Much more than meets the eye
The Transformers is an American animated television series depicting a war between giant robots who could transform into vehicles, animals, and other objects. Written and recorded in America, and produced for American audiences, the series was animated in Japan and South Korea, and was based upon the line of transforming toys originally created by Japanese toy manufacturer Takara, which were developed into the Transformers line by American company Hasbro.
In Japan, the series was called Tatakae! Cho Robot Seimeitai Transformer (lit. "Fight! Super Robot Life Form Transformer") for Seasons 1 and 2, and Transformers 2010 for Season 3. In response to the 1993 relaunch of the toyline and its accompanying comic being called Transformers: Generation 2, this series and its comic book parallel are frequently referred to by the retronym, Transformers: Generation 1 - initially a fan-coined term that has since made its way into official use. (read more)
![]()
News & Articles
Fetching RSS feed... please stand bySeason 1
Lets watch!
Thirteen further episodes were commissioned for the first season of the series, and the pilot was re-aired, now with the title "More Than Meets the Eye." Running from September to December 1984, the series established important new concepts that would persist through the rest of its run, such as the Decepticon Space Bridge, and featured the debuts of several new characters that would be available in the toyline the following year - the Dinobots, Jetfire (known as Skyfire on the series), the Insecticons and the Constructicons.- More Than Meets the Eye (Part 1)
- Finding themselves on a strange new planet, Earth, and far from their home of Cybertron, the Autobots and Decepticons continue what they will one day call the "Great War".
- More Than Meets the Eye (Part 2)
- The Decepticons, still intent on building a new space cruiser to return home to Cybertron, attempt to destroy Sherman Dam and raid the ruby mines of Burma in an attempt to hoard the necessary energy for their mission.
- More Than Meets the Eye, Part 3
- With the Decepticons about to complete their space cruiser and reclaim Cybertron, the Autobots pull out all the stops to keep Megatron from getting off the ground.
- Transport to Oblivion
- After months in hiding the Decepticons return and have a new method for moving Energon cubes to Cybertron.
- Roll For It
- Starscream is now in charge of the Decepticons, but all he does is lead them to defeat in battle against the Autobots. Megatron returns from Cybertron, learns of a method to gain energy through the generation of antimatter (as discovered by a human lab) and kidnaps the young genius Chip Chase to obtain the formula. In the final battle, however, the antimatter energon cubes prove unstable, forcing Megatron to abandon them.
- Divide and Conquer
- Optimus Prime is injured in a battle, and then mortally wounded while in the repair bay by Laserbeak, who destroys his vital Cosmotron component. Several Autobots and Chip Chase must travel to Cybertron to obtain a new Cosmotron from Wheeljack's old laboratory. The Decepticons attack while the Autobots are thus weakened, but Prime is repaired at the last minute and answers Megatron's challenge for a one-on-one combat. The Decepticons are defeated and retreat.
- Fire in the Sky
- The Decepticons are plotting to drain the Earth's energy through a crystal at the North Pole. They discover a Transformer, Skyfire, buried in the ice and revive him. Skyfire, a scientist, crash-landed on Earth before the Autobot ship crashed during a survey mission with Starscream. He allies himself with the Decepticons because of Starscream, and takes Spike and Sparkplug prisoner, being too powerful for the Autobots to stop. However, when he sees how Megatron treats his human prisoners, he changes sides. The Decepticons are defeated, but only at the cost of Skyfire, who ends up frozen in the ice once again.
- S.O.S. Dinobots
- Strange vibrations (never explained) lead the Autobots to excavate a cave in the mountain housing the Ark, and inside they discover a hoard of fossilized dinosaur bones. Inspired by dinosaur size and strength, and with the initial approval of Optimus Prime, Wheeljack and Ratchet create the Dinobots. The Dinobots prove violent and unstable, however, and Optimus Prime orders them deactivated and sealed inside a cave, possibly the one in which the fossils were initially found. After the Autobots are captured during a Decepticon energy raid on a dam, the Dinbots are reactivated by Wheeljack against Prime's orders. They save the others, thereby proving their worth, and become official members of the Autobot team.
- Fire on the Mountain
- In the Andes, Luisa, a Peruvian girl (not named in the episode), helps Spike Witwicky and Bumblebee to destroy the "Crystal of Power" that the Decepticons want to convert in a devastating weapon of destruction.
The crystal results to be too powerful, damaging the weapon's machinery and forcing the Decepticons to raid the local village for new parts. The Autobots arrive to stop them, and Jetfire tries to convince a beleaguered Thundercracker to switch loyalties and join the Autobots. He is caught and wounded by Starscream. Spike, with the help of Luisa, the local native girl, goes to his rescue, and Jetfire-with a little assist from Thundercracker-turns away the Decepticons and destroys the "Crystal of Power." - War of the Dinobots
- The three Dinobots get out of the Autobots' control and ally themselves with the Decepticons. The Autobots design two more Dinobots to bring the others back under their control.
- The Ultimate Doom, Part 1
- Megatron brings Cybertron into Earth orbit to harvest the energy from the destruction caused by Cybertron's gravity.
- The Ultimate Doom, Part 2
- As the Autobots battle the elements and the Decepticons, Megatron's slaves are lost, prompting the Decepticons to return to their base to capture more. The Autobots send out the Dinobots to handle the raging tidal waves, floods, and earthquakes while they form a plan, but the volcano housing the Ark erupts, forcing Ironhide to plug it with boulders to prevent the loss of their base. When Optimus Prime finds out that Sparkplug has been taken to Cybertron, he sends Skyfire, Trailbreaker, Wheeljack, Brawn, Bumblebee, and Spike to their home planet to rescue him. Brawn, Bumblebee, and Spike fall into a trap that leads right to the Decepticon lab, where they learn the truth about the hypno-chips. Sparkplug is located within the lab, and the hypno-chip is activated, forcing Sparkplug to sound the alarm and alert the Decepticons of the Autobot presence.
- The Ultimate Doom, Part 3
- The Autobots manage to escape, but have no choice but to leave Sparkplug behind. They hide in Wheeljack's lab, where they began to build a device that would free the slaves from the hypno-chip's control. On Earth, Optimus Prime and the rest of the Autobots arrive at Megatron's energy-generating base as they await the oncoming tidal waves. On Cybertron, Wheeljack is able to use his device to free Sparkplug and escape back to Earth. The Autobots follow Megatron to his island outpost as the slaves load his starcruiser with the newly created Energon cubes. Megatron discovers Starscream's deceit once more as he tries to develop his own way of creating Energon. He escapes Megatron's wrath as the Autobots attack. Wheeljack frees the remaining slaves with his device while the Autobots defeat the Decepticons. Megatron makes a last ditch attempt to escape on his starcruiser, but is shot down by the Autobots, with the Energon on board exploding and forcing Cybertron back out into orbit. The Autobots recover as Megatron floats through space awaiting his revenge.
- Countdown to Extinction
- Both the Autobots and Decepticons recover from the aftermath of Cybertron's proximity to Earth. Megatron returns to lead the Decepticons. Starscream breaks into Doctor Arkeville's lab, and connects the exponential generator there on a timer, which will cause it to explode and destroy Earth. He then travels to Cybertron, where he will collect the released energy. Megatron and Optimus Prime, warned by Shockwave, team up to stop the explosion; Starscream returns to find out what went wrong, and is dragged away by a none-too-pleased Megatron.
- A Plague of Insecticons
- Reports of giant insects terrorizing a South American village leads the Decepticons to discover their long-lost comrades, the Insecticons, who have adapted to life away from Cybertronian technology by learning how to convert any material they eat into Energon.
- Heavy Metal War
- Megatron has built the Constructicons to create a machine capable of transferring all the Decepticons' special powers over to him. He then challenges Optimus Prime to a fight which he must accept by a code of honor. Megatron defeats Prime, and the Autobots must keep their side of the bargain and abandon Earth. Meanwhile, the Constructicons have broken into Autobot headquarters to deactivate Teletran 1 before it can reveal that Megatron has cheated. They are confronted by the Dinobots and, even as Devastator, are defeated by the Autobots once they discover the truth. The Decepticons are all driven into a lava-filled chasm.
Season 2
- Autobot Spike
- Sparkplug creates Autobot X out of spare parts. The robot goes crazy during its first test and is put into storage. Later, Spike gets badly injured in a firefight with The Decepticons. To save his life, The Autobots transfer his mind into Autobot X so the doctors can operate on his body. With an unstable mind and Megatron's goading, Autobot Spike turns against The Autobots, but relents when he nearly kills Sparkplug. Spike's body makes it through the operation, and Spike's mind is returned to it.
- Changing Gears
- Normally grouchy Gears is abducted by the Decepticons and Megatron steals his personality cartridge to use in his latest plot, making Gears friendly to them. The Autobots must stop the Decepticons from using a space needle from penetrating and destroying Earth's sun and they retrieve Gears' component, but nobody is particularly happy.
- City of Steel
- New York City is rebuild by Megatron into a steel city. Optimus Prime is captured and disassembled. The Autobots locate his pieces scattered throughout the city.
- Attack of the Autobots
- Megatron alters the Autobots' rechargers to make them evil. Jazz and Bumblebee (who did not recharge) and Sparkplug, work to restore the Autobots and prevent Megatron from stealing a solar power satellite. After restoring the Autobots to good, Jazz shatters the Decepticons' escape rocket with a musical sonic boom, and their plot to return to Cybertron with the satellite is thwarted.
- Traitor
- The Decepticons capture an unstable power source (electrocells) and seek to exploit them, with The Insecticons' help. Mirage's plan to turn The Insecticons and Decepticons against one another backfires when he is mind-controlled by Bombshell. Under The Insecticon's influence he leads The Autobots into a trap. However, Ratchet removes Bombshell's cerebro shell and learns the truth. In a final battle with Megatron, the electrocells are destroyed.
- The Immobilizer
- Wheeljack has created the Immobilizer, a new weapon that can temporarily stop any Transformer in its tracks. The Decepticons manage to steal it partly due to Carly (first appearance) distracting Ironhide from his lookout post. During the battle which follows, Ironhide rescues Carly from The Decepticons, but they have made the Immobilizer's affect permanent and start immobilizing Autobots left and right. With the assistance of Brawn and Jazz, Spike and Carly manage to reverse the effects of the Immobilizer and save The Autobots. The Immobilizer is then destroyed.
- The Autobot Run
- The Autobots participate in a stunt show and race for charity, but the
Decepticons employ a device to lock them into their vehicle modes. Alerted by
Hound, the few Autobots not present at the charity race work to free their
friends. - Atlantis, Arise!
- Atlantis is raised from the ocean by the Decepticons and the inhabitants plan to take over the Transformers and Washington, D.C.
- Day of the Machines
- Megatron reprograms Torq III, a supercomputer, to obey him. He uses it to control oil tankers, and direct them to a platform under his control. Optimus Prime destroys the computer; the Autobots attack the platform, and escape as it self-destructs.
- Enter the Nightbird
- The Decepticons, working out of a desert base, steal an experimental female ninja robot named Nightbird, and use her to steal the Autobots' computer chip containing information on the world's energy sources. She succeeds in stealing the chip from Autobot headquarters, but is confronted and trapped by the Autobots. The Decepticons come to her aid, but she is ambushed by the jealous Starscream. The Decepticons chase after the fleeing Starscream, leaving Nightbird and the chip with the Autobots.
- A Prime Problem
- The Decepticons discover a chasm full of crystals that destroy machinery, and they create a machine that can duplicate Transformers. The Decepticons duplicate Optimus Prime and confuse the Autobots as to who is the real Prime. The Autobots and Decepticons fight near the chasm, and the duplicated Prime destroys a duplicated Starscream to further confuse the Autobots. The Autobots are just about ready to follow the fake Prime into the chasm when he breaks the masquerade by not showing any concern for Spike's welfare. The Autobots knock the fake Prime into the chasm, destroying him. The Decepticons abandon their desert base in this episode.
- The Core
- Megatron constructs a drill to reach the center of the Earth and tap the energy there, despite Starscream's warnings that this will destroy the planet. The Autobots, meanwhile, have come up with a way to control Devastator. In their attack on the drill, however, Megatron activates a countermeasure. The conflicting signals cause Devastator to go berzerk; only by cooperating are the Autobots and Decepticons able to control him again. Devastator destroys the drill, and the earth is safe.
- The Insecticon Syndrome
- The Autobots and the Insecticons engage in battle in a forest where the Insecticons are eating the trees. After beating the Autobots, the Insecticons along with the Decepticons go to a base containing a power source which the Insecticons feed on which turns them into big bugs, also making them very unstable. In the process, they kidnap Soundwave and turn him into their slave (thanks to one of Bombshell's cerebro shells) and badly damage Wheeljack and Ironhide, which forces the Autobots to retreat. Soon Megatron and Starscream realize that Soundwave and all the other Decepticons are under Insecticon control. Bombshell launches two cerebro shells, one hits Starscream and he becomes controlled, but Megatron crushes the other one before it hits him. Prime warns Megatron that any blast that hits one of the Insecticons could destroy them all. The Autobots create three antidotes to prevent this from happening. Megatron is forced to work with the Autobots and transforms to fire the antidotes. Bombshell and Kickback are saved and return to normal size, but Shrapnel explodes before the antidote put in him by Spike can work. The Decepticons are freed from Insecticon control and Bombshell reassembles Shrapnel. The Insecticons retreat with the Decepticons chasing them.
- Dinobot Island, Part 1
- Powerglide and Bumblebee discover a prehistoric island filled with dinosaurs. The Dinobots destructive fighting tactics end up causing harm and havoc to The Autobots during a demonstration. As a result, Prime orders The Dinobots to be secluded on an island where they will train to better control themselves in combat, and to be able to work better as a group when they fight. The Decepticons find out about the island and want to tap the many natural resources for power. Megatron eventually learns of this, and then discovers that the island is rich in energy. The Decepticons arrive on the island and proceed to turn the energy into energon cubes. They confronted by the Dinobots, and Megatron stampedes some dinosaurs to force The Dinobots into a tar pit, trapping them.
- Dinobot Island, Part 2
- As The Decepticons steal energy from the island to fill energon-cubes, it disrupts the time-space continuity, causing other timewarps to appear at random across the world. The Autobots have to send mammoths, cowboys and other historic relics back through the timewarps before they are trapped in modern day. The Autobots eventually figure out the cause of the timewarps, and send a force to stop The Decepticons on Dinobot Island. They arrive on the island, but are taken out rather handily. All does not look well until the Dinobots revive and stop The Decepticons. Prime sees they have learned to function better as a group and allows them to return to The Autobots.
- The Master Builders
- Grapple has designed a solar energy-collecting tower, but Prime won't allow its construction on the grounds that it's too difficult to defend, and the consequences would be too great should Megatron take it over. Hoist and Grapple go to sulk in the desert, and the Constructicons dupe them into believing that they've deserted. They build the tower, supposedly for the sake of building it, but after it is finished the Constructicons turn it over to their leader and the Autobots are forced to destroy it.
- Auto Berserk
- Red Alert has always been a little jittery, but he is pushed over the edge when an explosion jolts his circuitry while he is helping guard a deadly tank. He thinks Prime is out to replace him, and runs away scared. Starscream is once again kicked out of the Deceps and strikes out to take the tank himself. Eventually, Red forms an alliance with Starscream and the Autobots have to retrieve the tank and repair Red's circuits before he self-destructs, with Inferno in charge of the rescue of his old friend.
- Microbots
- Megatron has obtained a new super energy component, the "Heart of Cybertron," from the crashed Decepticon ship. It is violently unstable, and could explode catastrophically at any time. Perceptor, Brawn and Bumblebee are shrunk to micro size to sneak into Megatron's body (he's "drunk" at the time) and retrieve the component. The search is difficult, given Megatron's immune system, and the argument between Perceptor and Brawn of mind over power, but Perceptor finally earns Brawn's respect as the trio finds the component and manages to escape Megatron and shoot the self-destructing component just in time.
- Megatron's Master Plan, Part 1
- In the war with the Autobots, the Decepticons changes tactics, turning the humans against the Autobots.
- Megatron's Master Plan, Part 2
- Having had the Autobots exiled from Earth, Megatron reveals the Decepticons true intentions.
- Desertion of the Dinobots, Part 1
- The Dinobots abandon the Autobots as both the Autobots and Decepticons begin to suffer malfunctions
- Desertion of the Dinobots, Part 2
- With the Dinobots having deserted the dying Autobots, Spike and Carly must find them and save the Autobots.
- Blaster Blues
- Blaster feels unappreciated for his ability to pound out the tunes, but other tunes are overwhelming earth, as Megatron uses a radio-jamming device on the moon to disrupt all radio signals. The Autobots assist the radio-less humans anyway they can, while Cosmos and Blaster try to stop the Deceps. They are captured, but Blaster uses his own music to jam the Deceps' radio jammer. Meanwhile, Omega Supreme and Astrotrain duke it out for control of the jamming base.
- A Decepticon Raider in King Arthur's Court
- Warpath, Hoist, and Spike are fighting Starscream, Ravage, Rumble, and Ramjet when the Decepticons go in a cave to escape, pursued by the Autobots, and all are transported back to medieval times. The Decepticons hook up with one Lord, while the Autobots hook up with another knight whose daughter Spike is attracted to. Spike gets a full suit of armor and rides Warpath in a joust against Rumble and Ramjet. The joust is not spectacular, because the Transformers are low on fuel. The Decepticons kidnap the knight's daughter, and are able to repell the Autobots because their human ally provided them with an energy source (right before they betrayed him, of course). They also have an advantage because they have made a primitive gunpowder. The Autobots eventually win, the daughter agrees to marry her kidnapper, and the Transformers go back to the cave with a wizard who promises to send them home. The action is not over yet, because the Transformers must duck a dragon to get to the cave. They find themselves back in the middle of the major battle they started out in.
- Golden Lagoon
- Warpath, Smokescreen, Skids, Powerglide, and Beachcomber end up in a firefight with Megatron and several Decepticons. Beachcomber and Thrust become separated in the conflict and end up in a forested area. Beachcomber finds a hidden lagoon with a pool of electrum. Unfortunately, Thrust discovers that if one coats oneself with this electrum, one becomes invulnerable. The Decepticons coat themselves with the electrum and trash the Autobots. Eventually, the Autobots figure out what is going on, find the pool, and coat themselves with electrum. Megatron wishes to destroy the pond before this canoccur. The Autobots arrive just before the Decepticons and bathe in the liquid. What follows is a standoff in the secret lagoon. Eventually, the Decepticons' coating of electrum wears off and they flee, but before retreating, Megatron destroys the electrum pool and the resulting explosion destroys all life in the area. The once beautiful lagoon is now wasteland and Beachcomber is horrified at the fighting he has brought to the peaceful forest.
- The God Gambit
- Cosmos discovers an energy source on Titan (a moon of Saturn), but is pursued and disabled by Astrotrain. Astrotrain persuades Titan's inhabitants to worship him as a god, and to help him mine the energy crystals. Omega Supreme, with Perceptor and Jazz aboard, arrives and eventually drives off the Decepticons.
- Make Tracks
- Tracks is stolen by a human and his abilities to talk and transform are lost. Once reconnected, he reveals who he really is and the two work together to discover that the Decepticons have hired humans to steal a total of 500 cars which they are converting. The Decepticons-controlled cars are unleashed and the Autobots spread out over the city to stop them. They are highly outnumbered, though, when the cars all turn into Decepticons drones. They are finally stopped by Blaster disrupting their remote control signals.
- Child's Play
- Through a freak accident with the space bridge, a group of Autobots and Decepticons find themselves transported to another world where they are the size of toys. A child helps the Autobots, but the other aliens believe they are dangerous and want them dissected. They finally escape using a toy rocket modified by Perceptor.
- The Gambler
- En route to Earth from the planet of giants, the Autobots are captured and de-energized by a gambler and con-man. Smokescreen is unaffected and teams up with the being to win - via gambling - enough energon to restore the ship and the Autobots. The Decepticons Astrotrain, Dirge, and Ramjet attempt to interfere, but are driven off with the help of another Cybertron, Defcon.
- Quest for Survival
- Cosmos, Spike, and Bumblebee are bringing robotic insecticide to Earth to stop the Insecticons when they are caught by robotic plants called Morphobots. They manage to escape, but carry the plants with them unwittingly. Cosmos goes down and the Morphobots multiply quickly. The Decepticons discover what is going on and try to claim the insecticide for themselves. The Autobots get through the Morphobots by using Blaster's music, but the insecticide is destroyed. The Insecticons try to feed on the Morphobots, but instead are eaten by them (except the original Shrapnel, Bombshell, and Kickback who escape). The Autobots shoot the Morphobots back into space in a rocket.
- The Secret of Omega Supreme
- When the Constructicons begin mining on a distant asteroid, Optimus Prime calls on Omega Supreme for assistance. Omega Supreme reveals to Optimus how the Constructicons betrayed him millions of years ago. Prime convinces Omega to set aside his quest for vengeance to prevent an alien bird-creature that hatched from the asteroid from destroying San Francisco.
- Kremzeek!
- Somehow, an energy being is created who is small compared to the Autobots, and runs around yelling Kremzeek! Kremzeek! He goes into the electrical lines and ends up in Japan. At some point, a Japanese scientist helps the Autobots. An army of little Kremzeeks becomes a very big Kremzeek but the Autobots transmit it into the Decepticons base using the 'cons energy magnet.
- Sea Change
- Seaspray falls for a girl on another planet. She is a resistance fighter against a robot called Deceptitran. There is a pool that changes beings into anything they want. The girl and Seaspray change into merpeople and go to the underwater base of the rebels. In the process, Rumble is tricked into becoming a tree.
- Triple Take-Over
- Blitzwing and Astrotrain are dissatisfied with the Decep ranks and take off on their own. They dupe Starscream into leading himself and Megatron into a trap. Blitzwing takes over a stadium and abducts a football coach, believing him to be a strategic genius. The Constructicons build a fortress and maze around the stadium, and build four Autobots into a throne after they fall. Meanwhile, Astrotrain makes an "army" of subway trains and uses them to collect power. Megatron eventually gets loose, and brings down the rebellion.
- Prime Target
- A stereotypical British hunter wants to get the ultimate prize, the head of Optimus Prime, mounted over his fireplace. So, he manages to lay several clever traps for other Autobots including Grapple, Inferno, Beachcomber and Blaster, and takes them hostage in his castle. He then challenges Prime to come and release them. Prime works his way past many other complex traps, and naturally frees his comrades and escapes with his head.
- Auto-Bop
- Megatron is using a dance club to play hypnotic music, which he uses to force humans to help him construct buildings. Tracks and Blaster infiltrate the place with the help of Tracks' pal Raul and his buddies. Raul discovers the best cure: a splash of water. Tracks frees the humans while Blaster has a one-on-one battle with Soundwave--"all talk, no shock".
- The Search for Alpha Trion
- Discovering that his long-thought-dead love, Elita One, is in the hands of the Decepticons, Optimus Prime speeds to Cybertron on a rescue mission, only to end up discovering something about his own history in the process.
- The Girl Who Loved Powerglide
- A spolied, rich teenage girl gets attacked at a carnival in honor of her birthday by the Decepticons. Powerglide saves her, and she falls for him. She tries to tag along with him. The Decepticons want her because they believe she has the secret of her father's last invention. The Decepticons capture her and try to suck the info out of her brain, but she is too much. Powerglide has severely been beaten up. She looks at the locket that her dad said never to take off, which she also knows contains the invention's secret, and throws it into some machinery, saving Powerglide. Powerglide opens his chestplate, and there is an outline of a glowing heart.
- Hoist Goes Hollywood
- Hoist saves some stuntmen in a Hollywood movie and is asked to star himself. He is quickly joined by Tracks, Warpath, Sunstreaker, and Powerglide who all want in on the movie business. They unwittingly stumble upon the Decepticons as they try to rescue Dirge and a machine stolen from Wheeljack's workshop on Seibertron which have crashed at the studio. The Decepticons are stopped and Wheeljack reveals that the machine never really worked anyway.
- The Key to Vector Sigma, Part 1
- After being beaten by the Autobots once again, Megatron hatches a plan to create a team of Decepticons that will give him supremacy over the roads.
- The Key to Vector Sigma, Part 2
- To counter the new Stunticons, the Autobots create the Aerialbots. But they are hardly the fighting force that was hoped for.
- War Dawn
- The Autobots and Aerialbots travel to Seibertron on Omega Supreme to stop Megatron's latest plan. The gullible Aerialbots are tricked by the Decepticons and sent back to the beginning of time, but due to the timely intervention of the Autobots, are only transported back by in time a few million years where they observe how Transformer Orion Pax and his friends were recreated by Alpha Trion into Optimus Prime and others and became leaders of the Autobots on Seibertron against the forces of Megatron.
- Trans-Europe Express
- A million dollars will be given to the select charity of a trans-Europe race, where several Autobots participate. The race is actually set up by the Decepticons, who are searching for the weather-controlling Pearl of Bahoudin and need a metal from the race car of snobbish driver Augie Canay to contain it. The Stunticons trash most of the Autobots during the race, leaving only Bluestreak, Tracks and Bumblebee to retrieve the pearl and Augie's car. Augie sacrifices his car to defeat Menasor, while the others destroy the pearl once it has been released from its protective shell.
- Cosmic Rust
- Decepticons are dying of the Cosmic Rust that Megatron picked up on a lost robot colony. They kidnap Perceptor to diagnose it and come up with a cure. Perceptor says the cure is element X, which the Autobots used to coat the Statue of Liberty. The Decepticons get the element to cure themselves, and infect Perceptor when he is rescued, the rest of the Autobots. Blaster radios from Cosmos in space that there is no more element X to be found. The Autobots do battle with the Decepticons at the Statue of Liberty so they can scrape off some element X. The Autobots win and go back to Autobot headquarters, and use the element to cure themselves.
- Starscream's Brigade
- Starscream is banished by Megatron to an island where he discovers the remains of several WWII vehicles. He masterminds a plot in which he steals five personality components from Seibertron and installs them in the vehicles, reforming them into his forces, the Combaticons. He then uses them to take out his revenge on Megatron, who cannot stop the Combaticons as Bruticus, even with the help of Devastator. The Stunticons arrive at the last minute and defeat Bruticus as Menasor and Starscream and the Combaticons are banished to an asteroid.
- Revenge of Bruticus
- Starscream travels to Seibertron where he continues his plots against Megatron. Earth is driven into the sun via the space bridge, and the Protectobots evacuate humans from dangerous situations. Megatron and Prime team up to stop Bruticus, who is out of control on Seibertron. Starscream volunteers the information on Bruticus' weak points and he is seemingly defeated. In reality, Megatron has gained control of the Combaticons and Prime has been fooled.
- Aerial Assault
- Somewhere in the Middle East, the Decepticons and an arms smuggler have kicked the local prince out of his palace and are using his resources to steal airplane parts; the planes are disassembled, built into harmless looking vehicles for transport, and then taken apart to be used to build an air fortress. The Aerialbots are sent to investigate, and Sky Dive and Slingshot go undercover. They are partially taken apart, and befriend a teenager named Hassan who helps them reconstruct themselves. Slingshot is still without a weapons console as the other Aerialbots fight the Combaticons and the new air fortress. He and Hassan make the repairs just in time to form Superion to defeat Bruticus. Everyone is surprised to find Hassan is the ousted prince.
- Masquerade
- After several skirmishes with the Stunticons, the Autobots finally manage to capture them as they are trying to steal mysterious mechanical parts. The Autobots place them in special cells so they can't form Menasor. WheelJack then comes up with a special camoflage paint to allow the Autobots to disguise themselves as the Stunticons, thereby sneaking close to Megatron without him knowing it. Sideswipe, Prime, Mirage, Windcharger, and Jazz disguise themselves as Breakdown, Motormaster, Dragstrip, Wildrider and Deadend to find out what the spare parts are for. The gambit succeeds, and they find out the parts are for a super laser, but Breakdown causes his cell to malfunction and he breaks free. He frees the other Stunticons and they return to Decepticons camp to warn Megatron. When they arrive at camp, Megatron cannot distinguish between the two groups of Stunticons. As a test, he commands them to form Menasor, and whoever can't will be destroyed. Surprisingly, both groups do. Prime has Windcharger use his magnet beam to hold the Autobots together while Mirage creates an illusion of Menasor. The real Menasor hits the fake one, however, and the fake one comes apart. The charade discovered, the Autobots manage to destroy the laser barely get away from the Decepticons.
- B.O.T.
- Three college students are forced to build something as a science project, and they end up creating B.O.T. Meanwhile, the Protectobots end up fighting the Combaticons, who are trying to upgrade themselves without Megatron's knowledge. They end up destroying all the Combaticons except Swindle, who escapes. Swindle sells the spare parts of his comrades for money, but when he tells Megatron what happened, Megatron gets angry and has a bomb placed in Swindle's head that will blow up in a set amount of time if Swindle fails to rebuild the Combaticons. In the meantime, the three students need a computer board to make their robot work. They think they find what they need when they pick up Brawl's personality board. After inserting the board into the robot, the robot goes berserk and rampages through the city. Swindle rebuilds the Combaticons, but without Brawl's personality board they can't form Bruticus. Swindle finds B.O.T. and restores Brawl's brain, and Megatron orders the Decepticons to the Ark. Megatron has a new weapon, that when fired, will obliterate the Ark and the Autobots. The Protectobots are called to the scene, and they merge to form Defensor, who puts up a shield to buy time. The college kids eventually get their robot on-line who saves the day by getting close enough to the cannon and self-destructing.
Robots in Disguise
The hottest gifts of 2007
Videos
Check out these popular scenes, parodies, and fan videos
Transformers Movie now on DVD
Choose your edition!
Transformers: Revenge of the Fallen (Single-Disc Edition)
Release Date: 10/20/2009
Transformers (Two-Disc Special Edition + BD Live) [Blu-ray]
Release Date: 09/02/2008



















