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The Big List: Independent Game Developers

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The long list: Indie Videogame Developers

I was first introduced to (what are now known as) 'indie games' by websites such as Home of the Underdogs and Gamehippo (both of which are long dead and buried). Back then, these weren't known as indie games but they were simply called freeware games.

Since this time, the freeware side of the independent videogame community has become a beautiful landscape. Videogames, developed by people of all ages, from all around the world, can be found in lots of little corners of the web.

This list serves as a taste of what is out there to be discovered. Consider it an introduction. I hope that someone finds it useful.

If you are interested in seeing some other indie game related stuff such as interviews or videos, please go to: Quote Unquote // C:\INDIE GAMES\ // Twitter.

Table of Contents

  1. Indie Videogame Developers
  2. Where to find Indie Game Developers
  3. You could also try...

Indie Videogame Developers

A large list of indie developers, that use a mixture of tools and languages to create their games.

Acoders [Dev Team]
A team of Multimedia Fusion developers. Sometimes they work on their own games and other times they collaborate.
Adam Saltsman / Adam Atomic
Established indie game developer, responsible for various games, including the popular Gravity Hook and FATHOM.

Flixel // Twitter
Alastair John Jack
Responsible for videogames such as Arvoesine and Final Vision.

Twitter
Alexis Andújar González
Won the Experimental Gameplay Project art theme competition with And Everything Started to Fall.
Alex van der Wijst
Responsible for a few solid games, developed with Adventure Game Studio, including The Winter Rose and Besieged.
Alillm
Interesting flash developer, most well known for his arena shmups and collaborations with Cactus.
Amanita Design
Responsible for the popular and ridiculously quirky Samarost series.
Andrew Brophy
Andrew Brophy is an independent videogame developer, based in Melbourne, Australia.
Andrew Morrish
Responsible for a number of small videogames.

Twitter
Anna Anthropy / dessgeega
Major release freeware games seemed to be developed with Game Maker, although has been known to use other tools.

Twitter

Interview with Anna Anthropy
Arthur Lee / Insignificant Studios
A guy named Arthur Lee, responsible for the development of The Underside. Created with Multimedia Fusion.

Youtube // Twitter

Interview with Arthur Lee
Arvi Teikari / Reactor Products
Responsible for the development of the lovely Once in Space. Develops his games using Multimedia Fusion.

Arvi Teikari's Blog

Once in Space // Bombing Room // FIG // BulletZORZ // Bulletsss // GENERIC // Addicsjon // FallOver! // Excavatorr // Paradise Fort // Jump, Copy, Paste
Beau Blyth
Promising Game Maker developer, responsible for Armed Generator Doom Machine.

Youtube // Twitter

Action Fist // Fish Face // Armed Generator Doom Machine // Uberleben
Ben Chandler
Respected AGS developer, responsible for a variety of games, including Man Boy vs Doctor Sock and Shoot, I Got Abducted!

Twitter
Ben Croshaw
Popular AGS developer, responsible for games ranging from puzzle platformers to point'n'click adventures. Games developed include 1213 and 5 Days a Stranger.
Ben Pettengill
Small, little known indie game developer. Started receiving a tad more attention when he released his retro exploration platformer, The Moonkeeper.

Blog // Youtube
Binary Zoo [Dev Team]
A team. Best known for the development of Mono and Echoes.

Echoes // DUO // DUOtris
Bouncing Fox Productions [Dev Team]
Game Maker dev team, responsible for the development of Raptor.
Brad Borne
Shot to flash fame with his popular Fancy Pants Adventure series, which is a mixture of Sonic, Mario and his own unique stylings.

Youtube
Brian van Bruggen
Relatively unknown game developer. Has created a couple of interesting games, such as Spees Kwalas and Free Ice Cream.

Twitter
Charlie Ngo / Kairos
Responsible for the brilliant shmup, Varia. Develops in Game Maker.

Twitter // Youtube

Varia // Kairuga

Interview with Charlie Ngo
Chevy Ray Johnston
Responsible for the popular game, Skullpogo and Ludum Dare winner, Beacon. Founder of popular flash game development tool, FlashPunk.

FlashPunk // Youtube // Twitter
Chris Allcock / Zolyx Games
Indie developer, responsible for developing Poing! PC and Millenipede.

Twitter
Chris Nimmo
Developer of A Mini Falafel Adventure and Uchuusen.

Twitter
Chris Roper / Pug Fugly Games
A guy named Chris Roper, responsible for developing such games as his remake of The Pyramid and more recently, Return to Sector 9. He develops with Game Maker.

Super Blazing Vortex // Revenge of the Robot Cats from Mars // Destructivator // The Hordes // Orbit Racers // Attack of the Robot Cats from Mars

Interview with Chris Roper
Old Interview
Christoffer Hedborg
Christoffer Hedborg is responsible for Toys and Cathode Rays.
clysm
Responsible for the influential Seiklus. Best known for the games he develops with Game Maker.

Interview with clysm
Connor Ullmann
Responsible for a bunch of interesting games, more often then not, platformers.

Twitter
Craig Forrester / Ishisoft
A guy named Craig Forrester, responsible for his beautiful remake of Pushover.

Twitter
Crystal Shard
Responsible for the creation of a couple of rather popular AGS adventure games including A Tale of Two Kingdoms.
Damian Sommer
Damian Sommer is a cult independent videogame developer, who develops short-form games.
Daniel Benmergui
Game developer that creates small, cute, experimental games such as I Wish I Were the Moon.

Twitter

Interview with Daniel Benmergui
Daniel-David Guertin
Responsible for Rebirth and Sunset Runner.
Daniel Remar
A popular Game Maker developer, responsible for gems such as Castle of Elite and Garden Gnome Carnage.

Youtube

Hero Core // Iji // Garden Gnome Carnage // Castle of Elite // Retrobattle // Hero

Interview with Daniel Remar
Dark Castle Software
Responsible for retro-styled gems such as Gravitron and Prototype.

Twitter
Darshell
Obscure Game Maker developer, responsible for a bunch of small, experimental games.

Twitter
Dave Fillion
Most famously responsible for Hasslevania.

Youtube
David K Newton
Primarily a game developer in Multimedia Fusion, David is most famously responsible for Treasure Tower.

Treasure Tower // Crystal Towers
David Scatliffe
Responsible for some small games such as Xycle and Constellation Chaos.

Blog // Youtube // Twitter

Interview with David Scatliffe
Def-Logic [Dev Team]
A developer of games that take heavy influence from arcade games of old. Games are made with DHTML but have also been ported to flash.
Derek Yu
Responsible for coding games in a range of languages from flash to C++, although his (second) most famous game to date, Eternal Daughter, was created with Multimedia Fusion.

Twitter

Interview with Derek Yu [Indygamer]
Interview with Derek Yu [4 Color Rebellion]
Droqen
Responsible for Probability 0 and Fishbane.

Twitter
Edmund McMillen
Responsible for the development of a wide variety of flash games, including some experimental releases.

Twitter

Interview with Edmund McMillen
Erin Robinson
Responsible for Nanobots and Spooks, two popular AGS adventure games.

Twitter

Little Girl in Underland // Nanobots // Spooks

Interview with Erin Robinson
Fallen Angel Industries
A former Multimedia Fusion development group, Fallen Angel built quite the reputation for themselves. Their members included Joakim Sandberg and Bernie.
Farbs
Responsible for developing the odd platform building platformer, Polychromatic Funk Monkey.

Twitter
Ferry Halim
Well respected flash developer of many flash 'mini-games'.
Francis Coulombe
Relatively obscure Game Maker developer that makes small, quirky games with wierd sound effects.

Twitter // Youtube
Free Lunch Design
Best known for Icy Tower.
Gary J Lucken / Army of Trolls
A pixel artist named Gary J Lucken, responsible for Push-Push Penguin as well as the Miniclip flash game, Acid Factory.

Twitter
Georg Rottensteiner
A developer of many and varied small games, including the popular Joe Gunn, playable via a Commodore 64 emulator.
Glen Forrester
MMF developer. Made a variety of games, including Kaiser Kitty.

Youtube // Twitter
Gregory Weir
An interesting developer that makes some experimental games in Flash, including The Majesty of Colors and Babies Dream of Dead Worlds.

Twitter
Guilherme Martins
Developer of Momodora.
Hayo van Reek
Multimedia Fusion developer and decent pixel artist, Hayo van Reek is responsible for Bernard & Hank and its sequel.

Santaman and His Iced Muffins // Lily // Bernard & Hank: Springtime Again // Santaman Got the Blues // Bernard & Hank
Herculean Effort Productions [Dev Team]
Responsible for the lovely Apprentice series of games, developed in Adventure Game Studio.
Jabberwock
A relatively obscure but well respected Game Maker developer, responsible for The Wasteland.
Jake Elliott
Jake Elliott creates experimental, short-form videogames.
James Gamble / Jayenkai
Interesting Blitz developer that attempts to develop one game per week. Responsible for Alien Deathmatch among others.

Youtube // Twitter
James Whitehead
A Multimedia Fusion developer, responsible for The New Satan Sam.
Jan Willem Nijman
Increasingly popular Game Maker developer, responsible for 10800 Zombies and Pro Killer Man.

Youtube // Twitter

Interview with Jan Willem Nijman
Jason Boyer
Jason Boyer is an independent videogame developer. His games feature a strong dose of pixel art.
Jasper Byrne
Developer of Soul Brother and demake of Silent Hill 2, Soundless Mountain II.

Blog // Twitter
Jesse Venbrux
Game Maker developer, responsible for the ever popular Karoshi series of games, in which you have to work out ways to kill yourself.

Blog

They Need To Be Fed // Maru // Focus // Super Karoshi // You Probably Won't Make It // Karoshi Factory // Torque // You Made It // Pazzon // Deaths // Karoshi 2.0 // Karoshi // Frozzd

Interview with Jesse Venbrux [Indie Games Blog]
Interview with Jesse Venbrux [auntie pixelante]
Jetro Lauha
Jetro Lauha is responsible for various games, including the ever popular Dismount series and Pogo Sticker among others.

Twitter

Interview with Jetro Lauha [Gamers With Jobs]
Interview with Jetro Lauha [Gamasutra]
J. Kyle Pittman
Released You Have to Win the Game in 2012.
Joakim Sandberg / Konjak
A guy named Joakim Sandberg, responsible for Chalk and Noitu Love. Develops with Multimedia Fusion.

Twitter

Legend of Princess // Chalk // Tripline // Noitu Love & the Army of Grinning Darns

Interview with Joakim Sandberg
Joep Aben / JaJ Productions
A guy named Joep Aben, who is responsible for developing many games with his distinct graphical style. The games vary in quality. Develops with Game Maker.

Youtube

Abandoned // Theseus and the Maze // Cannibal Machine // Cavetrap!
John Cooney / jmtb02
A one man flash development team, John Cooney is responsible for developing many flash games of varying quality.
Jonatan Söderström / Cactus
One of the most respected and popular Game Maker developers in existence to date. Responsible for churning out countless games in a short span of time. Many are shmups, although in recent times he has branched out into other genres such as first person puzzle games and platformers.

Blog // Youtube // Twitter

Interview with Jonatan Söderström
Jonathan Mak / Queasy Games
Jonathan Mak. Responsible for Gate 88.
Jonathan Whiting
Has developed a number of small games, including Jed and crushd.
Jonny Smeby
Underrated MMF developer, responsible for Jonny RPG and Run Or Be Mechanically Separated.
Joseph William Lesko
Quirky game developer, responsible for Non-Stop Action Hero and Speed Thrasher.

Twitter

Non-Stop Action Hero // Speed Thrasher // Dead Man's 31
Jph Wacheski / Iteration Games
A (highly respected) guy named Jph Wacheski that is responsible for developing many and varied videogames with Game Maker.

Old Interview
Kenta Cho
Popular Japanese game developer, most well known for his shmups such as TUMIKI Fighters and Mu-cade.

Interview with Kenta Cho
Kevin Oke
Promising Game Maker developer, responsible for De Toren and Lightmare.
Kian Bashiri
Developer of the humorous but controversial, You Have To Burn The Rope.

Blog // Youtube
Krimelo
A small, experimental, relatively unknown game developer that currently makes small, experimental games with Game Maker.

Interview with Krimelo
Kyle Pulver
Responsible for the development of popular MMF game, Bonesaw.

Twitter
Lazy Brain Games
A developer, focusing his efforts on rapid prototyping some oldschool-styled games.
Leonardo Millan
Most famously responsible for Fate of Mankind.
Leon Arnott
Leon Arnott is a cult independent videogame developer. He regularly participates in events held by Glorious Trainwrecks.
Linley Henzell
Best known for his vertically scrolling shmups such as Garden of Coloured Lights.
Locomalito
Responsible for the recently popular retro-styled first person shooter, 8-Bit Killer.

Twitter

Hydorah // 8bit Killer

Interview with Locomalito
Loren Schmidt
Responsible for the popular Star Guard.

Interview with Loren Schmidt
Marina Siu-Chong / MashPotato
Responsible for AGS adventure, A Cure for the Common Cold.

Twitter
Mark Essen / Messhof
A popular, well respected and influential Game Maker developer, responsible for such gems as Punishment.

Youtube // Twitter

Bool // Booloid // Punishment // Flywrench // You Found the Grappling Hook! // Randy Balma: Municipal Abortionist // Party Boat

Interview with Mark Essen
Old Interview
Mark Johns / Doomlaser
Responsible for the wonderful Multimedia Fusion platforming gem, Space Barnacle.

Youtube // Twitter

Interview with Mark Johns
Matthew Thorson
A guy responsible for the development of various Game Maker games, including Dim and the Jumper series.

Blog // Twitter

Interview with Matthew Thorson [Indie Games Blog]
Old Interview
Michael J. Moffitt
Independent videogame developer. Used to develop small games with Multimedia Fusion.
Michael Molinari
Developer of the critically acclaimed %u2026But That Was [Yesterday].
Mordalles
An experienced and well known AGS developer, responsible for the popular Duty and Beyond.
Nathan Ostgard
Responsible for some charming little games, including Deathbeam and Queens.
Natomic Studios [Dev Team]
Popular Multimedia Fusion development team, responsible for The Spirit Engine, ROM and Super Stun N'Run.
Nenad Jalsovec
Nenad Jalsovec's most popular creation to date is Rescue: The Beagles.
Nic Destefano
Responsible for the ever popular and influential Lyle in Cube Sector.

Lyle in Cube Sector // Peetoo's Revenge
Nicklas Nygren / Nifflas
The guy responsible for developing such gems as Within a Deep Forest, Knytt and its sequels.

Knytt Stories // Knytt // Within a Deep Forest

Interview with Nicklas Nygren
Nigoro [Dev Team]
Responsible for one of the most popular and iconic indie games of all time, LA-MULANA as well as other smaller titles such as Death Village.
Nitrome [Dev Team]
Ever popular, Nitrome have built a reputation for developing some quality flash games with really nice pixel art.

Interview with Matthew Annal from Nitrome [Free Games News]
Interview with Matthew Annal from Nitrome [Mochiland]
Interview with Matthew Annal from Nitrome [Casual Gameplay]
Origami Hero
A guy named Bernhard, best known for the development of A Game With a Kitty and its sequel. Uses Multimedia Fusion to create his games.
OUEO Factory [Dev Team]
Highlight: Debrysis. Other works include Beltality.

Debrysis // Mujeo
Paul Schneider
Developer of Gungirl and Gundude.

Youtube
Perfect Run [Dev Team]
A couple of guys that are responsible for developing free videogames with Game Maker such as GoldenEye 2D.
Petri Purho
An indie developer that attempts (and has succeeded on many occasions) to produce one quickly prototyped game per month.

Youtube // Twitter

Interview with Petri Purho
P.H.F.
Responsible for a stylish arena shmup called Globot Wars.
Phil Hassey
Responsible for various small indie videogame projects, including Barbie Seahorse Adventures.

Twitter
Piste Gamez [Dev Team]
Responsible for Pekka Kana 2 and Q-Lat 2.
Pixel
Arguably the most celebrated indie developer ever to have existed, almost entirely due to his masterpiece, Cave Story (which took Pixel around five years to develop). Cave Story has had a wide and long lasting influence in the indie community.
Pixeljam Games [Dev Team]
A small team, responsible for flash favourites like Gamma Bros and Ratmaze.

Twitter

Interview with Pixeljam [Game Dev]
Interview with Pixeljam [Mochiland]
Interview with Pixeljam [Gamer Limit]
Interview with Pixeljam [Gamasutra]
Plaid Notion [Dev Team]
Responsible for Project: Savior, previously known as Savior of Lapratan.
Pondwater
Most popular release: The Jeluvian Project.
Richard E. Flanagan
Developer of Fract
RjB Software
Responsible for Afterlife and its sequel Afterlife 2.
Robbert Prins / Foppy Games
A guy that develops various games using Blitz Basic.

Youtube
Robert Edward Hoani Bryson
Underrated indie Game Maker developer. Developed gems Seraphim Flame and The Hanrahan Game.

The Hanrahan Game - Final Mix // Seraphim Flame
Robert Fearon
Responsible for the awesome War Twat and G-Force.

Twitter
Robert Lupinek
Responsible for The Cleaner, Airdoo and Winter's Heart among others.
RPG Creations [Dev Team]
Develop in Game Maker along with Official Hamster Republic RPG Creation Engine. You can find Missing and Fedora Spade here for your playing pleasure.
Ruari O'Sullivan
He made this kinda cool game called Beacon and is working on other stuff.
Sebastian Janisz
Responsible for a bunch of small games, including Conquer The Shadow World.
Sergio Cornaga
Sergio Cornaga is a cult independent videogame developer, who regularly participates in events held by Glorious Trainwrecks. He games are generally quirky and short-form.
Shane Stevens / ProgZmax
Experienced AGS developer, responsible for Mind's Eye and Limey Lizard: Waste Wizard!

Interview with Shane Stevens
Shawn Noel
Popular and well respected Game Maker developer, who took his own life at the age of 17. He was responsible for the Jetz series. His final release was Street Bike Fury.

Old Interview
Sir Realism
Sir Realism is a two man independent videogame development team, featuring Maxim Schoemaker and Ingmar.
Sophie Houlden
Responsible for a variety of small but well made games such as Ramuh-Shmoo.

Blog // Youtube // Twitter
Spydog
A independent videogame developer, making small videogames with GameMaker.
Stephen Orlando
Responsible for Treasure Adventure Game, which received a certain level of acclaim.
Ted Lauterbach
Responsible for the popular Visit series of games.

Blog // Youtube // Twitter
Terry Cavanagh
Indie game dev, responsible for Squish, a 2d 'de-make' of a game called Crush.

Blog // Youtube // Twitter

Interview with Terry Cavanagh
The Games Page [Dev Team]
Small MMF development team, responsible for Hurdler and Click Copter.

Youtube
Theta Games
Responsible for Ceramic Shooter and its sequel as well as the abstract dream-like puzzle platformer, Mr. Jones' Dream.
tijital-games
Small time indie developer, relatively unknown, responsible for an excellent and underrated game called Trials.
Tim Winsky
Mainly develops his games with Multimedia Fusion. Responsible for Mysterious Floating Something.
Tomas Pettersson
Interesting developer, responsible for a wide variety of small games from Ludum Dare entries to flash games.

Twitter
Tom Beaumont
Game developer, responsible for Staroid and Ropor.
Tom Sennett / Coolmoose
Responsible for a wide variety of small, quirky games created with Game Maker and more recently, flash.

Youtube // Twitter

Old Interview
Tõnu Paldra / Tonypa
A respected flash game developer, responsible for various flash games including Geartaker.

Interview with Tõnu Paldra
Tyler Glaiel
Respected flash game developer, responsible for Closure and Aether.

Twitter
Ultimate Nerds
Virtually unknown Game Maker developer. Made Dadaists Gone Wild and Onwards Jetpack.

Twitter
Vertigo Games [Dev Team]
Game Maker team responsible for gems such as Liquisity and Vivid Conceptions.

Twitter

Liquisity // Vivid Conceptions // The Winter Solstice

Interview with Vertigo Games
Old Interview
Virtanen [Dev Team]
Responsible for a variety of games, developed in Game Maker, including Seven Minutes and The Manipulator.
Vlambeer [Dev Team]
Creators of the popular Super Crate Box.

Twitter
Wiebo de Wit / White Noise
Wiebo de Wit. Responsible for the development of Thrust Xtreme and Grid Assault.
William James Dyce
Interesting little developer, responsible for games such as Abomination and Supersoldat.

Twitter
Yoshio Ishii
Responsible for a large number of inventive flash games, some of which have gained considerable popularity and respect within the indie community.
Zack Banack
Responsible for a number of games, including the clever platform puzzler, Timestill.

Twitter
Zi-Xiao Liang
A decent developer of the Klik variety, responsible for the controversial Scientology Pwned.

Where to find Indie Game Developers

It might be interesting to note that the above list of developers does not even come close to covering everyone that has made an impact on the scene. Many developers do not have a website or an official place to showcase their games. Ever since the independent gaming scene has existed, various communities have sprung up and sometimes various developers will choose one or more to hang out in and discuss the development of some of their works.

This particular section is an attempt to collate at least some of the places that you can find these guys hanging out in.

TIGSource // Indie Gamer // Ludum Dare // No More Sweden // Game Jolt // 64 Digits // The Poppenkast // Yoyo Games // EO Game Development Community // Robosquid // Braingale // The Daily Click

You could also try...

Here are some one-off videogames by various developers that might be worth a look.

Alex Adventure by Alexandre Szybiak.
Between Heaven and Hell by Matt Dabrowski.
Coldgearz by Andy Hamm.
Emily Enough by Anarcho.
Escape The Red Giant by ooPixel.
Glum Buster by Justin Leingang.
In 60 Seconds by William Broom.
Kumoon by Mikko Oksalahti.
Lost in Eldritch by Joachim Despland-Lichtert.
Mountainer by Amidos
N by Metanet Software
NaaC by Bloody Monkey.
Purple by Stanislav Stoyanov.
Rocky Memphis and the Temple of Ophuxoff by Trevor Storey and Stuart Collier.[Interview]
Small Worlds by David Shute.
Strange Attractors by Ominous Development. [Interview]
TAGAP by Jouni Lahtinen.
Tetroid 2012 by Entity.
The Indie Game Legend by Paul Hubans.
Tiltor by AH!
Tower of Greed by Epic Shadow.
Tuper Tario Tros by Swing Swing Submarine.
Twister by Gray Poyda.

by

Moshboy

I suppose you could call me a gamer, although I find the state of the commercial videogaming industry somewhat depressing. I am interested in indie ga... more »

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