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PPD RPG Design - Paper Pencil & Dice Rules

1 - I can do better 2 - Jury's out 3 - Pretty darn good 4 - Splendiferous 5 - Awesometastic (by 5 people)   Your rating: 1 - I can do better 2 - Jury's out 3 - Pretty darn good 4 - Splendiferous 5 - Awesometastic

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Paper Pencil & Dice Role Playing Games (aka tabletop RPGs ) date back to 1974 with the publication of Dungeons & Dragons, designed by Gary Gygax and Dave Arneson. Dungeons & Dragons, in turn, owes its genesis to fantasy miniatures gaming. Since then hundreds of PPD RPGs have been published, first in print and later via electronic means, primarily on the web. In fact, the hobby is embracing the PDF format, allowing more indie & small press games to be published, games that wouldn't have been feasible to produce in the early days of the "industry".

 
RPGs remain a popular hobby, though Computer RPGs, on gaming consoles, and MMORPGs on the PC have supplanted it in the marketplace. Games which, it should be noted, are direct descendants of MUDs, which in turn are derived from early tabletop RPGs, primarily D&D.

Despite the advent of CRPGs, however tabletop RPGs remain a vital, if niche, hobby. This is due to the fact that the format is unique in the rewards and entertainment it offers its players. Rewards and entertainment which go far beyond the monster killing, l00ting, level grinding, and canned linear plot-lines of CRPGs. The last 5 years have seen a major emphasis on defining what those rewards are, understanding how RPG's are played, and designing RPGs that best provide the unique entertainment that is at the heart of tabletop RPGs. This lens is your guide to taking part in this "design renaissance".

 

RPG Theory & Design Blogs RSS Feeds 

The Latest Feeds from the RPG Design/Theory Blogosphere, updated hourly.

RPG Blogosphere Metasites 

Arthaus Roleplaying
Jukka Koskelin's Squidoo lens on Immersionist/Nordic Arthouse Larping/RP
Designer Games
Emily Care Boss' Lens featuring the design journals of designer's actively developing RPG's on their blogs.
RPG Theory Review
Mendel Schmiedekamp's RPG Theory Review, collecting & summarizing RPG theory articles of interest from the Blogosphere.

Rob Muadib's Wild Musings Blog 

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John Kim's RPG LiveJournal 

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Malcom Shepard's Shooting Dice 

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Joshua BishopRoby's Ludanta Retero 

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Nathan P's Hamster Prophecy 

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Elliot Willen's Gaming LJ 

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Victor Gijsbers' The Gaming Philospher 

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Attack's of Opportunity 

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Ian's Burton-Oakes Games for the Mind 

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Mark Woodhouse's Tigerbunny Design Bureau 

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Brennan Taylor's Why Is a Raven Like a Writing Desk? 

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Troy Costisick's Socratic Design 

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Chris Lehrich's (RPG Theory) Journal 

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Jay Loomis' Shining Dodecahedron 

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Kuma's Elswhere is Where you Always Are 

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Mo's Sin Aesthetics 

recently moved

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Emily & Meg's Fair Game 

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Rich Warren's Overstuffed DIce Bag 

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PPD RPG Guides, History & Theory Books 

A selection of texts discussing RPG's, their history and theory & criticism of the form as art and social phenomenon

The Fantasy Roleplaying Gamer's Bible 2nd Edition

Good general overview with detailed publishing history to 1999

Amazon Price: (as of 10/07/2008)

Heroic Worlds: A History and Guide to Role Playing Games

General overview of RPG's & detailed history

Amazon Price: $26.10 (as of 10/07/2008)

Shared Fantasy: Role Playing Games as Social Worlds

Social Aspects of RPG's

Amazon Price: $22.50 (as of 10/07/2008)

The Fantasy Role-Playing Game: A New Performing Art

RPG as art

Amazon Price: $25.60 (as of 10/07/2008)

More Theory Blogs & Design Journals 

Matt Wilson's The Dog Blog
Theory & Design Journal, defunct?
Matt Snyder's Heads or Tales
Design Journal, Actual Play, commentary, publishing notes
Fang Langford's LJ
Design Journal for his Scattershot RPG, see also
http://fishorsofa.blogspot.com and http://scattershotunseen.blogspot.com/ for related material
Vasco Brown's Imagined Spaces
Design Journal, Theory & commentary
Eric Provost's Technocrat13
Design Journal, Theory, Commentary
Emily Care Boss' Crow Tracks
Design Journal, Publishing notes, Commentary
Rebecca Borgstrom's Merin Catalog
Design Journal, Theory, Commentary
Ed & Joe's Esoteric Murmurs
Gaming, Actual Play, Theory, Commentary
Johnathon Walton's 1001
Design Journal, Theory, Commentary
Andy Kitowski's The Old Sake Guy Gamer
Design Journal, Commentary
Shreyas Sampat's Raven Swallows The Sun
Design Journal, Commentary, Fiction & Setting excerpts, Some Theory.
Fred Wolke's LJ
To feature insightful discusion from the #indierpgs channel on irc.magicstar.net
Welcome to Frank's World
Frank Fliz's RPG Design & Theory Blog
Vincent Baker's Anyway
RPG Theory for Macho Nar Yangers, and an occasional useful bit for other designers.

Books on Game Design 

General Game Design Titles, some computer game design emphasis.

Rules of Play: Game Design Fundamentals

General Game Design Concepts

Amazon Price: $43.20 (as of 10/07/2008)

Andrew Rollings and Ernest Adams on Game Design (New Riders Games)

Game Design concepts and theory

Amazon Price: $40.94 (as of 10/07/2008)

Character Development and Storytelling for Games (Game Development Series)

Character Development and storytelling for games, computer game focused

Amazon Price: $26.39 (as of 10/07/2008)

Theory of Fun for Game Design

General focus on games as fun, what makes a game entertaining

Amazon Price: (as of 10/07/2008)

Tabletop RPG Design Forums 

The Forge
Premiere Design community, check out Indie Design Forum, be sure to read the stickies, lurk and read a while. Check out articles too.
RPG.net's Art of Game Design Forum
Forum dedicated to Game Design at RPG.net. mechanics, setting, concept discussion mostly
rpg-create list at Google Groups
This email list, established in 1998, focuses on mechanics implementation, setting & subsystem design, and detailed dice odd calculation via list-member Torben Mogensen's Dice program.
RPG Writer's club list at Google Groups
general design & mechanics discussion
Story Games for Everybody - All Discussions
Story Games, RPGs with a story or "narrativist" focus.

PPD RPG Theory & Design Resources 

John H. Kim's RPG Theory page
Numerous articles & links on RPG Theory & various RPG models, narrative structure, plotting & genre, character design, samples of play & related topics
John Kim's RPG Design Page
Several Articles on dice mechanics, character creation systems, combat & wounding systems, and related links.
Vincent Baker's Roleplaying Theory - Hardcore page
Contains Numerous articles concerning roleplaying theory and design considerations. lots of good reading.
John Kirk's Design Patterns of Successful Role-Playing Games PDF
A detailed work by John Kirk, designer of the Legendary Quest RPG, available at http://www.legendaryquest.com, on design patterns of RPG's, nitty gritty mechanics abstraction & design as engineering.
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RobMuadib

About RobMuadib

I'm known as Rob Muadib (Dune Fan), Kwisatz Haderach of Wild Muse Games. I am a long-time (Paper Pencil & Dice) Role-playing Gamer (and Wargamer). I've been playing RPGs since the halcyon days of 1985.

I am currently working on my PPD RPG masterpiece Terramyr: Chronicles of the Eternal Cycle, to be indie published under my company name. I am an aspiring RPG freelancer, just getting my feet wet in the industry.

RobMuadib's Pages

See all of RobMuadib's pages