FFXII: How to Kill Yiazmat

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Yiazmat: The Neverending Battle

Good grief, won't Yiazmat ever die?!!

After tweaking my gambits and weapons, I seem to be chewing away at YIazmat quickly and efficiently. My characters aren't getting KO'ed too often.

So before I forget what I did, lemme record my gambits, weapons and strategy for killing FFXII's Ultimate Mark, Yiazmat.

Although I still think tossing Montblanc over the balcony to his death and being torn to pieces by the irate members of Clan Centurio might be a quicker and more painless solution than going off to slay a dragon with FIVE MILLION HIT POINTS. Gah.

Above: Montblanc from Final Fantasy XII. Drat him.

Yiazmat's Relevant Stats

Ouch, Argh, and Are They Kidding?!

HP: 5,0112,254

Immune: All Status Effects
Elements: Weak to Dark. Absorbs Holy. Half damage for rest.
Technick Vulnerabilities: Expose, Shear

Abilities
White Breath- Area of Effect - Ice damage, chance of Stop
Stone Breath - AoE - chance of Petrify
Regular attack - physical + chance of Death
Rake - fast, 2x damage
Cyclone - Wind damage, chance of Sap
Deathstrike - Instant Death, single target, 100% unless target has Shell
Growing Threat - Doubles Level
Reflectga - Uses on Party

--Adapted from: Rodney Tilger's FFXII Mark Hunt Guide

Top Tip for Surviving Yiazmat Battle:

Break out the knitting.

(Or, in my case, laptop.)

How to Kill Yiazmat in Less Than 3 Days: General Strategies

Keeping Your Characters Alive (Mostly) and Your Sanity Intact

This battle takes forever, so you gotta CONSERVE ALL RESOURCES, especially MP. That means no Espers.

My party is all level 80-81.

Division of Labor:

Fighter: Vaan/Basch

Masamune

Hit hard and often


Healer: Ashe/Penelo

Orochi/Ninja weapon with Dark

Heal and recharge MP


Both: Fran/Balthier

Tournesol/strongest weapon*

Back up both



*Avoid Excalibur; Yiazmat absorbs Holy.

Tactics:

  1. You'll need a full pack of Chronos Tears, Remedies, Gold Needles, Phoenix Downs.
  2. Now's the time to use those Elixirs, Hi-Ethers and Megalixirs you were saving for a tough battle.
  3. Be ready to switch gambits when you run out of one of the above.
  4. Lower Yiazmat's defenses with Expose for a couple bars at start.
  5. ALWAYS have someone attacking. Yiazmat doesn't do Deathstrike very often while he's being hit.
  6. Keep characters bufffed with Shell, Haste, Bubble, Protect. Add Faith and Bravery when possible, keeping in mind #2.
  7. Try to stagger buff spells so you're not having to do a bunch at once. When all 3 characters are attacking, that's a breather moment -- cast one buff.
  8. Ignore the traps. They're just needles, 20-30 HP damange.
  9. Once Yiazmat turns red and damage is capped at 6999, discontinue Bravery buff.
  10. If everyone's keeping up, don't worry. But if you start running into trouble, move a fallen character(s) to the back in the Party Menu, turn OFF the Bravery and Faith gambits, bring in replacements, get things under control, have healer use Arise + L1 to target fallen member, bring fallen member back in to be re-buffed. That way backups are always buffed, and you never have two people effectively out of action (one KO, the other reviving the KO).
  11. If you're in trouble, run back down the stairs and into the next room. Yiazmat will not regenerate HP while you're offscreen. Don't wait in the corridor -- he could COMPLETELY RENEW (I found out the hard way).

See below for my Yiazmat Battle Gambit Set-Up.

Tried and discarded:
-- Decoy didn't help much. At first I used good ol' Bash as a lure, but MP conservation quickly became my top priority.
-- At first I was having everyone cast Bubble and keep Cat-Eared Hood, Genji Gloves and Battle Harness on my healer, jack-of-all-trades, and tank/warrior respectively.
-- Darkga did some decent damage at the beginning, but it was taking too many MP.

... and on second thought, it's too late to save your sanity. Why are you wasting time on this battle?

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Gimme My Lulu Doll, Dagnabbit.

 

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Yiazmat Battle: My Gambits

So You Can Get Some Knitting Done

/ means "switch gambit to fallback" when an item runs out.

For Expose, I chewed through about 2 bars on Yiazmat's HP to the point where my healer seemed to be missing more than hitting, then swapped her to attack. Which she needed, because it was time to start recharging HP using her handy-dandy Warmage license.

NOTE: Just to make sure, I turn off the "Renew" Gambit towards the end. I've read that Yiazmat eventually throws Reflect on the party. Just once...but imagine the horror if you were in the act of casting Renew and it bounced off and healed Yiazmat to 100%.
  • FIGHTER:

    1

    Ally: Status = Stop

    Chronos Tear / Remedy


    2

    Ally: Status = KO

    Arise


    3

    Ally: Status = Reflect

    Dispelga


    4

    Ally: Sap

    Regen


    5

    Ally: HP < 30%

    Curaja


    6

    Foe: Status = Protect

    Dispel


    7

    Self: MP < 10%

    Charge


    8

    Foe: lowest HP

    Attack



  • JACK OF ALL TRADES:

    1

    Ally: Status = KO

    Arise


    2

    Ally: Status = Stop

    Chronos Tear / Remedy


    3

    Ally: Status = Reflect

    Dispelga


    4

    Ally: any

    Shellga


    5

    Ally: HP < 30%

    Curaja


    6

    Ally: any

    Hastega


    7

    Ally: any

    Bravery


    8

    Ally: Status = Sap

    Regen


    9

    Ally: Status = Petrify

    Gold Needle / Stona


    10

    Foe: Status = Protect

    Dispel


    11

    Self: MP < 10%

    Charge


    12

    Foe: lowest HP

    Attack



  • HEALER:

    1

    Ally: Status = KO

    Phoenix Down / Raise


    2

    Ally: Status = Reflect

    Dispel


    3

    Ally: Status = Stop

    Chronos Tear / Remedy


    4

    Ally: HP < 40%

    Curaja


    5

    Ally: Status = Sap

    Regen


    6

    Ally: HP < 40%

    Renew


    7

    Ally: Status = Petrify

    Gold Needle / Stona


    8

    Ally: any

    Protectga


    9

    Foe: Status = Protect

    Dispel


    10

    Self

    Faith


    11

    Self: MP < 10%

    Hi-Ether / Charge


    12

    Foe: lowest HP

    Attack



Other Final Fantasy Swag

Now That's More Like It.

No Lulu, but at least we gots Tifa kicking butt.
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FFXII Trivia: Yiazmat's Name

In-Jokes As Usual in Final Fantasy!

Etymology

According to the Final Fantasy Wikia, "Yiazmat" comes from FFXII directory Yasumi Matsuno's nickname, Yazmat, which is the name of the monster in the Japanese version of the game. The i was probably added to mimic the frequent Final Fantasy boss Tiamat.

That Wikia entry has some interesting rumors on why the director was "awarded" with this particular "Farewell to a Legend." My hunch is that the battle is a metaphor for what he put the development team through.

And on a More Serious Note...

Final Fantasy Fans, Something We Can Do!

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Guestbook

Got any tactics/suggestions I missed?

I'm not a "real gamer" -- I don't do this stuff all the time. So you may know things I don't!

Note: This guestbook is "nofollow", so while people will see your links, search engines won't. Don't bother to use this for link juice. ;)

  • mochimo Mar 22, 2012 @ 8:30 pm | delete
    Got him in 3 hours.. just add some arise/rise on everyone's gambit, set two characters to attack, one in my control as support with bravery at the top gambit, and long ranged weapon.
  • CeleryStalker Oct 8, 2010 @ 11:40 pm | delete
    I hated this guy... ended up skipping him because it seemed like a giant waste of time trying to go through Yiazmat's tons of hp. I should've had my little brother do it instead - nice guide & gambit selections, looks a lot better than what I tried :)

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