Adventure on Myst Island
Ranked #1,241 in Games, #46,138 overall
A Breakthrough Computer Game!
The adventure game MYST was way ahead of its time. Released in late 1994, the original MYST was the first computer game to be released on CD-ROM.
Created by brothers Rand and Robin Miller, the game of MYST was unique in its visual and auditory experiences. You play as yourself. Your explorations of the island are the things you would do if you were really there. The game was one of the first to effectively make the player feel they had been transported to another place.
MYST and My Attitude on Spoilers
This lens is NOT a MYST walk-through or guide!
I firmly believe that the game of MYST is best experienced without foreknowledge of what is to come!My brother showed me MYST before I appreciated what it was. He showed me the secrets of the Library, and basically gave me the clues I needed to find the Stoneship Age. Later, after I finished the game, I could appreciate how much was spoiled by what I had seen in those few minutes on my brother's computer.
I hope to share with you my enthusiasm for the game of MYST, to show you some of its beauty, and to tickle your curiosity, without giving away any of MYST's secrets!
The Opening Sequence
These words provide the introduction to the game...

With these words and an animation of a figure falling through a crack in the stars, a book lands on a surface. The first action of the game is to click on this book, which brings it closer. Another click and the book opens...
The MYST Book
Open in front of you is a gateway to the world of MYST
When it opens, it is apparent this book is like no other ordinary book. Instead of text, there is an image. Not just any image, this is an animated image. The view first flies over an ocean, and then shows an aerial view of of a strange island. The camera gets closer and closer to the island, before finally landing on a dock... Myst the Game
Myst has been updated to run on modern computers
Myst Island
This is your landing spot, where you start the game

After the game opening sequence and after you have been transported through the MYST book, you land here, on the dock.
This is the point at which your adventure truly begins. From this point, your explorations and actions are your own. Nothing you do in these early stages of the game cannot be undone. There is no way to die or lose until many more answers have been found.
The Library
It is in the Library that you will find the clues to the clues you'll need

Directly across the Library from the open door is the bookcase. It appears to hold many books.

However, most of the books in the bookcase are burned...
The MYST Island Map
On one of the eight walls of the Library hangs a map of the island

Just which features it shows and why it shows them, I will not tell you. However, the map in the Library is an important part of discovering the secrets of MYST Island.
Back to the Bookcase
There are a few books which survived the fire
These books also contain sketches, drawings, diagrams, and maps.

In the back of this book about the Stoneship Age is a series of diagrams of various constellations.
More than One Ship
There is a sunken ship at the dock, and a sunken model ship in the birdbath

As you explore the island, you'll come across another sunken ship. This time, it's a model ship, sunken in the birdbath.

Figuring out how these two ships are related comes from examining the surroundings of the birdbath area, and making connections with what you have seen in the Library.
MYST - the Soundtrack
Listening to the music can transport you back to the game
My Favorite View
Many scenes in MYST are dramatically beautiful

This scene contains no puzzles. It's gratuitously beautiful. Much of what made MYST unique was that it spent so much effort on beauty. Not just the visuals are beautiful, but the richness of sound and music also set MYST apart for its day.
The Rocket
This scene is a bit of a non-sequitur

While some of the sights on MYST island may have seemed a bit strange, this rocket ship out past the Library is the most out of place.
However, the rocket ship is in a very real way "connected" to another spot on the island. Figure out this connection, and find the unburned book in the Library that connects to the rocket ship to find another way off of MYST island.
Gears and Mechanisms
Almost as much of a non-sequitur as the Rocket Ship...

These huge gears are visible as soon as you arrive on MYST island. It's a bit harder to figure out what the gears are connected to, as there is no obvious connection as between the rocket ship and its counterpart. However, like the wooden ships and the rocket ship, there is an unburned book in the library containing important clues as to how to use the gears to find yet another way off of MYST island.
The Tallest Tree in the Forest
This tree must be special, as it is surrounded by a wall.

Somewhat hidden down a trail forking off a trail that forked off the main path is this massive tree. As with the other sites on MYST island, the tallest tree is associated with a second spectific site on the island, and with another of the unburned books in the Library. The secrets of the tallest tree reveal one of the most intriguing ways off of MYST island.
MYST SPOILERS
Walkthroughs are evil, but here they are anyway
That being said, here are a few MYST walkthroughs. DO NOT READ THESE until you've finished the game!
- Cyan's MYST walkthrough
- This guide gives hints more than solutions, so of the walkthroughs here, this one is recommended first!
- MYST walkthrough from fisicx
- There are no pictures, only text in this walkthrough. It could be easy to read too much if you're looking for just one hint to get you through one tough spot.
Favorite Myst Ages
The secrets of MYST Island lead you to different worlds, or Ages, as they are called. Each is distinct and beautiful.
Where to go when you've solved MYST
The sequel to MYST is called Riven, and it is even more stunning!
Tell me your favorite MYST memories
...but please don't spoil anything!
I'd like to hear about your favorite memories of your visit to MYST Island and the various Ages linked to the island. Spoilers will be deleted.
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jadehorseshoe
Dec 29, 2011 @ 4:15 pm | delete
- Fun and Nostalgic Lens!
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writer_cb
Jun 29, 2011 @ 12:18 am | delete
- I freakin' LOVE MYST!! I'm playing the second game, Riven, right now. I first played it around 1994 when it first came out; I was a young kid, I remember that. I was amazed then by the graphics and the scope of the game, how much one could explore. Nowadays the graphics still amaze me, and the way I feel like I am IN the game enthralls me. Modern games just don't feel like that! Or if they do, I haven't found those ones yet. I love how all the MYST games tell a story. I'm not very good at playing them, but even just walking around in the landscapes blows my mind.
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jamesnodturft
Apr 29, 2011 @ 9:09 am | delete
- Thanks for this lens, it really sends me back. No game has ever enthralled me more.
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Squidster
Oct 28, 2008 @ 1:10 pm | delete
- I was totally mystified, hooked, spellbound... this was probably the first game of it's kind I encountered. Like you mentioned, there was nothing quite like it when it came out. I do admit I had a "guide" book but used it only in the beginning when I had no idea what to do. Riven was a bit easier to solve and no more cheats were needed. The third sequel still sits in my shelf, unopened. My family might go broke and starve if I open it. I think I'm saving it for retirement, he he... ^:)^
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aj2008
Oct 16, 2008 @ 3:37 pm | delete
- My LH (lovely hubby) is a Myst fan. I dont spend too much time on it myself but I love the graphics and the sounds, like the water lapping around in the lnadscapes with those tall hut things - you know what I mean!
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