lemon
My first port of call for anything C64. Player generated reviews often give me a tickle, such as the one for Silent Service.
ZXSpectrum.net
Play Spectrum games in your browser for free! A great way to check out all the old classics - uses Java.
Matty on Games
All sorts of games reviews including retro titles. WARNING - this guy doesn't take many prisoners...

Retro-gaming IS the new cool

Commodore T-Shirt. Be honest - you want it bad. Real bad. Get one before everyone is wearing one.
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Comments and suggestions box

  • UrbanMac Feb 19, 2012 @ 3:43 pm | delete
    The Speccy ;-) Knight Lore brings back memories.
  • ChuckleEgg Nov 23, 2011 @ 3:26 am | delete
    has to be good ole british made spectrum for me
  • susannaduffy Sep 23, 2011 @ 4:46 pm | delete
    I loved my Commodore64!
  • studyaids Aug 28, 2011 @ 1:57 pm | delete
    C64 beats the Spectrum any day !
  • GrowlinRock Sep 22, 2011 @ 2:21 am | delete
    hmmm...the voting rather suggests otherwise at this stage...
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GrowlinRock

I'm 40 and-a-half, very active and hardworking. I also do torpor really well. I enjoy writing, pondering the nature of reality and mountaineering.

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