A student could spend years studying the contents of this lens. Sequence is important, so my suggestion is to start at the beginning and work your way through.
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Part 1:
Basic drawing and perspective
The First Book You Should Read
Part 1 of this learning lens. There are no prerequisites required.
The New Drawing on the Right Side of the Brain
This is the best place for beginners to start. This book will teach you to draw what you see.
The Myth of Talent
Studies show it takes 10,000 hours to become an expert at anything. That means 5 to 10 years for most people, depending on the level of immersion in the new skill to be acquired. Becoming a "talented" artist is no different. It's simply a matter of effort.
Marshall Vandruff's Perspective DVDs
This video suppports part 1 of this lens
Perspective Books to Support Marshall Vandruff's DVDs
Plaster Drawing Casts: Simple Shapes
Additionally, drawing from white plaster casts with simple lighting will help you understand form, and value. This is a necessary skill to develop in order to successfully work with color.
Part 2:
Anatomy, construction, and proportion
Andrew Loomis and the Best Illustration Books Ever Written
Part 2 of this learning lens. The prerequisite recommended is Part 1.
Andrew Loomis is my favorite teacher. Sadly his books are out of print, but are the gold standard of art instruction. His books, "Fun with a Pencil," Figure Drawing for All It's Worth," and "Drawing the Head and Hands" can all be understood by beginners. "Creative Illustration," and "The Eye of the Painter" should really be in Part 3 of this lens as they are best studied only after studying the other three Loomis books. I implore you to seek these wonderful books out. I'll post the auctions here when I find them.
Fetching new data from eBay now... please stand byGetting the Most out of Andrew Loomis
I only became aware of these books in the last two years. I am currently studying them intently to fix any cracks in my foundation. While I am not finished studying them, I have read them all, except Eye of the Painter (which I haven't gotten a hold of yet), I recommend the following order for his books:
1. Fun with a Pencil:
This is an easy read. If you are just beginning with drawing, this is a good place to start. It will expose you to the concept of construction, which is building complex shapes out of basic shapes. Loomis does not burden the reader with precise measurements of proportion necessary in realistic work, so it is lighter in tone, while providing a solid foundation in the Loomis approach. I love this book, but it can be skipped if you have some experience drawing.
2. Drawing the Head and Hands
In this book, Loomis starts with construction, delves deeper into the subject by introducing concepts of proportion, planes, anatomy, and tone. These are the same concepts he uses in "Figure Drawing for All It's Worth," but the ideas are easier to digest because the subject matter is limited to just a few body parts. I'm just about done with this book - meaning I have almost all that I need committed to memory - and for the first time in my life, I feel capable of drawing portraits well. I have taken particular pleasure in being able to draw charming pictures of my children thanks to this book.
3. Figure Drawing for All It's Worth
Most of what needs to be committed to memory with regard to proportion and anatomy are in the first two chapters of this book. I've been lingering in those chapters for a while, but my renderings of the figure keep improving. Moreover, I find that it is easier than ever to draw convincing figures out of my head with no reference at all.
4. Creative Illustration
This is largely considered Loomis's masterpiece. I have experimented with some of the design approaches in my own work with good success. Although I have read the book, I won't be able to "chew and digest" it until I have fixed the principles of "Figure Drawing for All It's Worth" into my memory.
"Lack of knowledge can be greater torture than the effort of acquiring it."
- Andrew Loomis
Human Skeleton
Ignore the advice if you please, but after seeing how all this talent is connected, I'm getting a set of bones.
More Anatomy and Figure Drawing Books to Study
Andrew Loomis is special in that he attended all three schools, the Art Student's League and the Chicago Art Institute as a student, and the American Academy of Art as an instructor. During his career he was exposed to the best art instruction of that (and arguably any) era both in the schools and in the art studios that surrounded the hubs of the publishing industry in Chicago and New York. Loomis's contribution of distilling and exhaustively recording this instruction in his books is the chief reason his books are the gold standard of illustration, and the reason many artists revere him.
His anatomy instructor, George B. Bridgman, published anatomy books. After so many of his students went on to artistic immorality, his books should not be passed up. While I have no doubt of his teaching ability, I have less faith in Bridgman's writing ability. It is for this reason that the work of his student and teaching heir, Robert Beverly Hale should also be studied. I suspect that Hale's work is a more complete record of what Bridgman must have taught.
Dr. Paul Richer's book, "Artistic Anatomy" is a classic that is referenced by Hale in his own work and is also eerily similar to the anatomy instruction of Loomis. I suspect that Loomis may have been directly or indirectly influenced by Richer's work and should therefore be studied.
"[B]ad drawing springs from basic faults as surely as good drawing springs from basic merits."
- Andrew Loomis
My Figure Drawing Thread on Drawingboard.org
- My sketches from life
- I post my figure drawing sketches here. I'm making a systematic study of the human figure in order to improve my skills. Check the thread out to see how it's coming. If interested, join the fun and start a thread of your own.
Master the Above Skills
If you still have doubts consider this fact: Leonardo Da Vinci produced over 15,000 notebook pages littered with drawings in his lifetime, but left behind less than 20 paintings. He could paint well, because he could draw well.

Likewise, Vincent Van Gogh insisted on focusing on drawing fundamentals for two years before he put oil to canvas. He struggled mightily to improve his drawing skills, often working through intense frustration. When he finally did start painting, it came more easily to him because of his efforts to learn perspective and anatomy.
Mastery of the fundamentals is more important than any advanced technique. Once you have mastered drawing, the world of art will open up to you.
Included below are some suggested resources and reading to push you in the right direction. It is by no means exhaustive. I've included books from both Alex Ross and Steve Rude, both disciples of Andrew Loomis through his books, and are the two artists today who are more responsible than any other for keeping Loomis's methods alive. I've also linked to other lenses that you will be able to make use of after you have mastered drawing.
It will take years to master the above skills, but take heart - it takes every artist years to master drawing. I'm still working at it too.
Part 3 and Part 3 (alternate):
Color, composition, and various techniques
Watercolor Books and DVDs
Part 3 of this learning lens. The prerequisites recommended are Parts 1 and 2.
Basic Watercolor Techniques (Art instruction)
This is one of the best beginning books for aspiring watercolorists. Don't skip the easy exercises. Pay close attention to becoming familiar with your paints and it will pay dividends in the long run.
Watercolor Composition Made Easy
The emphasis on this book is COMPOSITION and encourages artistic license. It will help you interpret and edit what you see to make your compositions more appealing.
Getting Started Right (Remastered, Classic)
This isn't on Amazon last I checked, but look for it and other DVDs by Jan Kunz on the web. In addition to reading books, watching skilled artists work is both highly inspiring and instructional.
Comic Book and Cartooning Art Instruction
Part 3 (alternate) of this learning lens. The prerequisites recommended are Parts 1 and 2.
The Art Of Comic-Book Inking 2nd Edition
This book will teach artists about the tools and techniques of working in ink.
Mythology: The DC Comics Art of Alex Ross
Alex Ross is the pop culture Norman Rockwell. In addition to being an inspiring book, there is a tutorial at the end about his process of working with photographs.
Joe Kubert's Comic Book Studio: Everything You Need To Make Your Own Comic Book
This book is very simply put together but is a gem. The supplies aren't that great but the insights into the process of planning a comic book are invaluable.
Draw the Looney Tunes
I recently discovered this book. Unlike most cartooning books which only give "recipies" for characters, this book will give you the underlying approach to create your own characters.
Steve Rude: Artist in Motion
This book is not intended to be instructional with relation to method like the Loomis books are, yet the book gives clear insight into what it takes to achieve artistic excellence.
Part 4:
Additional resources
Gurney Journey
This daily weblog by James Gurney is for illustrators, comic artists, plein-air painters, sketchers, animators, art students, and writers. You'll find insights into the making of Dinotopia and reports on art schools, museums, and bookstores during the ongoing Journey to Chandara tour.
Fetching RSS feed... please stand byPOST YOUR ARTWORK!!!
Here are some collaborative learning environments for ALL PARTS of this lens.
- DrawingBoard.org
- The participants of this art community range from beginners to working professionals. Not only is the art on this site great, the community support and assistance is some of the best I've seen on the web. Ask for critiques when you post and you'll gain a lot of valuable advice from illustration professionals. I post regularly under the name "Jarhead1" and I hope to see you there.
- ConceptArt.org
- This is another great art community. The sketchbooks in the forum section are particularly wonderful. Take note of how those who post the most, improve the most. Hmmmmmmmn.
Shopping for Supplies
- Cheap Joes Art Supplies
- Almost every serious artist I've run into swears by Cheap Joe's. They also have a print catalog you can order from.
My Blog
In addition to posting some of the latest art projects I'm working on, I wax philosophical about learning, plus I post fitness tips and leadership lessons learned in the Marines.
Fetching RSS feed... please stand byWhat to Learn Next?
There are many forks in road from here. Once you feel comfortable with the knowledge and skills gained from this lens don't stop the inertia of your learning. Some of your options include:-
Learn to be a Character Animator
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So often when people find out that I am a character animator the first response is usually, "Wow! that is so cool!" The next response is, "How did you learn to do that? Where did you go to school? How can I learn to do that? or How can...
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Learn to be a Comic Book Illustrator
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This lens exists to help those who would like to learn to create comics. The books, links and videos recommended in this lens will develop an artist's ability to tell stories in comic book form.
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Polymer Clay Sculpting Tips and Tutorials
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Polymer clay is a wonderful medium for sculpture. You can create one of a kind sculptures without the need for an expensive kiln or messy mold materials. You can create everything from very simple animals made from basic shapes to detailed, complex,...
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Plein Air Painting-Resources for Artists
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Plein air painting is all about painting in the great outdoors, on location, surrounded by your subject. No studio, no photos to copy from, just you and nature, one on one. This type of painting requires certain techniques, materials, equipmen...
by GannonBeck
Read my blog at GannonBeck.com (more)
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