For pilots of the free online sci-fantasy RPG
This guide will help mech pilots in the MechQuest science fiction/ fantasy roleplaying online browser game. Suggestions for purchasing equipment and general strategies are presented to help free account holders and Star Captains alike.
MechQuest is a free, online RPG. It is played in your browser so it doesn't need any special downloads. It is presented by the makers of DragonFable and Adventure Quest, Artix Entertainment.
Table of Contents
Overveiw
The last part will be for the "Blue Blood" players. These are the players who have bought extra Nova Gems. Because Nova Gems unlock powerful items, these Star Captains have their own special considerations.
This is a work in progress. You can participate by leaving a comment below, giving your own ideas and suggestions.
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Grunt
Free/ default account
Planning means that you will know exactly what weapon you will purchase next and thrift means that you will not waste hard-earned credits on weapons and gear that you do not absolutely need. As a grunt, you can't afford to waste even a few credits.
As of now, the best weapons for grunts are:
Front Arm: Energy Kama
Back Arm: Missile Roni
Front Shoulder: N00B Missile (x4)
Back Shoulder: Sling Missile (x1)
With the above list you need to become a black belt master, an elite pizza transport technician, and need to buy a mech with a front shoulder position.
Currently, the two basic mechs for grunts with front shoulder positions are the werewolf mech and the police mech. That means the grunt who wants either will be at least a rank 27 police officer (undercover police officer) or a police chief.
This is extremely daunting.
Below are the steps you can take towards level eight. I can't lie to you- it's a long, hard road.
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Grunts' Guide
Steps for free account holders
- Freshman Laser Pointer should be your first purchase at 150 credits.
- Smokey Flame Thrower is a weapon you'll be using for a while. At 190 credits, it's a great deal. This weapon does damage over several turns. Taken altogether, the damage averages about 20 points per use. Be sure to use the flame thrower first in combat to maximize the damage per turn.
Right now you should still be level 1. - N00B Missile (x4) is another weapon you'll be using for a long time. Save your money to purchase it next. Remember to sell the Freshman Laser Pointer. Weapons are starting to get expensive... this one will set you back 1,000 creds. But the average damage is 12.
You will be able to purchase the missile launcher before level 3. - Leave the ship at level 3. There's no reason to stay unless you want to explore it some more or do the boss fight.
- The Double Autogun should be able to fit into your short-term needs. Although it does only an average of 7 damage, it's a lot better than the default weapon and has a 0 cool-down. Buy it as soon as you can and don't sell it when you get the Mamma Mia Mega Slicer. Because of it's zero cool-down, you'll still need the Double Autogun for long combat.
- Get a job delivering pizza and buy the Mama Mia Mega Slicer when you get enough money. At this point you should be close to or at level 4.
- Three things you should work on when you max out your pizza job: 1) Start working on getting your energy blade levels up by attending Energy Blade 101 at the academy; 2) Start working on the police missions; and 3) Work on getting money.
- Start saving for a better mech. You'll need a ton of cash for a real upgrade. I would suggest the police mech for 55,000 credits, but you'll need to be a level 27 police officer. That's why you're working on leveling up your energy blade skill- it will help you on your police missions.
- Watch for specials that come with seasonal or special events. Sometimes powerful-but-cheap items can be had. Also, new items are being added all of the time. Perhaps a better, cheaper mech besides the police mech will come out.
- A new mech will be a long time coming. So have fun with the different missions like those at the Academy or the Mysterious shop. Be careful about how you spend your hard-earned money. One unwise purchase can set you back a long time.
Use the MQ Spreadsheets to make good decisions.
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Capt.
Star captain/ upgrade
Follow the steps as outlined for the Grunts but once you are in Soluna City you can find better weapons at better prices. Don't be afraid to experiment with weapons because you can afford a bad buy from time to time.
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Blue Blood
Star Captain + Nova Gems
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What level are you?
More MechQuest
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MechQuest: Duelists' Registry
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Welcome, Mech pilots, to the Duelists' Registry. Here you will find the ID numbers of mech pilots to duel in the Assault Mecha game of MechQuest. You may also register you own mech pilots against which others can test themselves. The main feature of...
Comments and Suggestions
Please leave a comment about the leveling guide or suggestions to make it better. Perhaps I missed something useful? Or maybe you have a better way of leveling?
Questions, hints, and advice will not be addressed here. For specific questions about MechQuest, please visit: ScifiTroll's Browser Game Q & A.
Comments are moderated and will not appear immediately. Please submit once.
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PaxLamprey
It is no longer possible to be a Founder. Only the very first players were given that title. Blue Bloods are players who have purchased a Star Captain upgrade ($19.99 or $29.99) and additional Nova Gems ($5 to $9.95) Posted August 09, 2008 |
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PaxLamprey
just735, please visit MechQuest Q&A for questions. Posted August 08, 2008 |
| just735
on the moon,how do you get the energy cores from the rebels??????????? Posted August 08, 2008 |
| powertu22
i have runehawk mecha.thanks to vanirblade info about the weapon,my mecha combat 1212.my police dept. 3232. Posted July 27, 2008 |
| sozer
I'm a level 8 "Mecha Pilot," I haven't upgraded my Mecha yet, and I have 44k.. Posted July 23, 2008 |
| vanirblade
i think something in this guide isn't very correct: the best grunt equipment ( front arm, back arm, front shoulder, back shoulder) Posted June 25, 2008 |
| reason95
im a lv 14 blueblood founder, im in wolfblade, my number is 276302. can someone tell me how many times i need to do the "find a cure" quest before sys-zero is healed? Posted May 20, 2008 |
Hints and Tips from You!
I've noticed a lot of great ideas being left by visitors to this lens. I've taken some of the suggestions and created a Plexo (a voting list) below.
If you have a Squidoo account, you can add your own tips directly to the list. Otherwise, leave you idea in the feedback section (above).
When an idea is really great and you love it, vote it up! (You have to log into your Squidoo account first).
#1
vanirblade's Grunt Equipment
vanirblade
i think something in this guide isn' more...2 points
#2
Samm's Healthcare Professional Hint
I found by far the best way to make credits, was t more...2 points
#3
renob20's Labyrinth Quest Hint
Do the labyrinth quest, you get 600creds each time more...1 point
#4
yrral20's Farming Hint
if you don't want to spend days and days coolectin more...0 points
#5
Christian's Labryrinth Equipment List
Hey try the labyrinth or whatever it is but use a more...0 points
#6
Slatew's Opinion on Ghost Hunting
I am a Founder w/nova gems and my highest level gu more...0 points
#7
willmaster's Pizza Delivery Scheme
a best way to make money for a grunt is to get to more...0 points
Disclaimer
Legal Stuff
All MechQuest images, text, trademarks, and logos © 2006-2008 "Artix Entertainment, LLC" . All rights reserved. www.BattleOn.com
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