Rohan

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Dragon Sage Build (PvP/Tank) 

Dragon Sage Class Build (tank/pvp)


This is a great Tank/PVP build that i am using and having alot of fun with. The main focus is using Health Drain, and Breath for your main too damage spells. Its is very important to max out Mana to health spell and Health to mana spell. These 2 spells will make you pretty much invincible with nearly no need for potting.


This build will not allow you to deal a whole lot of damage with your weapon as this build has the minimum strenght but you will get a large chunk of damage dealing with Health Drain and Breathe as they are intelligence based.


For your pvp you are gonna need to rely on your ability to maximize your Rapid Lock spell and be able to use youre Mana to Health and Health to Mana spell efficiently. So if you are not good with micro managing during battle this may not be the right build for you. Alos because of limited strenght you are going to become a lucky expert at weapon/armor requirement decreasing.


This build has so many options that you can choose from for pve and pvp and has some nice DoT's. They problem for a typical Dekan Sage build is to not supply the mana pool needed to sustain these spells. Luckily i have done alot of calculating and have come with the proper amount of wisdom/physche needed to fully restore your health bar with Mana to Heald spell. And just enough vitality to fully recover mana bar fully from health. This build has a ton of int for the two main damage dealing spells you are going to be using: Health Drain, and Breathe.


Mana guard is where this build is going to shine and make you pretty much invincible for 60 seconds which is more than enough time to dispatch most classes in pvp.


Stat Point Build at Level 99



The recommended spell upgrades:


(Dragon Fighter Tree)



1. Level 5: 100% Blazing Elemental Attack, +50% Elemental Defense, 8% chance to convert 9% of damage to HP.

2. Level 1: Targeted monster attacks you, taunt duration increases as you level up.

3. Level 5: 30% melee attack for 30 minutes.

4. Level 1: -25% weapon damage, -10% physical defense, +60% attack speed.

5. Level 5: Uses 10% of HP then converts 275% of it into MP.

6. Level 5: Uses 20% of HP then converts 135% of it into damage on target.

7. Level 5: Uses 10% of MP then converts 750% of it into HP.

8. Level 5: Damages target for 700% of Magic Attack value.

9. Level 5: -100% damage from targets while stunned, lasts 30 seconds.

10. Level 5: -100% damage from targets while stunned, lasts 30 seconds.



(Dragon Sage Tree)



1. Level 5: +15% Zhen damage, lasts 30 minutes.

2. Level 1: Detects invisible players or monsters within 15 meters for

30 seconds.

3 Level 5: Decrease damage from critical hits by 500 points, lasts for 5 minutes.

4. Level 1: Cancels root.

5. Level 5: Decreases damage by 1200% of your INT value, lasts for 60 seconds.

6. Level 5: Transform into a Dragon, +25% attack, +20% HP, lasts for 8 minutes.

7. Level 5: 180% of INT+DEX values added to critical damage upon successfull critical hit, lasts 30 minutes.

8. Level 5: 5% of damage dealt is absorbed to your HP.

9. Level 1: +50% attack speed, lasts 15 seconds.

10. Level 1: +50% attack speed, lasts 15 seconds.

11. Level 1: Disables targets defense and adds 50% damage.

12. Level 5: +25% chance to increase attack range and -40% damage reduction to targets within 10 meters.

13. Level 5: Doubles M.Kill count for each monster, lasts 5 minutes.

14. Level 5: Increase defense by 300.

15. Level 2: +15% to movement speed.

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Dragon Knight Class Build (super tank/pve/pvp) 

Dragon Knight Class Build (super tank/pvp/pve)

If you are type of the player who is into tanking and having mass HP this Class Build is for you! You are gonna have a ton of HP and going to be able to deliver some lethal blows in PvP with Forefoot Swing.


There is plenty of HP to take on multiple mobs in PvE and not even break a sweat. You will be able to deliver some good damage with your basic attack because of your STR stat boost. In pve you won't have to worry about running out of mana cuz you have the Health to Mana spell which because of your high hit points will max your MP bar whenever you so choose. This is a great balance between STR and VIT, you could go full vit which would enhance HP and tanking ability but lower your overall basic damage and your attack spells wouldn't do nearly as much. You will be somewhat limited in PvP cuz of this.


The things you worry about in PvP is you man pool. If you get mana burned you are going to be in trouble, luckily you have pots for this. You have enough basic damage to counter act this though. Along with Health to Mana spell its not a big deal. Another thing to consider is you have really no way to replenish your HP besides Health Funnel and the amount of damage your do with Suction. Try not to let your HP bar below half way before you use Health Funnel or you could be in trouble... well unless you have a useable HP pot that is not on cool down. Your biggest nightmare are ranged attackers especially Magic type classes. Your only hope is to get close to them and whack away and hope your high HP holds up since you have minimal to none magic resistance.


Overall this is a really balanced and safe build that you can't go wrong with. You won't die much unless you run into a Dark Elf. You won't have trouble finding parties for dungeons or boss hunting as a GOOD tank is always needed :)


Stat Point Build at Level 99


The recommended spell upgrades:

(Dragon Fighter Tree)


1. Level 5: 100% Blazing Elemental Attack, +50% Elemental Defense, 8% chance to convert 9% of damage to HP.

2.
Level 1: Targeted monster attacks you, taunt duration increases as you level up.

3.
Level 5: 30% melee attack for 30 minutes.

4.
Level 1: -25% weapon damage, -10% physical defense, +60% attack speed.

5.
Level 5: Uses 10% of HP then converts 275% of it into MP.

6.
Level 5: Uses 20% of HP then converts 135% of it into damage on target.

7.
Level 1: 180% additional damage to melee attack.

8.
Level 1: 80% additional damage to melee attack.

9.
Level 5: 150% attack, area of effect damage to targets within 6 meters for 90% of damage from last attack.

10.
Level 5: 100% attack, area of effect damage to targets within 6 meters for 90% of damage from last attack.

11.
Level 1: Uses 10% of HP then converts 200% of it into HP.

12.
Level 1: -100% damage from targets while stunned, lasts 10 seconds.


The recommended spell upgrades:

(Dragon Fighter Tree)


1. Level 5: +15% Zhen damage, lasts 30 minutes.

2.
Level 5: Decrease damage from critical hits by 500 points, lasts for 5 minutes.

3.
Level 1: Cancels root.

4.
Level 5: Become invisible, -0% movement speed, lasts 5 minutes.

5.
Level 5: Transform into a Dragon, +25% attack, +20% HP, lasts for 8 minutes.

6.
Level 5: 5% of damage dealt is absorbed to your HP and MP.

7.
Level 5: 180% of STR+DEX values added to critical damage upon successfull critical hit, lasts 30 minutes.

8.
Level 5: +122% attack speed, lasts 15 seconds.

9.
Level 1: +10% damage.

10.
Level 5: Ignores target's defense and adds 90% damage, stuns target for 3 seconds.

11.
Level 4: +150% damage, stuns target for 3 seconds.

12.
Level 5: +5% change for critical hit.

13.
Level 1: Target cannot use regular potions for 10 seconds.

14.
Level 5: +25% to attack speed.

15.
Level 5: 5% chance of stunning target for 1 second.

Dark Elf Warlock Class Build 

Dark Elf Warlock Class Build (PvP/Group PvP)


The Warlock specializes in dealing out some massive aoe damage and crippling opponents. This build gives you a few hit points but mostly magic attack power. Its important for a Warlock to keep mobs and opponents away from them or you will die quickly.


Stat Build: This build has a little bit of points in VIT but most of it is distributed into intellegence for maximum magic attack power. You will have trouble with your mana bar with the low psyche points.


PvE: Soloing with the Warlock is fairly easy as long as you don't have to cast too many skills to kill the mob and can do most of the work with your basic ranged attack. You have some devastating spells for damage but at a high cost and your mana bar will deplete very quickly. Mana Coil will help you out alot but with a 15 second cool down you must use your skills sparingly when waiting for the skill and pot cool downs. You will have alot of success when partying in high level mob grinds as you will be counted on to provide most of the damage and killing for the party. At early levels it will be really tough to dungeon grind as your first aoes don't do alot of damage but will do enough to get aggros from them. You will find that you will be dying alot without a Healer looking out for you. At later levels you will be the focus point in dungeon grinding and will excel there. You have access to Rise Root, Pollution Mind, and Magic Push. Pollution Mind is a poweful DoT AoE and Rise Root which stuns your opponents and mobs so that other party members can slash away. If you are getting mobbed bad in a dungeon with your aggro you can cast Magic Push followed by Rise Root and you will be okay.


PvP: Warlocks are very good in pvp but their downfall is low mana pool. You can cause some devastating damage but must do so quickly as your mana goes fast with the spamming of those skills. You have a couple good spells to cast so stun and root your opponents using Cold Wave and Rise Root. You can push away melee classes away with Magic Push which is very useful in 1v1 pvp There are so many pvp options available in this build. Broken bag and Broken Treasure can cripple your enemies mobility and disable their equipment bonuses. Using Snatch and Ability Drain are also extremely effective. What makes this build a PvPing machine is also its downfall. Your mana pool is your own worst enemy so kill em fast! Warlock will also excel in group pvp focusing mainly on Magic Push and Riseroot to push away enemies and leave them stuck in their tracks.


Stat Point Build at Level 99


The recommended spell upgrades:

(Dark Elf Mage Tree)


1. Cold Wave-Level 5: Paralyzes the target for 6 seconds.

2. Dark Message
-Level 5: Boosts HP and MP by 1800% of the user's level. Lasts 30 mins.

3. Cure Silence
-Level 1: Cure Silence (Disable Skill) effect. You can use this skill even when you are under the silence effect.

4. Dark Eyes
-Level 1: Can detect vanish effect within 30m radius. 15% boost in magic attack. Same effect granted to party members.

5. Broken Barrier
-Level 1: Destroys your opponent's Magic Barrier and/or Mana Guard.

6. Magic Boost
-Level 5: Critical hit rate increased by 6%. Lasts 30 mins.

7. Mana Coil
-Level 5: 150% boost in damage given. 90% of given damage absorbed as MP.

8. Strong Mind
-Level 5: 140% boost in Intelligence and 200% in Psyche is applied to the damage boost for critical hits. Lasts 30 mins.

9. Intelligence Beam
-Level 5: 400% Intelligence boost applied to magical damage.

10. Broken Bag
-Level 5: Maximum weight your target can carry drops by 40%. Magical resistance drops 50%. Lasts 30 seconds.

11. Wide Encourage
-Level 1: Attacks all targets within a 10m radius. 150% Intelligence boost applied to damage.

12. Magic Reflection
-Level 1: Receive only 40% of magic damage, and reflect 30% to the attacker. Lasts 20 seconds.

13. Wide Pollution
-Level 1: Attacks all targets within a 10m radius. 600% psyche boost applied to magical damage. Lasts 15 seconds.

14. Portal Warp
-Level 1: Warp using the portal stone. Regular portal stone can be used to move all party members that are within 7m.


The recommended spell upgrades:

(Dark Elf Warlock Tree)


1. Staff Mastery-Level 5: 15% boost in Staff Damage 15% boost to Staff Damage. Lasts 30 mins.

2. Add Intention
-Level 5: Poison Damage boost by 50 Adds 50 pts of poison damage for 5 mins. Same applied to party members.

3. Intelligence Shield
-Level 5: 27% of your Intelligence is applied to the damage you receive, but slowly decreases. Lasts 16 mins.

4. Foresome Shield
-Level 1: Protects you from Stun / Root spells for 30 secs. You can use this skill during Stun / Root mode.

5. Revealing
-Level 1: Prevents your opponents from using Vanish mode for 2 mins.

6. Ability Drain
-Level 5: Status drops by 40 Absorbs 40 Status Points from your opponent for 16 secs.

7. Count Blow
-Level 5: 400% of your Kill Count is applied to your Attacks Skill Damage. Lasts 30 mins.

8. Magic Push
-Level 1: Pushes back opponents that are around you, and gives a 150% Magical Damage boost.

9. Breakability
-Level 1: Disables your opponent's Disorient skill. Lasts 15 secs.

10. Magic Mirror
-Level 5: Reflects 90% of damage received and 2 attack effect. Lasts 50 secs.

11. Pollution Mind
-Level 5: Damage in 3 second intervals. For 15 secs, 8 targets within a selected area will receive tick damage 200% user's INT.

12. Area Toxic Potion
-Level 1: Regular potion use disabled Disables the use of regular potions to 4 of your opponents within a selected area. Lasts 10 secs.

13. Low Master
-Level 1: Attack Skill level drops by 1 Opponent's attack skill level is lowered by 1. Lasts 15 secs.

14. Rise Root-
Level 5: 140% of your Intelligence is applied to your damage. Stuns 8 opponents for 6 secs within a 10M radius.

15. Snatch-Level 1: Absorbs 1 buff skill from your opponent. Lasts 3 mins.

16. Prevent Pet
-Level 1: Pet Effects are prevented for 30 secs.

17. Fake Death
-Level 1: Feigns Death, resets any monsters Hatred value and causes you to become Invincible for 5 secs.

18. Erase Ability
-Level 2: Resets the 1st or 2nd set of your skills. (Including the Skill upgrade stone)

19. Broken Treasure-
Level 5: Disables target's equipment bonuses for 14 secs. 190% boost to Magical Damage, 25% dot.

Elf Priest Class Build 

Elf Priest Class Build (Light PvP/Pure Group PvE)


If you like be a support type of character then this class and build is for you. This build is not pure group PvE but it get the job done without any complaints from your party. Hard be killed with this build but you will live off your Magic Barrier and pray that you don't get debuffed when your recast of it is under cool down.


Stat Build: I only put points in 2 areas of that stats. Most are put into Psyche but not all like most builds. I put a decent amount into intelligence to so that you have light pvp ability. This build has more than enough points in psyche to use Magic Barrier effectively and not worry about ever running out of mana in most cases. Intelligence was added so that you could maximize your use of Poison and maximize the potential of spells that are dependant on pysche and intelligence. However these psyche/intelligence skills are not in the build and is intended to be added later when you find skill stones off mobs or buy them in the cash shop.


PvE: The only time you should ever solo is when you are doing quests and that is if you can't find a party. The rest of the time its good to just live off constantly party matching for high level mob grinds or dungeon parties. Its not too terribly hard, all you have to do is click the heal button here and there, and occasionally group heal. You will be pmed like mad to join parties and you can get into some great boss farming parties and get some really great gears or items for synthesis.


PvP: If you want better 1v1 pvp then go with the templar as priest is not that great at it. You can be tough to kill with you Magic Barrier and some damage reduction spells but you won't be able to deal enough DoT damage and DPS to kill many people unless they screwed their build up. Priests are very important in grup pvp to keep thos tanks and damage dealers alive. The main focus in group pvp is to keep people alive ::)


Stat Point Build at Level 99


The recommended spell upgrades:

(Elf Healer Tree)



1. Heal-Level 5: Heals the target by 600% of Intelligence and 600% of Wisdom.

2. MP Recovery
-Level 4: Increases the MP recovery speed of the target by 50% for 12 minutes.

3. Cure Confusion
-Level 1: Cures the target of confusion.

4. Divine Aura
-Level 1: Party only skill. When monsters become hostile, instantly resets the aggro value of the caster.

5. Cure Silence
-Level 1: Cures target of Silence.

6. Holy Light
-Level 2: Attack spell with damage equal to 460% of Wisdom.

7. Magic Buff
-Level 5: Increases the magical attack power of the target by 25% for 30 minutes.

8. Group Heal
-Level 5: Heals the entire party by 700% of Wisdom and 200% of Intelligence.

9. Reveal Hidden
-Level 1: Hidden players and monsters in a radius of 12 will be revealed for 30 seconds.

10. Magic Barrier
-Level 5: Absorbs physical damage 12 times the caster's Wisdom, lasts 60 seconds if not all damage is absorbed.

11. Teleport
-Level 1: Instantly teleports 7 meters in the direction that the caster selects.

12. Ressurection
-Level 1: Resurrects target of up to level 20 with 10% of HP.

13. Poison
-Level 5: Deals 10 ticks of damage over time by 100% of Intelligence and 50% of Wisdom over 30 seconds.

14. Kill Time
-Level 1: Causes the next skill cast to not have a recast time. Effective duration 15 minutes if unused.


The recommended spell upgrades:

(Elf Priest Tree)





1. Blue Fountain-Level 5: Increases the total MP of the target by 25% for 30 minutes.

2. Reincarnation
-Level 5: Resurrects target of up to level 100 with 75% HP and MP. Restores 70% of the experience lost.

3. Mighty
-Level 5: Increases all stats of the target by 15% for 30 minutes.

4. Dispel
-Level 1: Removes barriers on the target.

5. Group Wisdom Buff
-Level 5: Increases the Wisdom of the entire party by 15% for 30 minutes.

6. Cleanse
-Level 1: Randomly removes 2 buffs from an enemy or 2 debuffs from a friendly target.

7. Blass Staff
-Level 5: Increases the staff damage of the target by 15% for 30 minutes.

8. Holy Attack
-Level 5: Attack spell with damage equal to 850% of Wisdom.

9. Holy Resistence
-Level 5: Increases all resistances of the entire party by 25%.

10. Vacuum
-Level 1: Prevents the target from using general attacks for 10 seconds. Cannot be used on monsters.

11. Group Instant Heal
-Level 5: Quickly heals the entire party by 700% of Wisdom.

12. Vitality Buff
-Level 5: Increases the Vitality of the entire party by 15%.

13. Perfect Healing
-Level 1: Recovers 100% of the target's HP.

14. Soul Meditation
-Level 1: For 30 seconds, MP is not consumed when skills are used.

15. Mind Web
-Level 5: Prevents the target enemy and 8 enemies within 15 meters of it from moving for 12 seconds.

16. Divine Protection
-Level 5: The damage taken by all party members is reduced by 50% for 30 seconds.

Dark Elf Wizard Class Build 

Dark Elf Wizard Class Build (Pure Group PvE/Pure Group PvP)


The Dark Elf Wizard is group pve and group pvp powerhouse. They have the ability to mow down mobs and deal massive damage with a large assortment of AoE's. It is best to go with intelligence build until level 50 before switching to the wizard type build.


Stat Build: This build contains a few HP but most of it goes into Psyche to maximize the AoE's associated with psyche. There also are some points added to intelligence so that you can get a little more magic attack damage when the psyche boosts are applied.


PvE: The wizard is best used in party grinding in dungeons. You have a ton of aoes and a large mana supply to sustain them. You will cut down mobs quickly and you and your party will level very quickly. Only problem you may run into is will there be enough mobs to kill. Soloing really won't work too well with a wizard as your main damage dealing spells are aoe and will draw aggro to you. If you are in low spawn areas you can take on 2 or 3 at a time with your AoE spells but thats taking a chance. If you are skilled enough you can drop Eternal Darkness on mobs and put them to sleep so that you can wait for your AoE cooldowns. Magic Multi Arrow does a ton of damage but has high cool down of 25 seconds so you are limited in your 1v1 attacks. You can use your Destroy skill to attack 6 enemies at once with your normal attack for 2 minutes. Its nice to have a unlimited AoE attack.


PvP: Wizards are not ideal for 1v1 PvP as they are very limited in 1v1 attack spells. However it can be done if you are a good micro manager. You can use some of your AoE's in 1v1 pvp but they are pricey. Magic Multi Arrow will be your main weapon for defeating enemies. A good combination of Broken Bag, Cold Wave, Strike Bash, and Wide Pollution can do a good job dealing constant damage and limiting your opponents mobility. You are best suited for group pvp and will have alot of fun doing it. With all your damage dealing AoE's and AoE stuns will frusterate groups of enemies while crippling their mobility allowing other damage dealers help strike them down.


Stat Point Build at Level 99


The recommended spell upgrades:

(Dark Elf Mage Tree)


1. Cold Wave-Level 3: Paralyzes the target for 4 seconds.

2. Dark Message
-Level 5: Boosts HP and MP by 1800% of the user's level. Lasts 30 mins.

3. Cure Silence
-Level 1: Cure Silence (Disable Skill) effect. You can use this skill even when you are under the silence effect.

4. Dark Eyes
-Level 1: Can detect vanish effect within 30m radius. 15% boost in magic attack. Same effect granted to party members.

5. Broken Barrier
-Level 1: Destroys your opponent's Magic Barrier and/or Mana Guard.

6. Magic Boost
-Level 5: Critical hit rate increased by 6%. Lasts 30 mins.

7. Mana Coil
-Level 1: 30% boost in damage given. 50% of given damage absorbed as MP.

8. Strong Mind
-Level 5: 140% boost in Intelligence and 200% in Psyche is applied to the damage boost for critical hits. Lasts 30 mins.

9. Broken Bag
-Level 5: Maximum weight your target can carry drops by 40%. Magical resistance drops 50%. Lasts 30 seconds.

10. Wide Encourage
-Level 1: Attacks all targets within a 10m radius. 150% Intelligence boost applied to damage.

11. Magice Reflection
-Level 1: Receive only 40% of magic damage, and reflect 30% to the attacker. Lasts 20 seconds.

12. Wide Pollution
-Level 5: Attacks all targets within a 10m radius. 1000% psyche boost applied to magical damage. Lasts 15 seconds.

13. Portal Warp
-Level 1: Warp using the portal stone. Regular portal stone can be used to move all party members that are within 7m.


The recommended spell upgrades:

(Dark Elf Wizard Tree)


1. Staff Mastery-Level 5: 15% boost in Staff Damage 15% boost to Staff Damage. Lasts 30 mins.

2. Add Temper
-Level 5: Attack Skill Damage boost by 300. 300 pts added to your Attacks skill damage. Lasts 5 mins.

3. Mentality Shield
-Level 5: Shield from Damage 32% of your Psyche shields the damage you receive. Lasts 16 mins.

4. Foresome Shield
-Level 1: Protects you from Stun / Root spells for 30 secs. You can use this skill during Stun / Root mode.

5. Revealing
-Level 1: Vanish disabled Your opponent's Vanish mode is disabled for 2 mins.

6. Count Blow
-Level 5: Target + 8 behind the target will receive 400% PSY Magical Damage. 15M radius.

7. Magical Piercing
-Level 5: Boost in Attack Skill Damage 400% of your Kill Count is applied to your Attacks Skill Damage. Lasts 30 mins.

8. Weakness
-Level 5: 20% drop in Maximum HP & MP 20% decrease to your opponent's maximum HP & MP. Lasts 50 secs.

9. Multi Magic Arrow
-Level 5: 50% of your Psyche is applied as Damage to your opponent. 6 attacks.

10. Group Mortal Immune
-Level 1: You and your party members are immune to Critical Damage. Lasts 60 secs.

11. Area Dispel
-Level 1: Randomly deletes 1 of the buffs that 4 of your opponents possess within a selected area.

12. Ring Burst
-Level 5: 190% of your Psyche is applied to increasing the damage you deal to 8 opponents within 10M radius.

13. Mirror Strike
-Level 5: 1 time stun to the attacker One time 5 sec Stun to the attacker. Duration 40 secs.

14. Strike Bash
-Level 5: 140% of your Psyche is applied to your Damage. Stuns 8 opponents for 5 seconds that are within a 10M radius.

15. Killing Time
-Level 1: 2 Cooldown times eliminated Cooldown time eliminated when using regular skills. Lasts 30 secs.

16. Eternal Darkness
-Level 1: Makes 4 of your opponents within a 10M radius sleep for 10 secs. Wake up upon receiving damage.

17. Erase Ability-
Level 2: Resets the 1st or 2nd set of your skills. (Including the Skill upgrade stone)

18. Destroy-Level 5: Broaden regular attack range Widens the range of your regular attack for 2 mins. Hits 6 opponents. 18% boost in damage.

Human Guardian Class Build (Stunner/PvE/PvP) 

Human Guardian Class Build (Stunner/PvE/PvP)

The walking stunner! or Human Guardian lol. This class is fun to play and has alot of options. This is a powerful build for the human guardian which will leave mobs powerless and frustrate your enemies.


When playing in PvE give each mob a stun and it will make short work of them and you won't receive only light scratches. Some of your early stun spells include Psychic Crash and Charge. A later spell, Rush can paralyze your enemies for 6 seconds. This also great for boss hunting as you can feed them a steady dose of stuns. This is not as effective on larger bosses though. Soloing is pretty easy with this build but high mob leveling party grinding is great since you can tank and stun before the mobs can get to the damage dealers.


You have plenty of firepower to dish out some devilish damage. Guardians have alot of buffs that improve your already high strength and boosts your melee damage too. This build has high health so that you can tank multiple mobs. Stone Skin will leave you immune to all physical damage for 30 seconds at level 5 leaving mobs and pvpers at wits end. Order Swing can deal devasting blows as it accumulates a percent of your damage and applies it to the next attack for 30 seconds.


In pvp most people won't want to mess with you. You have access to a DoT called Bleeding and you have the ability to send a constant barage of stuns leaving them helpless. With great offensive power and health you can make short work in PvP. And you had better kill them fast lol. The thing you have to worry about is your mana pool, its so low and you don't have any real way to replenish it skills wise besides using pots. The only real skill is passive and uses a certain amount of mana per second to use called Divine. 8% chance to absorb 10% of damage dealt to your mana pool. A great skill to use on melee based pvp is Crazy Standing, insane attack speed and powerful boost in damage dealt! You will only be able to do basic critical damage since the stats in this build do not have any DEX which is required for the critical damage boost.


Overall this build and this subclass is fun to play with the high/second stuns you can do. Just remember to go easy on your mana supply and don't deplete it so quickly before your mana pot cools down. If you get down pretty low you can use the Drain Blue spell which at level 5 applies 300% of your damage to your enemies mana!


Stat Point Build at Level 99


The recommended spell upgrades:

(Human Knight Tree)


1. Level 5: Increases Light Attribute Attack by 100% and Light Attribute Defense by 50%. 8% chance of absorbing 10% of the damage dealt as MP.

2.
Level 1: Forces the target monster to attack the player. Can only be used while in a Party.

3.
Level 5: Increases the Target's Strength by 15% for 30 minutes.

4.
Level 5: Increases the Physical Defense of the Target's Armor by 15% for 30 minutes.

5.
Level 1: Deals 60% additional damage to the target.

6.
Level 5: Increases the Damage of 1-Handed weapons(except Daggers) by 15% for 30 minutes.

7.
Level 5: The Shield's Block Rate is increased by 6% for 30 minutes.

8.
Level 5: For 30 minutes, Psychic Crash has a 25% chance of stunning the enemy for 3 seconds.

9.
Level 5: Hits the target with your Shield to deal 100% additional damage, and stuns them for 6 seconds.

10.
Level 5: Hits the target with your Shield to deal 200% additional damage, and pushes them back 6 meters.

11.
Level 5: Deals 80% of the player's Physical Attack to the target as damage over time every 3 seconds 9 times.

12.
Level 5: Increases offensive ability by 100%, 90% of that is dealt to the target and 80% is dealt to the surrounding enemies within 6 meters.


The recommended spell upgrades:

(Human Guardian Tree)



1. Level 1: 3% boost in Dagger, One handed sword damage 3% boost to Dagger and One handed sword damage. Lasts 18 mins.

2.
Level 5: 15% boost in HP 15% boost to HP. Lasts 30 mins.

3.
Level 1: Taunt Nearby monsters will attack you for 10 secs. Use only during Party play.

4.
Level 5: Paralyze You will charge against an opponent that's 20M from you and Paralyze him for 6 secs.

5.
Level 1: 5% drop in melee attack 5% drop to your opponent's Physical attack force, if they are within 15M. Lasts 30 secs.

6.
Level 5: 25% boost in Strength25% boost to your target's Strength. Lasts 30 mins.

7.
Level 1: 120% of your Psyche is applied to the damage you deal.

8.
Level 5: 122% boost in Attack speed, 25% boost in damage. Immobilized for 10 secs, 122% boost to Attack speed, 25% boost to damage dealt.

9.
Level 5: 300% of your damage is applied to your opponent's Mana.

10.
Level 5: 6% Damage Accumulation 6% of your Damage is accumulated for every attack and is applied towards your next attack's damage. Lasts 30 secs.

11.
Level 1: 10% drop in Attack Speed Lowers opponent's Attack speed by 10%. Lasts 30 secs.

12.
Level 4: 4% boost in chance for Critical 4% boost to you and your party member's chance for a Critical hit.

13.
Level 1: Futile Stun / Root spells Makes Stun / Root spells futile for 20 secs.

14. Level 1: 70% boost to the damage you deal, disables your opponent's defense.

15.
Level 5: Futile Physical Damage Physical Damage received is futile for 30 secs.

Human Defender Class Build (Tank/PvE/Group PvP) 

Human Defender Class Build (Tank/PvE/Group PvP)

The best tanking class in Rohan Online is most likely going to be the Human Defender. They have a large assortment of defensive buffs and HP. They are very effective in group pvp with the use of their AoE stun (Extinction). But because of the high casting requirements you must make good use of your mana pool and wait for pot cool downs.


Stat build: This build has low strenght compared to other melee types of classes because the points are a higher priority elsewhere. A decent portion of Pyche have been distributed so that you are able to use more spells with the larger mana pool without worrying about being up against that mana cool down. Most of the points are in VIT so that you have some added defense and plenty of hit points to withstand some beating.


PvE: Soloing is pretty easy for a defender as they can take alot of hits and stun mobs. However they lack true firepower to kill them quickly compared to other builds and classes. Defender is intended to shine brightly in party grinding or boss hunting. They have great party buffs and a Healer at their disposal they are very tough to kill. They are one of the top choices for boss hunting parties and high level mob grinding and can make a huge difference in survivability when the party is being mobbed bad. They can use the AoE stun and give the party a breather.


PvP: This build will have a harder time providing the basic fire power to dispatch opponents but they will have a tough time killing you too. With high defense and HP stats you have be tactical in 1v1 pvp. A good trick is to wait till your enemies health bar get a little below half way (if they let it get that far) and then start spamming your stuns on them so they can't pot. They excel in group PvP though, with great party buffs and AoE stun can leave enemies sitting ducks so that damage dealers can quickly slaughter them.


Conclusion: try to stay in parties as much as you can through party matching so that you don't have to solo as it isn't as effective. You won't have much trouble with that as most parties love tanks and will need you. Your mana pool is something to worry about so you are gonna be going through a ton of pots so that you can keep using those powerful skills.


Stat Point Build at Level 99

Rohan Human Defender Stats


The recommended spell upgrades:

(Human Knight Tree)


1. Divine-Level 5: Increases Light Attribute Attack by 100% and Light Attribute Defense by 50%. 8% chance of absorbing 10% of the damage dealt as MP.

2. Taunt
-Level 1: Forces the target monster to attack the player. Can only be used while in a Party.

3. Rising Might
-Level 5: Increases the Target's Strength by 15% for 30 minutes.

4. Protection
-Level 5: Increases the Physical Defense of the Target's Armor by 15% for 30 minutes.

5. Psychic Crash
-Level 1: Deals 60% additional damage to the target.

6.
Sharpen Blade-Level 5: Increases the Damage of 1-Handed weapons(except Daggers) by 15% for 30 minutes.

7. Blessed Shield
-Level 5: The Shield's Block Rate is increased by 6% for 30 minutes.

8. Crash Above
-Level 5: For 30 minutes, Psychic Crash has a 25% chance of stunning the enemy for 3 seconds.

9. Invoke
-Level 1: Increases the user's Critical Damage by 235% of the user's Dexterity for 18 minutes. Dexterity is increased by 20%.

10. Charge
-Level 5: Hits the target with your Shield to deal 100% additional damage, and stuns them for 6 seconds.

11. Shield Push
-Level 1: Hits the target with your Shield to deal 130% additional damage, and pushes them back 2 meters.

12. Bleeding
-Level 5: Deals 80% of the player's Physical Attack to the target as damage over time every 3 seconds 9 times.

13. Assault Crash
-Level 5: Increases offensive ability by 100%, 90% of that is dealt to the target and 80% is dealt to the surrounding enemies within 6 meters.


The recommended spell upgrades:

(Human Defender Tree)

Human Defender Class Build


1. Blunt Mastery-Level 3: 9% boost to your One handed mace damage. 9% boost to your One handed mace damage. Lasts 24 mins.

2. Blue Suction
-Level 3: 200% of the damage applied drains your opponent's Mana.

3. Shield Mastery
-Level 5: 60% boost to your target's Shield's defense. Lasts 30 mins.

4. Taunt Roar
-Level 1: Nearby monsters will attack you for 10 secs. Use only during Party play.

5. Eternal Stamina
-Level 1: 10% boost to Health. Lasts 18 mins.

6. Shout
-Level 1: All opponents within a 15M range will experience a 10% drop in their Physical Defense. Lasts 30 secs.

7. Recovery Aura
-Level 3: 9% boost to your party member's Mana Recovery.

8. Shield Burden
-Level 5: Your target will receive dmg with 300% STR added to its power +50% drop in mobility for 30 secs.

9. Fixation
-Level 1: Adds a 100% boost to your Melee attack force, but you are unable to move for 10 secs.

10. Physical Aura
-Level 3: 9% boost to you and your party member's HP Recovery.

11.
Rush-Level 5: You will charge against an opponent that's 20M from you and Paralyze him for 6 secs.

12. Defender Nature
-Level 1: You absorb 200% of the damage inflicted on a chosen party member. Lasts 30 secs.

13. Metal Protection
-Level 3: 9% boost to you and all your party member's Physical Defense.

14. Extinction
-Level 5: User will Stun 8 targets within 10M radius for 5 seconds.

15. Rohas Shelter
-Level 1: Selected party members will experience a reset from their Aggro, and will become Invincible and Stunned for 10 secs.

16.
Morale Expansion-Level 3: 9% boost to you and your party member's Physical / Ranged / Magical attack force.

17. Whirlwind-
Level 5: 180% boost to the damage dealt to your targeted opponent and 8 others around him. They get pushed back 15M.

Dhan Avenger Class Build (Pure PvP/PvE) 

Dhan Avenger Class Build (Pure PvP/PvE)



Dhans in general are blood thirsty murderers :) They sole purpose for being alive is to kill everything in great numbers. So if this is you then you have come to the right place to find a well balanced build of destuction. They critical hit so much it feels like its a normal attack, and thats bad news for your enemies!



Stat Build: Dhans have several areas of priority for their stat distribution. You can't overload your stat points in any category especially agility or you are going to be regretting it later.

This Avenger build can do some decent damage with 157 strength and with the added criticals of damage dealing spells this works well. A a good amount of Agility (200) is put into the build to maximize the use of Deadly Blow but not overdo it as to weaken yourself in other areas. You will also have some good evasion too. For DEX we added 100 points so that you don't miss so much. A little bit of Psyche will be added to boost the mana pool a bit so that you have a little more room to work your devastating spells.



PvE:
Soloing is a breeze for this build, you will deal a ton of damage and get alot of 1 hit kills due to crits making you wonder why the mobs don't just die when they look at you and not even bother :)

Ranged mobs can be a pain though because of a relatively low HP. Dhan motto is kill before being killed basically. Dungeon grinding is fun with this build (makes you dizzy). You can be a on a constant killing spree with no real worries about anything leaving tons of dead mobs littered around the party. Be careful when boss hunting or fighting dungeon bosses, you do alot of damage and can pull aggro from them and you will be in trouble (found this out hard way). If your lucky you can get off Confusion Pouch and hope that one of the tanks can pull back aggro with a taunt skill.



PvP: If you love to PK and you do else you wouldn't be playing the Dhan then you will have lots of fun. You can disable your enemies skills with Silence and then pummel away and bombard them with critical strikes.You can Mana Burn enemies that rely on mana and leave them hopeless too, and then absorb it into your mana bar. You have Health Burn and some other spells to restore your health making you very tough to kill. The Polluting Blood spell is a DoT that will drain the life out of your enemies quickly!



Conclustion:
The only things you have to worry about is that you cannot tank well and getting mobbed.Oh yeah and hopefully you won't get the wrong end of a battle with a Dark Elf. You don't have that much HP but you kill things before they kill you philosophy works well. You can really own anything 1v1 and its really no sweat. And try not to cheat and attack while in vanish mode :)

Enjoy and Happy PvP!



Stat Point Build at Level 99





The recommended spell upgrades:

(Dhan Assasin Tree)





1. Invenom-
Level 5: 100% boost to Elemental Attack Rate, 50% to Defense, 6% chance of 9 additionnal attacks with 99 damage.

2. Mortal Rising-
Level 5: After being under Vanish mode, there's a 100% chance of your first attack being a Critical Attack. Last 18 minutes.

3. Spring-
Level 1: 20% boost to your Mobility. Lasts 18 seconds.

4. Sudden Attack-
Level 5: 300% of your weapon damage added to your attacks. 8 continous attack with level damage.

5. Mirro Shield-
Level 1: Reflects 6% of received damage, including Magic attacks. Lasts 1 min.

6. Psychic Phantom-
Level 5: Additional 120% Damage added to regular attack.

7. Avoid-
Level 5: 15% boost to your target's Agility. Lasts 30 mins.

8. Potion Value
-Level 3: Potions heal an additionnal 20%. Lasts 6 mins.

9. Quickness-
Level 5: 30% boost in your target's Dexterity. Lasts 30 mins.

10. Boost-
Level 5: 7% increase in turning a regular attack into a critical. Last 30 mins.

11. Mana Burn-
Level 2: Absorbs the target's Mana at 300% of his level, and then converts it into 400% of his level. Stuns target for 2 sec.

12. Phantom Crow
-Level 5: Upon sucessfully casting Psychic Phantom, you have a 100 % cahnce of it giving Critical Damage. Lasts 30 mins.

13. Deadly Blow-
Level 5: Upon making a succesful Critical Attack, 420% of your Agility is added to your attack. Lasts 30 mins.

14. Death Blow
-Level 3: Each succesful attack increases damage by 60% of user's Monster Kill Count. Lasts 24 mins.

15. Silence
-Level 1: Disables your target's skills. Lasts 10 secs.

16. Confusion Pouch
-Level 1: Confusion takes over for 8 secs. User in confusion status does not receive damage.



The recommended spell upgrades:

(Dhan Avenger Tree)





1. Free Up
-Level 1: Immediate release from Root spell.

2. Blind Attack
-Level 5: 500% of your level is applied to your damage. 15% drop in your opponent's Accuracy. Lasts 1 min.

3. Katar Mastery
-Level 4: 12% boost to your Katar Damage. lasts 27 mins.

4. Rowel Spur-
Level 1: 20% drop in the mount's Mobility. Lasts 10 minutes.

5. Immobile Trap
-Level 1: Opponents that are inside the trap range will have a 10% drop in their attack speed. Lasts 30 secs.

6. Sealing Square
-Level 2: Seal the target that's within 7M range for 15 secs. Does not apply to Monsters.

7. Illustion Trap
-Level 5: Absorb 30 Agility from your target that's within the trap range. Lasts 60 secs.

8. Health Burn
-Level 3: Drains HP from your target at 400% of your level, returning 500% HP back. Stuns for 2 sec.

9. Strenght Trap
-Level 5: Absorb 30 Strength from your target that's within the trap range. Lasts 60 secs.

10. Secret Hide
-Level 1: 10 % chance of staying in vanish mode even during attacks.

11. Death Call
-Level 1: Brings an opponent within a 5M distance to your feet ans paralyzes them. Lasts 2 secs.

12. Polluting Blood
-Level 5: Without detox within 7 secs, user's HP will drop at the rate of 600% of user's level every 3 secs.

13. Duplication
-Level 5: 40% chance of two consecutive Critical attacks on your target.

14. Mind Exchange
-Level 2: 25 % chance of exchanging your target's 100% Health with 280% Mana. Lasts 10 seconds.

Half Elf Scout Build 

Half Elf Scout Class Build (Group PvP/Group PvE)


Scout = AoE simple enough. This class is very powerful when participating in a group PvP and PvE party, especially town wars.

If you are the type of person that enjoys to play in the party then this class and build is the right one for you. Scout is decent at soloing too. Scout can be great at soloing depending on your skill level and your ability to solo AoE and kite.


Stat Build: This is the same stat build as the Ranger class build, you may tweak the stats to add a little more MP or VIT. The reason for this is that you will mostly be in groups and will pull alot of aggro with your AoE's.


PvE: There are a couple ways to level besides soloing and doing your quests. You can solo decently but you mainly have AoE's so your prolly best served group leveling. You can do the high mob level grind in early levels that will best suite you. However when you get some of your critical AoE's maxxed you are best served grinding in dungeons. Due to your multiple AoE arsenal you can go to high spawn areas and spam away your AoE's on them. Make sure that you have a Healer keeping an eye on you assuming that you are short on damage dealers in the party. You wont' have too much trouble finding a party in a dungeon under party matching. The speed at wich you gain experience in the party in a large part is determined on you and your AoE damage (you are special) However if you are on a packed or full server the room at which your party can work is minimal and can become frusterating.

If you work at your skill you can level quite a bit faster if you can learn to pull mobs with AoE's kite with your mobility boost and rain down AoE's on them. This can be very effective.


PvP: You will have a blast in Town Wars and Group PvP with this class and build. The AoE's that you will be dishing out will leave your enemies bleeding and stunned. Multi Shot, Rain Shot, and Pouring Shot are all devastating AoE's in group PvP.

This build has the potential in 1v1 PvP but since you are maxxing your AoE's, DEX buffs, and increased critical rate spells it leaves little room to spare those extra points. You can always buy skill stones from cash shop or be super lucky and find one off a mob :)


Stat Point Build at Level 99

Rohan Scout Stat Build


The recommended spell upgrades:

(Half Elf Archer Tree)


1. Darkness-Level 5: Increase dark dmg 100%, res50% 8% chance decrease target's 30% atk spd for 7 sec.

2. Psychic Pierce
-Level 1: 160% of normal dmg.

3. Long Shot
-Level 5: Increase 50% of attacking range for 9 min.

4. Enchanted Arrow
-Level 5: Increase arrow damage by 30 for 30 min.

5. Nimble
-Level 5: Increase dex by 30%, lasts 30 min.

6. Feeble Arrow
-Level 1: Decrease target 3% of str last 30 seconds.

7. Fatal
-Level 5: Critical dmg increases by dex * 3.0, last 15 min.

8. Sprint
-Level 5: Increase movement speed by 100% in 30 seconds

9.
Piercing Root-Level 4: Normal attacks 130%, 50% chance hold the target in place for 5 second.

10.
Double Strike-Level 5: Increase 100% of normal dmg, attack target twice.


The recommended spell upgrades:

(Half Elf Scout Tree)


1. Bow Mastery-Level 5: Increase bow's atk by 25%, last 30 min.

2. Melt
-Level 1: Instantly removes root status.

3. Ignore Aggro
-Level 1: Decrease 10% of hate to attack, last 10 seconds.

4. Detect
-Level 1: Detect hidden target within the range of 10m, last 30 sec.

5. Sharp Melee
-Level 1: Increase short range dmg by 50%, last 5 min.

6. Alacrity Blow
-Level 5: Increase dex by 15%, last 30 min.

7. Combine Shot
-Level 5: Total damage is the sum of self level * 7 and target level * 9.

8. Multi Shot
-Level 5: 200% normal damage, maximum 8 targets.

9. Ka'els Arrow
-Level 1: Create 100 arrows with dmg of 100.

10. Drill Shot
-Level 5: Increase 120% of normal dmg, dmg decreases 30% everytime it hit 1 target.

11. Violent Shot
-Level 1: Effect 'bleed' dealt 50% of normal dmg every 3 second, last 15 sec, maximum 4 targets.

12. Ghost Arrow
-Level 1: Attack without consuming arrows for 30 times, only from created arrows.

13. Premium Shot
-Level 5: Increases weapon's atk by 280% with a rare or unique weapon equipped.

14.
Rain Shot-Level 5: 45% chance of critical hit, maximum 8 target.

15. All in One-Level 5: Shoot 19 arrows at once.

16. Rank Shot
-Level 5: Total damage = weapon's rank * 90.

17.
Pouring Shot-Level 5: Increase 60% dmg, ignore defense, maximum 8 targets.

Rohan Leveling Guide 

Leveling Guide!


There are three main ways to level your character in rohan online and i will explain each of them.


Soloing/Quests


This way of leveling is not recommended for grinding purposes unless you have not choice. Before you find a party to grind its really a good idea to get your quests out of the way first. You get some really good exp and good items/gears this way. If you can't find a party some quests are repeatable for exp and crons so this might be an alternative for you. In general solo grinding is slow however may run into a super fast spawn that you can continually kill quickly in a couple of hits. These spawns are best farmed for exp when they are your same level or a little bit lower. This is rare to find a spawn like this that is not crowded and if you are lucky it will be bare and you can kill all the mobs you want at a fast pace.


Party Grinding in Dungeon


This is prolly the second best way to level in rohan. This also depends and what class you are when grinding in a dungeon. If you are a healer, dark elf, archer type you may have alot of trouble staying alive in the beginning dungeons. You may die more times then its worth and won't be very productive. Howerver tank type characters will level very fast in dungeons and rarely die%u2026 Well unless the whole party dies and they get mobbed by counltess monsters. So its very important to find a GOOD HEALER. Another great bonus about grinding in a dungeon is that you can obtain some pretty nice gears and some orbs/skill stones. You will also run across a boss here and there to get some extra exp boost and some great items.


High Level Mob Grind


In my opinion this is the best way to level your character. Generally you want a team of 3-4 people and you must have a HEALER. I recommend a Tank, Healer, 2 damage dealers. The idea is to go and find mobs 10-15 levels higher than your characters and start killing them. You would be surprised how fast you can kill them as the damage dealers kill them pretty fast. You can also have 3 damage dealers and 1 healer and take turns pulling mobs in and then rooting them. Early in the game you can easily get 2-3 levels an hour this way but as you gain a higher level you will start to slow down a bit obviously. Tip: if you die in a party with no healer just respawn back to town and leave party. Then you can register in party matching and you will be reinvited back to party and teleport there. Make sure you have plenty of summoning stones!


Conclusion


By mixturing in these 3 types of leveling you can level at a very fast pace and get some great gears along the way. These are the best ways that i have found to maximize the amount of time playing the game so i hope you enjoyed this guide and level super fast :)

Half Elf Ranger Build 

Half Elf Ranger Class Build (PvP/PvE)


The half elf ranger build in my opinion is the king of solo. This build is designed to bombard enemies from an insane attack range. The Ranger has a decent critical rate and some great rooting spells.


Stat Build: Your leveling points should be distributed as 1VIT - 3 DEX or This ranger build has no psyche so you are gonna rely on pots for your mana so you must be careful not to deplete it too soon.. You will have some decent HP with 130 points of VIT just in case someone might be lucky enough to get close to you.

This build has a large distribution of DEX to boost your ranged attack quite a bit. You will have great damage and a long range to do it in.


PvE: The easiest class to solo with by far and one of the fasted classes to level also. Most mobs won't even get close enough to you to do any damage since you have long attack range and have the ability to slow your target mobility speed. Only ranged mobs will have that chance to get a few shots off before they hit the ground bleeding. You only really need to cast one skill per mob before they die since you will be doing some nasty normal ranged attack damage. You will also have an easy time when in a high level mob grind party. You don't really have to move around much just let tankers tank and do a little pulling here and there.


PvP: The ranger class i one of the few classes that do well agains ranged and melee based classes in PvP. You take down magic type classes pretty easily and melee classes can be stunned and slowed down to a crawl before they can get to you. You can do some powerful critical damage at a long range using Critical Shot. The ranger has some great PvP skill at their disposal including Luxury Shot and Premium Shot leaving enemies with missed parts of their HP bar lol. A nice spell to initiate your PvP sequence is Speed Wind which boosts your attack speed to an insane rate that lasts 10 seconds. When a melee class finally does get to you, hit them with Brandish Kick which has a 70% chance to stun target for 9 seconds. You can kite away from enemies easily since you have increased mobility skills.


Conclusion: This ranger build is balanced and you will have extended use of your skills and will be able to solo and pvp well. You don't have a whole lot of mana so be careful. Remember that range is your advantage, don't let melee get to close or they will rip you up :)


Stat Point Build at Level 99


The recommended spell upgrades:

(Half Elf Archer Tree)


1. Darkness-Level 5: Increase dark dmg 100%, res50% 8% chance decrease target's 30% atk spd for 7 sec.

2. Psychic Pierce
-Level 1: 160% of normal dmg.

3. Long Shot
-Level 5: Increase 50% of attacking range for 9 min.

4. Enchanted Arrow
-Level 5: Increase arrow damage by 30 for 30 min.

5. Nimble
-Level 5: Increase dex by 30%, lasts 30 min.

6. Fatal
-Level 5: Critical dmg increases by dex * 3.0, last 15 min.

7. Piercing Root
-Level 4: Normal attacks 130%, 50% chance hold the target in place for 5 second.

8. Double Strike
-Level 5: Increase 100% of normal dmg, attack target.


The recommended spell upgrades:

(Half Elf RangerTree)





1. Crossbow Mastery-Level 5: Increase X-bow's atk by 25%, last 30 min.

2. Open Eyes
-Level 1: Instantly removes root status.

3. Trick
-Level 1: Wouldn't get attack by npc guard during gvg and during red-name period, last 5 min.

4. Detect
-Level 1: Detect hidden target within the range of 10m, last 30 sec.

5. Dissapear
-Level 1: 50% chance become hidden, last 30min. moving, atking or using item will expose.

6. Siege Shot
-Level 5: Unable to move for 10 sec, mean while atk + 90%.

7. Murder Shot
-Level 5: Increase atk dmg by murder count * 90.

8. Speed Wind
-Level 5: Increase atk spd by 160%, last 10 sec.

9. Kael's Arrow
-Level 1: Create 100 bolts with dmg of 100.

10. Alacrity Blow
-Level 5: Increase dex by 15%, last 30 min.

11. Strip Shot
-evel 5: Ignore defense, increase dmg by 70%

12. Rank Shot
-Level 5: Total damage = weapon's rank * 90.

13. Critical Shot
-Level 5: When hit the target, 90% chance occur critical hit.

14. Premium Shot
-Level 5: Increases weapon's atk by 280%.

15. Magic Guard
-Level 3: Do not affect by magics for 30 seconds.

16. Luxury Shot-Level 5: Increases weapon's atk by 280%.

17. Winged Foot-Level 5: 18 mp per sec, party member increase movement spd by 100%.

Dhan Predator Class Build (Pure PvP/PvE) 

Dhan Avenger Class Build (Pure PvP/PvE)


Dhans in general are blood thirsty murderers :) They sole purpose for being alive is to kill everything in great numbers. So if this is you then you have come to the right place to find a well balanced build of destuction. They critical hit so much it feels like its a normal attack, and thats bad news for your enemies!


Stat Build: Dhans have several areas of priority for their stat distribution. You can't overload your stat points in any category especially agility or you are going to be regretting it later.

This Avenger build can do some decent damage with 157 strength and with the added criticals of damage dealing spells this works well. A a good amount of Agility (200) is put into the build to maximize the use of Deadly Blow but not overdo it as to weaken yourself in other areas. You will also have some good evasion too. For DEX we added 100 points so that you don't miss so much. A little bit of Psyche will be added to boost the mana pool a bit so that you have a little more room to work your devastating spells.


PvE: Soloing is a breeze for this build, you will deal a ton of damage and get alot of 1 hit kills due to crits making you wonder why the mobs don't just die when they look at you and not even bother :)

Ranged mobs can be a pain though because of a relatively low HP. Dhan motto is kill before being killed basically. Dungeon grinding is fun with this build (makes you dizzy). You can be a on a constant killing spree with no real worries about anything leaving tons of dead mobs littered around the party. Be careful when boss hunting or fighting dungeon bosses, you do alot of damage and can pull aggro from them and you will be in trouble (found this out hard way). If your lucky you can get off Confusion Pouch and hope that one of the tanks can pull back aggro with a taunt skill.


PvP: If you love to PK and you do else you wouldn't be playing the Dhan then you will have lots of fun. You can disable your enemies skills with Silence and then pummel away and bombard them with critical strikes.You can Mana Burn enemies that rely on mana and leave them hopeless too, and then absorb it into your mana bar. You have Health Burn and some other spells to restore your health making you very tough to kill. The Polluting Blood spell is a DoT that will drain the life out of your enemies quickly!


Conclusion: The only things you have to worry about is that you cannot tank well and getting mobbed.Oh yeah and hopefully you won't get the wrong end of a battle with a Dark Elf. You don't have that much HP but you kill things before they kill you philosophy works well. You can really own anything 1v1 and its really no sweat. And try not to cheat and attack while in vanish mode :)

Enjoy and Happy PvP!


Stat Point Build at Level 99


The recommended spell upgrades:

(Dhan Assasin Tree)


1. Invenom-Level 5: 100% boost to Elemental Attack Rate, 50% to Defense, 6% chance of 9 additionnal attacks with 99 damage.

2. Hide
-Level 5: Able to Vanish from players or monsters that are up to 5 levels higher.

3. Parry
-Level 5: 10% chance of you blocking physical attacks with your weapon. Lasts 30 minutes.

4. Mortal Rising
-Level 5: After being under Vanish mode, there's a 100% chance of your first attack being a Critical Attack. Last 18 minutes.

5. Spring
-Level 1: 20% boost to your Mobility. Lasts 18 seconds.

6. Sudden Attack
-Level 5: 300% of your weapon damage added to your attacks. 8 continous attack with level damage.

7. Mirror Shield
-Level 1: Reflects 6% of received damage, including Magic attacks. Lasts 1 min.

8. Psychic Phantom
-Level 5: Additional 120% Damage added to regular attack.

9. Avoid
-Level 5: 15% boost to your target's Agility. Lasts 30 mins.

10. Potion Value
-Level 3: Potions heal an additionnal 20%. Lasts 6 mins.

11. Quickness
-Level 5: 30% boost in your target's Dexterity. Lasts 30 mins.

12. Boost
-Level 5: 7% increase in turning a regular attack into a critical. Last 30 mins.

13. Mana Burn
-Level 2: Absorbs the target's Mana at 300% of his level, and then converts it into 400% of his level. Stuns target for 2 sec.

14. Phantom Crow
-Level 5: Upon sucessfully casting Psychic Phantom, you have a 100 % cahnce of it giving Critical Damage. Lasts 30 mins.

15. Deadly Blow
-Level 5: Upon making a succesful Critical Attack, 420% of your Agility is added to your attack. Lasts 30 mins.

16. Death Blow
-Level 3: Each succesful attack increases damage by 60% of user's Monster Kill Count. Lasts 24 mins.

17. Silence-Level 1: Disables your target's skills. Lasts 10 secs.

18. Confustion Pouch-
Level 1: Confusion takes over for 8 secs. User in confusion status does not receive damage.


The recommended spell upgrades:

(Dhan Avenger Tree)


1. Free Up-Level 1: Immediate release from Root spell.

2. Blind Attack
-Level 5: 500% of your level is applied to your damage. 15% drop in your opponent's Accuracy. Lasts 1 min.

3. Katar Mastery
-Level 4: 12% boost to your Katar Damage. lasts 27 mins.

4. Rowel Spur-
Level 1: 20% drop in the mount's Mobility. Lasts 10 minutes.

5. Immobile Trap
-Level 1: Opponents that are inside the trap range will have a 10% drop in their attack speed. Lasts 30 secs.

6. Sealing Square
-Level 2: Seal the target that's within 7M range for 15 secs. Does not apply to Monsters.

7. Illustion Trap
-Level 5: Absorb 30 Agility from your target that's within the trap range. Lasts 60 secs.

8. Health Burn
-Level 3: Drains HP from your target at 400% of your level, returning 500% HP back. Stuns for 2 sec.

9. Strenght Trap
-Level 5: Absorb 30 Strength from your target that's within the trap range. Lasts 60 secs.

10. Secret Hide
-Level 1: 10 % chance of staying in vanish mode even during attacks.

11. Death Call
-Level 1: Brings an opponent within a 5M distance to your feet ans paralyzes them. Lasts 2 secs.

12. Polluting Blood
-Level 5: Without detox within 7 secs, user's HP will drop at the rate of 600% of user's level every 3 secs.

13. Duplication
-Level 5: 40% chance of two consecutive Critical attacks on your target.

14. Mind Exchange
-Level 2: 25 % chance of exchanging your target's 100% Health with 280% Mana. Lasts 10 seconds.

Elf Templar Class Build 

Elf Templar Class Build (Pure PvE/Pure PvP)


This is an awesome build for the Elf Templar, great at PvE and great at PvP. Templars are in a sense battle priests. They are extremely difficult to kill in PvP and PvE making it easy to solo and great in parties.


Stat Build: This builds points are mostly distributed in Psyche but has some points in intelligence too. The main reason I put points into intelligence is to get the most out of the Hammer based attacks and the DoT's (Poison). This also leaves room to add skill points to some of the intelligence/psyche based healing and attack spells. I suggest if you get enough skill stones from cash shop or finding them from mobs you shoudl put them in Mental Barrier or Party Absorb HP, and Absorb HP.


PvE: You have access to Magic Barrier and MP barrier making you impenetrable and nearly impossible to kill. With these skills in your arsenal you will be able to take on multiple mobs at the same time and destroying then quickly without seeing your HP bar ever go down. Doing your quests and solo grinding is a breeze, your only problem is that you might get bored lol. This build allows you to be able to tank some smaller bosses and not feel much pain. However larger bosses that have alot of HP and do alot of damage it might not be a good idea to tank since you have very low hp. This build even allows you to act as a priest in a party if a pure priest cannot be found. Has good healing and good ressurection skills. Unfortunately you can do the killing in the party and need to focus on party survival unless you are great at doing some light killing and healing at the same time :)


PvP: This build and the Templar are very good in PvP. They don't have a huge amount of DPS but they can outlast most classes as they can absorb a ton of damage with MP Barrier and Magic Barrier and on top of that they can heal themselves making them immortal :) You can severely weaken opponents using Dispel on them and deleting their buffs and you have the ability to cast Reflection which makes you immune to enemy harmful effects and casts them back at them. If you are low on mana or your absorbtion buffs are out you can use the Teleport spell to buy you some time for a recast of them.


Stat Point Build at Level 99


The recommended spell upgrades:

(Elf Healer Tree)


1. Heal-Level 5: Heals the target by 600% of Intelligence and 600% of Wisdom.

2. MP Recovery
-Level 5: Increases the MP recovery speed of the target by 60% for 15 minutes.

3. Root
-Level 1: For 4 seconds the target is unable to move.

4. Cure Confusion
-Level 1: Cures the target of confusion.

5. Divine Aura
-Level 1: Party only skill. When monsters become hostile, instantly resets the aggro value of the caster.

6. Cure Silence
-Level 1: Cures target of Silence.

7. Magic Buff
-Level 5: Increases the magical attack power of the target by 25% for 30 minutes.

8. Group Heal
-Level 5: Heals the entire party by 700% of Wisdom and 200% of Intelligence.

9. Reveal Hidden
-Level 1: Hidden players and monsters in a radius of 12 will be revealed for 30 seconds.

10. Magic Barrier
-Level 5: Absorbs physical damage 12 times the caster's Wisdom, lasts 60 seconds if not all damage is absorbed.

11. Teleport
-Level 1: Instantly teleports 7 meters in the direction that the caster selects.

12. Resurrection
-Level 1: Resurrects target of up to level 20 with 10% of HP.

13. Poison
-Level 5: Deals 10 ticks of damage over time by 100% of Intelligence and 50% of Wisdom over 30 seconds.

14.
Kill Time-Level 1: Causes the next skill cast to not have a recast time. Effective duration 15 minutes if unused.


The recommended spell upgrades:

(Elf Templar Tree)





1. Wisdom Buff-Level 5: Increases the Wisdom of the target by 15% for 30 minutes.

2. Reincarnation
-Level 5: Resurrects target of up to level 100 with 75% HP and MP. Restores 70% of the experience lost.

3. Intelligence Buff
-Level 5: Increases the Intelligence of the target by 15% for 30 minutes.

4. Rebirth
-Level 1: If the caster dies within 30 seconds of using this skill, experience loss will not apply.

5. Absorb HP
-Level 1: 3% of physical damage dealt is converted into HP.

6. Dispel
-Level 5: Randomly removes 5 buffs from an enemy or 5 debuffs from a friendly target.

7. Holy Hammer
-Level 5: Increases 1-handed hammer damage by 12% and attack speed by 60% for 30 minutes.

8. Party Absorb HP
-Level 1: 2% of physical damage dealt is converted into HP for the entire party.

9. Reflection
-Level 5: Harmful skill effects and debuffs are reflected back to the caster for 50 seconds.

10. Holy Crash
-Level 5: 1-handed hammer attack skill with damage equal to 500% of Intelligence. Also stuns the target.

11. MP Barrier
-Level 5: Each 10 HP damage taken is converted to 10 MP consumed.

12. Unravel
-Level 1: Removes root status from the target.

13. Hammer Stun
-Level 5: 1-handed hammer attack that damages 8 enemies in a radius of 14 meters and stuns for 6 seconds.

14.
Final Crash-Level 5: Attack spell with damage equal to 800% of Wisdom.

15. AOE MP Drain-Level 5: Attack spell that damages the target and X enemies around it with 90% MP damage and does 14 times that amount as HP damage.

16. Cast Over-
Level 1: The next skill used within 30 seconds can be cast instantly.

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