4E: Good or EVIL from All about Fourth Edition Dungeons and Dragons

mrboffo Moderated by mrboffo

Is Fourth Edition the Spawn of Satan (in a bad way)?

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No. It's going to rock!

Nord Ronnoc says:

I've played 4th edition several times and I have to say that it's easier and more fun to play as both a player and a DM.

DasDude says:

Not at all I find it to be more dynamic and fluid than any 3x ed. I also like thereduced prep time for DMs and the e-tools are seriously rocking!

m_adman says:

It looks as streamlined as a sharks putootee! i got a sneak peak at the monk class and it looks a lot easier to throw an opponent something that didn't even have rules for before but it took about half an hour of yelling and screaming and researching to find out.

RotW says:

No, retooling a game and bringing innovations onboard will be good for the hobby. I got a look at the Core Rulesbooks, and just the look of the layouts is enough to sell me.

I still have not completely read through my 3.5 books.

Imaginary_Fiend says:

Got a chance to demo it last night, it's amazing! The new system highly encourages the use of minis, almost requiring players/DMs to rely on them. This makes combat awesome, especially in bigger groups like mine that doesn't always know where their 5-6 teammates are in relation to the dozens of enemies I throw at them at a time.

At first I thought the system was dumbed down, but the parts that were trimmed needed to be, and the end result is actually quite satisfactory. For example, who actually takes hide and not move silently in 3.0/3.5? why not just one skill for practically the same ability? Boom, 4.0 takes care of that. Also love passive perception/insight, instead of calling for a Spot check every 2 minutes, alerting players to watch their butts.

Can't wait to get my own campaign going, really liking what I'm seeing so far.

Craig says:

I'm glad they're doing a rules reset. Everything just gets so convoluted in DnD and I usually wind up just guessing at what the outcome should be in order to keep up the pace of the game. I also appreciate the change in art back to a more classic feel. 3rd Edition was trendy crap.

123 says:

so far, what what i have seen for it is great. being a dm will be easier, fighters won't just be meat shields, and the system has been toned down for the MMO guys. the last will make it easier for people to get into a REAL game. I'm all for it and will try to get most of the supplements.

Thasis says:

Looking good, I'm waiting to see, but I already have it pre-ordered. Hellz yes!

Dennis says:

I have been following the projekt for some time, they have changed many things i like, and lot i don't like. but we haven't seen half of it all. people are right that many designes have quit, some whitch i have like a lot. but who knows? maybe some new powers will be good for dnd. for me, im going to wait and see what it's all about, therefore i can't wait to see it. the online part is going to be great if they can work it out, so i simply can't wait to see.

Oli says:

The teasers look interesting, 3 & 3.5 were vast improvements on the earlier games- getting rid of THAC0 and Class Level Restrictions was a stroke of genius. But now 3/.5 is looking extremely bloated and heavy. My guess is that the new game is going to be even more streamlined, with faster play and more adventure. I'm looking at World of Warcraft and seeing some inspiration there, but D&D is the daddy, no D&D and we would probably have never seen an RPG let alone an online one.

My heart and mind were in agreement and believed that Hasbro and WotC were gettin greedy, but some time spent and I reckon 4e is going to rock.

Argokirby says:

I have gotten a chance to play 4e and it is awesome in all ways that are possible in the known universe.

Tobias says:

D&D 4E maintanes all the good concepts of D&D while finally revising the antiquated game mechanics. Monster design is no longer haphazard, PCs are more usefull no matter what class they are, and monsters all got scarier without just pumping up their statblocks.

Rob L says:

I found the 3.5 version a little tedious. I'm looking forward to a streamlined version.

Know It All DM says:

I know all of the 3.5 rules and think it will be easy to memorize the 4e rules(even if they say you don't have to, I will). I'm also looking forward to all the new stuff.

tanner says:

Hi,my name is Tanner,nice to meet you.:)

I just wan'ted to say that DnD4e is going to be amazing!:)

Then again that's what I think,I might be wrong.:(

Well that's that (sorry about any spelling misstacks(DUO)). Thank's for reading and...roll them 20's

just a stallion of the nerd herd says:

Most of what I have read makes me very much want to start playing 4th edition very soon. Having racial abilities scaled to character level is brilliant! Collapsing the skills is brilliant! Making saving throws passive is brilliant! Moving away from Vancian spell casting is probably a very good idea, though I confess I am a bit apprehensive about how the new system will look. Why can't they stick to spell points that are regained during periods of rest? Would it really be too cumbersone? I am neutral on the new races and my final thought is just because they include them doesn't mean I have to play them. I never palyed a gnome or half-orc, but this doesn't mean I resented them being in the player's handbook. I disagree with moving halflings away from Tolkien's Hobbits, but I figure that DMs can just role play them as Hobbits anyway. From what I have read, I do not like the Warlord class at all, but likewise I don't have to play one. I am very bothered by the way warriors will have access to magic...I understand the rationale for this (e.g. dependency on magic items makes them necessity not flavor)...but still, I always thought that the interdependency of warriors and wizards was an archetypal aspect of the game...the whole concept of "party" was based upon the NEED of a healer, and a wizard and a warrior and often a rogue. I think that making each class more indepenedent might be a step in the wrong direction. I also have read only things that I liked about the changes to monsters. The changes to dragons in particular sound great (I always hated how the brass, bronze and copper dragons were indistinguisable - I just hope that they keep the Gold and Red dragons as the most powerful).

mrboffo says:

Out with the old, in with the new.

Yes. WotC is greedy and evil!

ApatheticConsumer says:

Sitting down with my stack of 3E and 3.5E books and comparing them to my 4E books leaves me a little puzzled over the hardcore supporters on either side. 4E is just a more rigid 3.5E lite with some changes to movement and the spell system. Most if not all the paragon paths and epic destinies can be traced to prestige classes. The exploits are just the tome of nine swords for all classes instead of martial and divine... I dunno know why people are making such a contrast between them, they aren't very different. I think changing players or a DM would have a bigger impact on the game than switching between 4E and 3.5E. I know I won't hesitate to play either edition.

Tinka says:

I stupidly bought 3e, only to find out that 3.5 would be out in two months. I've been world building a !really! indepth campaign for 3.5 for almost a year and just feel like I'm getting ripped. I would rather see balancing issues addressed through more supplements

fuzzface says:

A rules reset for d20 is a good thing. A cross with some sort of video game or MMORPG is... sad.

Nadine says:

I've spent too much time and money invested in game products to become a lemming and head over the cliff.

Beastfury says:

It is so bad it's not even funny. The title of Dungeons and Dragons should never have been placed on the cover. I returned the copy I ordered. Thnak the Gawds for Pathfinder!!!

Charles says:

4e is the vile spawn of Satan because it cannot possibly be of the same parentage as previous editions of D&D, it therefore does not carry the D&D genetics and cannot be true D&D. It is a evil doppleganger attempting to be something that it is not.

Didymus says:

There is no doubt from the number of books cranked out by WOTC and the gaming accessories that are pushed on us that WOTC is all about profit. They are a business after all. Profit is their reason for existence. Part of this leads them to make the game interesting and accessible to more people. And while more players is not a bad thing, dumbing down the game to pander to the video game loving masses is great for short term growth but stabs at the heart of what has made the game great. Do not get me wrong, I am all for streamlining some of the rules and I applaud many of the changes. And certainly people have disagreed for years where the line should be drawn when we simplify some of the rules. But as much as I love WoW, I want a different experience in D&D. I have to say in my opinion, things have gone too far. But I will try more 4e before my final decision. I will give it a fair hearing . . before I declare it an utter failure.

Sam says:

THEY ARE GOING TO MAKE THE GAME MORE COMPLICATED AND MUDDLED THEN BEFORE.

David says:

Obviously. AD&D 1st edition is where it's at.

alphadean says:

Gonna get the corebooks at the very least

Charles E. Winchester says:

Yes and No. It looks like more of the same. Some rules will get better, some will get worse.

 
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