How to write a Fantasy Novel.

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Do you want to know the inner workings of the mind of a Fantasy writer?

Well, all will be revealed. I'll be disclosing all the hard work, shortcuts and secrets on how I write my fantasy books.
You will find general advice on writing, as well as particular emphasis on creating a world of fantasy.

Writing a fantasy novel: 

Step 1

The first thing you need to write a fantasy novel (besides writing implements) is an idea.
Too obvious you say, well it is obvious, but still correct and harder than it sounds. For you must find an idea that is: 1- workable; 2- not stupid; 3- interesting.

1- Workable:
This means your idea must fit into some logical structure; in other words your plot will have to have rules.
If you are going to write about magic, then you will have to put limitations and structure on your magic.
If you plan to break the laws of physics, you must be willing to explain why and how.
This also applies to supernatural plotlines; you have to define the whys and hows of such creatures as vampires, werewolves, etc.

2-Not Stupid:
Fairly self-explanatory. If you have an idea such as a magical bird that grants wishes, but all your characters wish for are crackers to feed the bird, it isn't a good idea. If they wish for world peace, only to have it threaten to end the human race, then that is a good idea.

3-Interesting:
The idea must have merit to readers and also to you as a writer. If you lose interest in writing your book, it will gather dust on a shelf, and if you want to sell books, people must want to read your novel.
Your book's subject must be something that inspires your writing passion. If you believe in the idea, then it can be unfolded into an interesting novel.

That is the end of Step 1.
In Step 2, I will show you how to take those ideas and start putting them on paper.

Writing a fantasy novel: Outlines 

Step 2

Alright, you have been inspired, thought of the most brilliant idea. Now what.
Well it is time to go to work, and create an outline for your story. An outline, you say, what is an outline? (Or you could be saying, of course you have to make an outline, silly) Either way I shall tell everyone about an outline.
An outline is basically a blueprint for the plot of your book. Before you start writing, it is an excellent idea to put down on paper the plot points, main characters, geography, etc. (I'll be detailing how to create characters and worldbuilding in later steps.)
You may even find it useful to do a chapter by chapter outline, describing the basic happenings in each chapter. I find that useful if I'm creating a world from scratch.

Now for an example:

I'll use the idea from step one; the magical bird that grants wishes.

The Outline:

Main Characters:
Don Weagle; Sara Smythe; Tim Finn
These three people are roommates, sharing a small apartment.
Geographic Location:
London, England

A brief plot outline:
Don, Sara and Tim are all friends, with minimum wage jobs, who share an apartment to save money.
Sara inherits a strange parrot from an aunt, and decides to keep the bird. Soon the luck of the three friends begins to improve, and they find even their casual wishes are coming true. Don notices the luck changed with the arrival of the bird, and wonders if he is the cause. They put this theory to the test, and discover their pet is magical. They try to find out the whys of this amazing creature, and unintentionally attract the attention of sinister people. They now have to protect their pet, themselves and the world from the dark magic.

That is a (very) basic outline. From this you can develop a chapter by chapter outline, character outlines, geographic outlines, and even an outline for your research.

That's step 2. Step 3 will be character development and how to do research.

Writing a fantasy novel: Characters 

Step 3

Part 1- How to write a main character.

First adjust your mind set; you are creating a fictional character, but you must go about it as if you are writing the life of a real person.
This will allow you to develop a well-rounded character.

The initial task is to decide on who your protagonist(main character) will be; is it female or male, how old, what will the character's occupation, etc.
-Deciding on the gender: This can depend on a lot of factors. Do you feel more comfortable writing male characters or female characters?
It is of course most easiest to write what you know, so making the main character the same gender as yourself can work, but sometimes this may be wrong for your book.
There are plots that need a male protagonist, or benefit more from a male protagonist, and some plots that need a female protagonists. So you will have to consider this in creating your character.
An example: The plot: A school of wizards gets a new pupil, but they only accept male students.
Now if you are writing a standard plot line, you of course need a male character; it could be a coming-of-age-as-a-wizard story. However, a plot twist could be utilized by using a female protagonist.
She would have to disguise herself as a boy, there would be the constant threat of discovery, and even the big reveal of her being female. Both versions could be good books, but their plots hinge on the gender of the main character.

All right, you have decided on your characters gender. Now what? Now you have to detail your character's personality and life.
Some details will be dependent on your plot.
For instance:
1-How old is he, and does age matter to the story. If the plot is about the last days of an old wizard, then your character cannot be 28 years old.
2-What does your character do for a living? Again this may be determined by your plot. Whether he is a wizard, a vampire hunter, etc is solely up to the plotline.
But if your story is a modern fantasy, an alternative history, or just one where a character is drawn into events, the occupation may not be relevant to your plot, and therefore flexible.

Now you have a basic character, time for the details.

You should sketch out a character outline or background. How much detail included in this outline will depend on you, and how you prefer to write.
You may feel more comfortable developing your character's personality as you write the first draft of your story (oh yes, there will be be more than one draft of your book), and you will write just a basic background for your character. Or you may find it helpful to flesh out the character with all sorts of detail, some or most of which will never be included in your book.
I try to aim for somewhere in between.

What details to include in your outline:

I like to include some sort of family tree: parents, siblings, cousins, whatever. Is he an orphan, an only child, have three brothers, etc?

Physical traits: hair colour, eye colour, height, weight, etc.
Characters, at some point in the book, will be described in a physical manner; just avoid any straight, detailed physical descriptions that read like a list. It is better to try for a more casual mention of physical traits, especially if it is mixed into the plot.
I like to be very detailed in outlining physical characteristics; I don't use every detail, but it helps me get a mental handle on writing the character.

Personality traits. Is the character shy, outgoing, laugh too much, egotistical, arrogant, sensitive, intelligent, have low self-esteem, etc. Find the traits that define your character; from these you will build every action and reaction of your character.

Major life events. Don't detail every little thing in a character's life, but do include major events that will effect the characters personality; such as deaths, choices, traumas, etc.

Take these things and create a history for your protagonist.

Part 2- How to write an antagonist (the villain of your book):

All the rules for creating a protagonist apply to the antagonist as well, but your villain has some peculiar quirks that must be addressed.
First, he cannot be too evil. Yes he may be a megalomaniac sorcerer, bent on dominating the known world through dark magic, but he can still love kitty cats. Seriously though, you do have to give your villain some redeeming human characteristics, so your readers can identify with him on some level. The best villains are the ones we love to hate, that have been twisted by circumstance, tragedy or their own ambition. By making your villain a three-dimensional character instead of a caricature, you ensure that his actions in the book are taken seriously by your readers.
Second, don't be afraid of the villain's evil side. Your villain exists solely to make life miserable for your protagonist, and to move the plot forward. So feel free to kill, maim, pillage and destroy in his/her name. Just remember to keep it realistic; make sure there are logical reasons behind every action of your villain.

Part 3- A word on how to make your characters believable:

Characters, especially fantasy characters inhabit worlds which do not exist, so it is up to you as the writer to convince your reader that the world and the people who live there are Real.
There is only one way to do this: use logic. Every world, every character you create Must Have a set of rules that that they adhere to and strictly follow. Now these rules can be dictated by real life or by a series you have created for your world.

Examples:

1- You have set your story in a modern day setting, and your characters are werewolf hunters who operate in secret. Your hunters have a code they exist by and live duel lives under a great deal of stress.

According to your rules, to make your characters believable they must:
a. -Never reveal their secrets, or face punishment and consequences
b. -Have problems in their personal lives (even if they are just small ones)
c. -Show some conflict in juggling their duel lives.
d. -Interact with modern society and a supernatural world. (So your characters will need two sets of behaviour).

2- You have created a world of dragons and wizards, who are at war.

According to your rules, to make your characters believable they must:
a. -Have limits on their magic and powers. Characters must have weaknesses.
b. -Remember war has to have consequences, and people die. Soldiers, innocent bystanders everyone is a potential casualty.
c. -Live by the laws of the world you have created. Just like in regular life they have to restrain themselves from wreaking havoc (unless the character is a villain).
d. -Know, and at least in some part, support the reasons for this war. Your characters must have a valid reason for their actions (you can of course give them doubts).

Now a note about villains:
Your villains need a separate set of rules for their behaviour, but will operate within the basic world structure you have created. They may, of course, break criminal laws and moral imperatives as needed. Just remember those sorts of actions have consequences, for both villains and the good guys.

A Helpful Link:
The Fantasy Cliché Meter: the Good Guys

Writing a Fantasy Novel: Research 

Step 3

How does one research a fantasy novel, you ask? How do you research things that don't exist? Ah, but fantasy does exist, for every good fantasy novel has at least some basis in mythology and/or history. So that is where you start.
History:
Now your book is either set in our world, or a world you are creating. If it is set in our world, then you do research based on the historical time period you have chosen. If it is set in the 18th century than behavior, manners, geography, technology, etc must be reflect this century.
If you are creating your own world, you have far more leeway in in what you can write about. The first thing you decide is what historical time period most resembles your book's plot line; is it like the Roman Empire, the ancient Celts, medieval England, Renaissance Italy? Whatever time period it resembles will be the basis of your research, and you may even mix and match histories if your world has more than one culture. (Although I would suggest you stay within close time periods when creating different cultures.)
An example: Your book has a Celtic flavour, so you give your main characters similar customs of the ancient Celts. From here you can give another part of your world Roman customs, or Norse.
Just remember when creating your own world, you use history as a basis, but you can alter or tweak that basis anyway you wish. I'll be expanding more on that subject when I write on worldbuilding.
Mythology:
Mythology is used when researching supernatural subjects (especially helpful to research creatures). Most supernatural subjects have a basis in myths and folklore and can be research as to origin. You can find the how and whys of werewolves, fairies, witches, vampires, etc.

Now a last word about research. There are three essentials when doing research: the internet, the library, and the bookstore.

Writing a fantasy novel: Grammar and Editing 

Step 4

A note about Grammar and Editing:

If you are going to write a book make sure you know your grammar and spelling. Even if your book has a brilliant plot, heartbreaking characters and fabulous dialogue, it will never sell if it is full of grammar and/or spelling mistakes. So know the basic rules, and use the spellcheck.

A list of some common beginner mistakes:
- Over use of commas
- Not properly separating dialogue passages from paragraphs
- Over use of adjectives/adverbs
- Spelling goofs such as using "there" instead of "their"
- Misuse of apostrophes
- Using the wrong emphasis: putting words in Bold Text or CAPITALS, instead of Italics

Mistakes are easy enough to make in your writing, (I certainly have made a few), which leads me into the topic of: Editing.

First Rule: a writer needs a good editor.

That said, you also have to self edit before your manuscript is seen by a professional editor. Be ruthless. Cut, slash and rework until the flow and tone are sparkling.
Reading your work out loud is an excellent way to see if there are clunky, awkward passages.

Here's a list of links to some helpful editing tips:

Self-editing

Forbidden Words: Advice for Writers

Writing Examples: Descriptions 

A bit of advice on writing descriptive passages.

Good writing needs to know restraint; DO NOT over detail your work, or pepper it with adjectives/adverbs, and DO NOT use a straight descriptive technique.

When creating a scene or description, you are trying for atmosphere, to make a reader feel they are there; the reader does not need an inventory list. Also don't be too sparse with the details; make sure you add what is needed. Be careful about use of adjectives, especially in dialogue. Make sure you match the adjective/adverb with the description.

DETAIL EXAMPLE:

A DON'T:
Jess entered in her bedroom to get dressed. She had chosen her favourite sapphire blue, lace-trimmed camisole top, and her dark black slacks. She had laid them out on her brass bed, across her green floral print sheets, close to the lime green pillows, while she showered. She stared at the sheer emerald green curtains on her windows as a breeze blew, and she pulled her top over her light brown hair, and put on her pants.

A DO:
Jess entered in her bedroom to get dressed after her shower; her favourite blue, lace-trimmed top and black slacks lay across her brass bed. A breeze fluttered through window as she pulled on her clothes.

A DON'T:
Butch was standing in the library, watching Jess play the black, shiny grand piano that her grandmother had given her four years ago for her birthday. He delighted in the sound of her music mixing with the tick of the old oak and glass grandfather clock.
Beside him was a mahogany wood end table, standing in front of the window, where he now placed his lemonade. He walked over to the piano, going past all the ugly, ceramic knick-knacks, the grandfather clock, the stone fireplace, and he ran his hand lovingly over the mantel as was his habit.

A DO:
Butch was standing in the library, watching Jess play her ebony grand piano. He delighted in the sound of her music mixing with the tick of the old grandfather clock.
He placed his lemonade on the mahogany end table by the window, and walked towards the piano. He smiled at the familiar surroundings, and lovingly ran his hand over the stone fireplace mantel as he went past.

ADJECTIVE/ADVERB EXAMPLE:

A DON'T:
Butch stared longingly, lovingly, hopefully at Jess, wondering sulkily if she would actually speak to him.
"Hello, Butch," Jess said vaguely, with a smile.

A DO:
Butch stared longingly at Jess, wondering if she would actually speak to him.
"Hello, Butch," Jess said with a smile.

Writing Examples: Characters 

How to write a physical description of a character.

A physical description of any character, should flow naturally out of the scene you are writing; it SHOULD NOT bring that scene to a boring, thudding halt.

EXAMPLE:
Jack was on his way to the post office, strolling down his street at a leisurely pace. A pretty girl outside the pharmacy stared, because he was incredibly handsome. He had blond hair, gorgeous green eyes, tanned, chiseled features, a straight nose, was dressed in a tight t-shirt and blue jeans.
Her eyes followed him down the street.


This example tells us what Jack looks like, but not much else. It lacks flow and energy.

ANOTHER EXAMPLE:
Jack was on his way to the post office, strolling down his street at a leisurely pace. A pretty girl outside the pharmacy stared; Jack cut a swaggering, handsome figure.
The wind ruffled his blond hair, adding to the rakish air he emitted. He always had a devilish sparkle in his emerald eyes, and it gave the straight, chiseled features of his face a radiance. He was proud to show off his taut, tanned physique and was dressed in a snug t-shirt and blue jeans.
He threw the girl a bright, wide smile, and was well aware that her eyes followed him down the street.


In this example, not only do we find out what Jack looks like, but also get some insight into his personality. It is a good setup for what ever follows.

Never start a story with "It was a Dark and Stormy Night" 

How to use weather in a descriptive passage

Lately, I've come across discussions that advise a writer to avoid recounting the weather in your descriptive passages, as it can seem cliché, boring or slow the pace of the writing. All true, but I'm not against using it; I feel used properly and sparingly it is a wonderful tool for creating mood and atmosphere.
The key, I believe, is not making the weather the focus of the passage; it must lurk in the background.

The following examples of weather in descriptive passages are excerpts from my short story collection, Inside Realms:

From the story Elite of the Blood -
"It was night, and I was standing in the rain, the cold wet seeping into my skin and hair. I had closed my eyes, and I could hear the thrumming of the raindrops as they hit the ground. But it was a heartbeat I was trying to hear."

I used the weather as both mood and a contrast to what the protagonist was trying to hear.

From the story Song Rise -
"The mountain track was snow packed, still locked in a northern winter chill, although it was the beginning of spring.

He left his footsteps behind him like tiny echoes as he marched through the frozen vista scrambling to be reborn. The wind around him blew bitter, a hungry lament keening down from the caves.

"To freeze my bones," he growled through the gale. "No doubt I'll lay dead somewhere before this day is through."

He kept on walking, passing the directional marker within the hour, as the sky darkened steadily and storm clouds became the heavens.

The clouds hung low; fat, ebony shapes devouring all substance, their threat enclosing the landscape in a sunless expanse. Hoped for snow came as ice, sharp and fast, coating the trees that he plodded past, frosting them in fingers of crystal.
The ghostly panorama lay out before him, a dreary shadowed white, shades of grey and silver muting what little colour had survived the frigid weather."



With this piece I set the atmosphere, and an obstacle for the character. It also illustrates the importance of his task, and reveals some of his personality.

© 2008 A. F. Stewart

The First Draft: 

You have finished your first draft, written the characters, formed the plot and penned your ideas.
It's ready, right, to send off to the publisher?

Wrong.

The first draft ALWAYS needs revision, NO exceptions.
Go into editing mode, with the attitude that your work is crap. (If you are a good writer it will not be that bad, but you must let go of any affection you have for your prose.)
Be ruthless, tighten weak passages, eliminate fluff, kill off useless characters and polish your plot points.

Then do it again, and again, and again if necessary. And don't forget to check spelling and grammar.

Only then, after all that editing, may it just be ready to send to an editor or publisher.

Worldbuilding: Part 1 

Geography

How do you create a Fantasy World?

One of two ways: either you start from scratch and create an imaginary world (an example: The Wizard of Earthsea )or build fantasy into our real world (an example: The Dresden Files).

Starting from scratch:

The first thing you do when building your world from scratch is decide what you want your world to look like. Is it going to have continents, are you going to just concentrate on one region only, is it going to be a world of water and islands, perhaps it is under the sea, or a desert world. Whatever you decide, you must know the basic geography is like. I suggest you draw some maps; they don't have to be perfect, just a guideline to help you out. In creating the world of my novel-in-progress, Song of the Wind and Sea, I drew two maps: one topographical, with the geographic regions labelled (I colour-coded the geography) and one listing all my kingdoms, and their cities and towns. (If you need help with creating geography do some research into topography, and look at different types of maps.)
Once you know the basic geography, fill in some details; creating an outline can be helpful. Now you need not be too detailed at this point, just know where your mountains are, your forests, whether your main city is built on a hill, are there dangerous animals lurking in your regions, are there rivers that your characters will have to deal with, etc. More details will most likely emerge as you write, so if you start with maps and a reference outline, it is easier to keep things straight.

Worldbuilding- Part 2 

Creating Locations and Society

Now you have your map, and you know what your world looks like. It is time to build in some society.
Here's where your research and your imagination come together.

The easiest place to start is with the main location of your book. It could be a town, a forest, an ivory tower, but it will need a political structure, people, habits, traditions, etc.

I'll use a town as an example of how to construct your location.
First you'll need a general layout of your town, and a of course a name.
We'll call our town Zathnir, and we'll assume that the layout is based on a medieval township (and we'll assume the layout of a medieval township has been researched). It is a walled town, with two gates, one in the east and one opposite in the west. The layout is quite haphazard, as sections have been added to town growth willy-nilly. Also, know where the roads are, any town wells, etc.
Second, you must decide the main buildings and places within the town. You can, of course, add places if you find you need them later.

OK, for purposes of the example our main character in this world is a soldier. So, in Zathnir we will need a tavern, called Greb's, for our character to hang out in. Also we will need barracks where he will live. And you will have to decide where else he goes in the town: For instance, does he have guard duty at one of the Gates? Does he buy protective charms at a shop? Does he have a horse at the stables? He may need new weapons, and will have to use a blacksmith. And list will go on. And the more characters you have, the more places you may need.

Now that you have an idea of your buildings, you can fit them into your town layout.
You will have to be careful where you put shops, stables, etc, and this is where you again apply your research of a medieval township.
So we employ the research and the first thing we decide on is a marketplace and shop area in or near the center of town. Here we put the shop where our character buys his protective charms, the stall where he gets his fresh fruit, buys his clothes, or whatever. Now we can place the tavern close to the marketplace, or near the barracks, which we will put near the East Gate. The stables and blacksmith shop will be near each other, and will also be close to the East Gate.
Any other shops or buildings will be placed according to research.

Okay, we have built a basic town. Now what?
Now you have to decide what kind of people live there, and what kind of lives they have.

Building World Culture 

How do you create a Fantasy Culture?

The first thing you need to decide when creating a world's culture is what type of people live there.

Are they a war-like people, pacifists, sea-farers, nomads, horsemen, etc.
Do they have a complex spiritual/religious network, or does it consist more of tribal religions. Perhaps it has no religious structure.
What is the government structure? Is it male dominated, or female dominated? Or is it equally balanced? Is there a central government, or perhaps there are separately governed city-states. Is it a monarchy, dictatorship, republic, empire, or theocracy?
If your world has a magic based society, what sort? Are the wizards hermits, nomadic, or town-based? Are they rulers or an influential power? Do they have an organization that is fundamental to your society or are they a secret group feared by the people.

You will have to sort out your cliques, governments, guilds, institutes, etc. and then decide where your character's allegiances belong.

How to build fantasy into the real world. 

Using real world settings for your fantasy novel is easier in the sense you do not have to build a world from scratch; you already have a pre-existing set of rules and a culture. It does come with restrictions; you have less of a fantasy world to work with, everything supernatural has to be structured inside reality. In other words, wizards won't be strolling down Main Street in long robes, spinning pretty green orbs in the wake.


When creating a real world fantasy, you can choose to use a historical setting or a current timeline. A historical timeline will need extensive research and careful attention to historical detail. A modern timeline will still need research, but of course you will be more familiar with the customs and mannerisms of present day.


If you decide to build a fantasy world within reality, your first rule is believability. In order to make your world believable characters must act and react if they were living in our reality.

When everyday characters come face to face with mythical creatures, or fantastical creations they must act appropriately. (For instance: The new girlfriend of your intrepid hero is confronted by a vampire. It is not likely she will not say, "Wow, you are so cool!" No, it is far more likely she will scream, run, or possibly hit him over the head with a large object.)


Now you can have established characters that are aware of your fantasy world, (usually the main players, but peripheral characters can be in the know as well), but more often than not they will be leading double lives and keeping secrets. (Example: Your hero is part of a cabal of vampire hunters, but since that doesn't pay well he has a day job. His co-workers no nothing of his vampire hunting, and he often has to lie to explain bruises, absences or odd behaviour.)


Even your fantasy characters must live somewhat within our reality. Now your vampires may fly and defy the laws of gravity, but if they live in secret and prowl the night for unsuspecting humans, they won't be broadcasting their existence on YouTube. In fact such characters would go out of their way to avoid technology such as cell phone cameras or security videos.


So figure out who your characters are, where and what time they live in, and how they are going to interact with their world.


Alternate World Histories

A variation of weaving fantasy into the real world is the alternate history. This is a world where history has differed from the course of events we know. You can have a straight historical deviation such as the Allied Forces lost WWII (yes, I know it's cliche) or you can go further and make it an alternate fantasy history. An example of this would be a world where vampires waged war with humans and now rule our modern society.


The key to alternate history is to mix plausible historic changes with familiar things. (For example: The vampire rules history would feature a drastically different world government structure, but vampires could still be using cellphones, wi-fi internet, google.)


The one must to writing an alternate history is very thorough research. You must know your history before you change it.

Fantasy World Building 

Links to help you build your book's fantasy world

Fantasy Worldbuilding Questions Part 1
Questions to help the fantasy writer create a believable imaginary setting.
One Of Us Creative Writing Website - How to Create Fantasy Worlds
Creating fantasy worlds. Feature highlighting links and content on the web about creating fantasy worlds, characters and places. One Of Us creative writing website, tips and hints, articles, resources, publications, UK writing groups and links. If you write, you're One Of Us.
Creating Fantasy and Science Fiction Worlds
Introduction to Creating Fantasy and Science Fiction Worlds, a seven part workshop series. Links to the other parts are listed on the page.
Creating the Fantasy World
This page is based on a workshop on building the fantasy landscape.
Creating an Earthlike Planet
Helpful tips on creating earth similar worlds.
World building -- basic worksheet
A worksheet for worldbuilding; it would make an excellent guide for an outline.
The Fantasy Novelist's Exam
A list of Fantasy rip-off tip-offs in the form of an exam.

A Writers Link List 

Helpful writing stuff.

Links that are useful.
(And also ones that pertain to me.)
Afallon Website, home of fantasy author A. F. Stewart
A website for fantasy author A. F. Stewart. Features books, writing samples and a writer's promotion page. Also featured: a contest page, awards, a message board, a blog, and a link exchange.
AuthorsDen
Online Community of Authors and Readers. An excellent place for writer promotion.
Lulu.com
Looking for self publishing resources? Lulu.com lets you publish and sell and print on demand books, e-books, online music, images, custom calendars and photo books.
Preditors & Editors
A guide to publishers and writing services for serious writers!
Minnette Meador's Website
Home of Minnette Meador, author of Starsight.
Writer Beware
Warnings About Literary Fraud and Other Schemes, Scams, and Pitfalls That Target Writers.
A. F. Stewart's Contest Page
Enter a contest to Win a free e-book by A.F. Stewart. Current Prize: Tears of Poetry.
Author & Book Promotions
A resource directory for authors -- comprised of articles, marketing tips, and resources on book promotion.
100 Character Development Questions for Writers by Laura Cushing
These 100 Character Development questions, written by my friend Rich Taylor, have come in handy so many times for me as a writer!
Writing-World.com: Science Fiction & Fantasy
A list of helpful articles and links.
The Writing Room | Fiction
A series of workshop articles on how to write fiction.
Your writing doesn't have to be perfect, but it should at least be close. Writing tips to help you succeed.
This article deals with editing writing, focusing on crime fiction, but the tips are helpful for any genre.
Publishing Basics: Don'€™t Let This Happen to You! - From The Vault of Publishing Horror Stories
Helpful advice on avoiding editing and manuscript errors, with emphasis for self-publishers.
Grammar Guide for Self-Editing « Bertram's Blog
Bertram's Blog

Grammar Guide for Self-Editing
August 25, 2008
Guest blogpost by Paul Allen Leoncini. He is the author of the epic novel Conjuror, available at Barnes&Noble, Bordersbooks, Ingram books and www.PublishAmerica.com as well as bricks and mortars book stores.
Author's Studio: Melting Pot of Methods: Developing Heroes & Heroines
A how-to on creating characters.
Murder by 4: Thirteen Tips for Dialogue
How to write good dialogue.
The Fictional Character Development Template
A character development template designed for fiction writers.
The Writer's Library: Writer's Reference Directory and Guide--Updated Version
A topic index for free writing tips, both for traditional and web-based writers.
Dialogue Pitfalls
An excellent article about writing dialogue.
Writing Dialogue
A how-to on writing good dialogue.
Unnatural Language in Fantasy Fiction
A must read for would-be fantasy writers
Speculative Fiction and What Not To Do
A look at what to avoid in writing speculative genre fiction.
Adventures in Writing: A Reader's Guide to Copyright
Facts about copyright. A must read!
Holt Uncensored » The Ten Mistakes
The Ten Mistakes Ten Mistakes Writers Don’t See (But Can Easily Fix When They Do).
How to Write Fantasy
A complete guide on how to write fantasy fiction.
Show or Tell? | Editor Unleashed
Explaining why a good writer uses the "show don't tell" rule.

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"A soft coo, woven from the
golden cascade, the echo of a child's first breath."

My Books 

A list of my published books

Chronicles of the Undead
This page is your sneak preview of Chronicles of the Undead.
Inside Realms
Information and tidbits about the short story collection Inside Realms, by A. F. Stewart.

Come enter into the world of illusion, the domain of wizards and the supernatural.
Inside Realms is a fantasy short story compilation of nine short stories, exploring themes of love, loss, death and vengeance.
It tells the odd tales of wizards, magic, vampires, ghosts and deities.
Come greet the Song Mages, the denizens of Camelot, the Vampire Order, The Undead, the Second World and various other characters.
Tears of Poetry
A compilation of free verse poetry inspired by interests in history, Celtic culture and mythology.
It is dark, moody and thought provoking.
The Incomplete List of Action Movie Clichés
A book for all those who love Action Movies, but secretly laugh at their plot absurdities. This book details the most prevalent clichés that infuse these films. Read, laugh, enjoy.
Come and read The List.

Vampire Poll  

My newest book is a vampire tale, so I have an inquiring mind as to favourite types of bloodsuckers.

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Amazon Spotlight 

For New Fantasy Novels

Shedding light on new fantasy authors or new fantasy books.

Starsight

Amazon Price: $11.66 (as of 11/26/2009)Buy Now

A great new book; read this review:

"[Starsight] is one powerful and imaginative fantasy adventure novel with many nice touches...there is magic galore, and challenge galore; nothing comes easy. It's the first of a series, and it should do well if readers become aware of it."
Piers Anthony

Amazon Spotlight 

The sequel to Starsight.

Starsight II

Amazon Price: $11.01 (as of 11/27/2009)Buy Now

Vote for a Fantasy Novel 

I've listed some of my favourite fantasy books. Vote for the one you have read or want to read, or list your own favourite.

Stardust by Neil Gaiman

Stardust by Neil Gaiman

A slightly fractured fairytale just right for adul more...3 points

Shiver by Maggie Stiefvater

Shiver by Maggie Stiefvater

Currently #5 on the New York Times Best Seller Lis more...1 point

The Lions of al-Rassan by Guy Gavriel Kay

The Lions of al-Rassan by Guy Gavriel Kay

Bittersweet and beautiful.0 points

Karavans #1 by Jennifer Roberson

Karavans #1 by Jennifer Roberson

A fantastic start to a new fantasy series.0 points

Twilight  by Stephenie Meyer

Twilight by Stephenie Meyer

A vampire falls in love with a human girl. He want more...0 points

A Game of Thrones (A Song of Ice and Fire, Book 1) by George R.R. Martin

A Game of Thrones (A Song of Ice and Fire, Book 1) by George R.R. Martin

Here is the first volume in George R. R. Martin's more...0 points

A Storm of Swords (A Song of Ice and Fire, Book 3) by George R.R. Martin

A Storm of Swords (A Song of Ice and Fire, Book 3) by George R.R. Martin

Here is the third volume in George R. R. Martin's more...0 points

A Clash of Kings (A Song of Ice and Fire, Book 2) by George R.R. Martin

A Clash of Kings (A Song of Ice and Fire, Book 2) by George R.R. Martin

In this eagerly awaited sequel to A Game of Throne more...0 points

view all 11 items

Vote for your Favourite Fantasy Classic (Plexo) 

A list a classic Fantasy novels, vote your favourite higher on the list.

Some books listed are actually series, but are included that way for convenience of name recognition.

If you have any suggestions for this list, please share. DO NOT post any books that have been published since 1990. They are not old enough to be considered classics (in my opinion).

The Lord of the Rings

5 points

The Hobbit

2 points

Chronicles of Narnia

1 point

The Sword of Shannara

by Terry Brooks1 point

Magician

by Raymond E. Feist1 point

The Belgariad

by David (and Lee) Eddings1 point

Eragon

by Christopher Paolini1 point

Dragonriders of Pern

0 points

The Wizard of Earthsea

0 points

The Iron Dream

by Norman Spinrad. A futuristic society where Naz more...0 points

The Last Unicorn

by Peter S Beagle0 points

0 points

Reader Feedback 

Please voice your opinion.

Tell me what you think.
Comment on what I have to say.
Tell me about the books you read, or your own writing.

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  • Reply
    scribe77 scribe77 Oct 25, 2009 @ 5:44 pm | in reply to Carole
    I have too many ideas as well. I like to write them down, make outlines or a synopsis of the ideas. I find one that wants to be written generally jumps out at me.
  • Reply
    Carole Carole Oct 25, 2009 @ 2:28 pm
    Hey,
    These tips have been really helpful, as well as most sites.
    However, I still have some trouble making something concrete out of my ideas... I feel like writing hundreds of different books all at once, so many ideas, oh so little time!
    If you have the time, and/or are interested in helping me, please reply on my comment, and I hope than we will be able to keep contact =)

    Big thanx,
    Carole
  • Reply
    makingamark makingamark Aug 16, 2009 @ 4:36 am
    Always great to see a lens which hs been well crafted.

    My friend Maggie Stiefvater also has some really great writing tips - including some which are specifically about writing a fantasy fiction novel. You can find the links in my lens about her Is Maggie Stiefvater the new JK Rowling?

    Her tips work for her! Her new book Shiver is currently #5 on the New York Times Best Seller List
  • Reply
    pebbles pebbles Aug 3, 2009 @ 8:05 pm
    thank you so much for your ad,i have nine chapters of my fantasy novel so far and reading this has really inspired me to keep writing, i am glad ive found this to help as it means i can re do each chapter and put a lot more detail into them thank you for your help :)
  • Reply
    Smarty Smarty Aug 2, 2009 @ 1:47 am
    Thanks so much. I've been having a hard time putting good ideas into my story. It seemed to go by too quickly and read more like a short essay than a book. Now I can really start to write without sounding too childish. :)
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A Writer's Poll 

Questions for book lovers.

All polls will be about books or writing.

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Generate some debate 

A forum to debate the merits of books

Do you think Harry Potter is over rated?

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Absolutely, I'm sick of Potter.

jcpillars says:

It's a great book, but it's over-rated. There are other books I thnk that are more classic, and better for children that age.

That being said, they are great books, and deserve the success they have been granted.

narutofan22 says:

i used to like the books but come on guys you have to admit that some of the parts are realy cheesy like the final fight between harry and voldemort and that part where harry dies but comes back to life and they just have to talk about how much harry is the chosen one over and over again.the first 3 books were good but rowling just had to push the envelope and she ruined the whole thing. i will stick with my japanese cartoons thank you very much

freezepop says:

ya. harry potter does not act like a nomal teen, i mean he gets all spazzy when he found out his dad actually had a life. and snape is best character and so is sirius. peeps need better books. and i agree with Insightful, Twilight sucks! bella needs to get a life. if i were there i'd just shoot voldemort with a maachine gun or if i couldn't do that i'd punch dumbledore in the face cause he's some old geezer who keeps a bunch of secrets and thinks he's awesome. Sirius and Snape are the only dudes worth readin about.

Israel says:

This is one of the most over rated book series it has ever been my displeasure to put my eyes on!

John Doe says:

Yes

No, it's the best.

'Ello says:

I think it's one of the best fantasy series, it's original and wonderful. =)

makingamark says:

Absolutely not! Look at how many children became avid readers because of Harry Potter

lauz says:

I think it's awesome!
Future classic

Alexis from VA says:

I'm a kid and I love the Harry Potter series. I do think that it's absolutely crazy that millions of people would stand outside waiting for the book though. The plot's are good but the books can be predictable and are sometimes too long. Overall, I enjoy the Harry Potter series. They're really good...but there are some series that I love better than Harry Potter like the Chronicles of Narnia.

thebookaddict says:

No. I am an adult woman who very much enjoys reading the books. They are well-written and yet they allow me to escape to a more whimsical, child-like world.

 
view all 46 comments

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Hello world.
I am a newly published fantasy writer, who is desperately searching for readers.
I'm from Nova Scotia, Canada; I have been practicing the... (more)

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