The Final Fantasy Series

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Ranked #1,548 in Games, #44,745 overall

The most popular RPG series of all time

The first Final Fantasy (FF) game was released for the Nintendo Entertainment System (NES) in Japan back in 1987 when its developer, Square, was facing bankruptcy. The game's director, Hironobu Sakaguchi said that his final game would be a fantasy RPG, hence the name. 22 years on, Final Fantasy has become the biggest RPG franchise in gaming.









 Contents
What's in a Game | Pre-order Final Fantasy XIII | Final Fantasy | Final Fantasy II | Final Fantasy Origins from Amazon.com | Final Fantasy III | Final Fantasy IV | Final Fantasy for the DS | Final Fantasy V | Final Fantasy VI | Final Fantasy Anthology on Amazon.com | Final Fantasy VII | Final Fantasy Statues on Ebay | Final Fantasy VIII | Final Fantasy IX | Final Fantasy IX Merchandise | Final Fantasy X | FF stuff on Cafe Press | Final Fantasy XI | Final Fantasy XII | FF Games on Amazon.co.uk | More FF on Amazon.com | Final Fantasy Crystal Chronicles | Crystal Chronicles on eBay | Final Fantasy News | FF on Youtube | FF in Blogs | Similar Games | More FF on eBay | Vote for your favourite FF | Love This Lens? | Guestbook | More Gaming Lenses | Bookmark This Lens

What's in a Game? 

Most of the games are independent, stand-alone stories, but many common ideas are featured throughout the series including plot themes, names and game mechanics.

Gameplay usually involves the character travelling around a scaled down world map moving between towns and dungeons. Random battles occur on the world map and in the dungeons. The player can choose to fight, or if it gets too heated, choose to flee the battle. At the beginning the player can only travel the world by foot, but progressing through the game grants access to other modes of transport, usually boat and finally airship.

The plots tend to centre around a group of characters fighting against a sometimes ancient and evil villain who has dominated the world. There are sometimes stories involving a rebellion against an evil empire, with the player characters taking part in the rebellion. The main characters are often destined to fight and are sometimes brought together as a result of the actions of the villain. There may also be two villains in a story, with the main villain not always being obvious. The player will sometimes reach what they think is the final battle only to discover that the adventure continues after the fight.

One or more of the heroes may be flawed in some way and will undergo internal struggles and suffer tragedies. The games tend to shift the focus to relationships between the characters, and insights are gained into their personalities and histories when encountering non-player characters. Magical crystals and orbs can be part of the plot, and in many games are often connected to the life force of the planet. This can result in a race between good and evil forces to collect and control these items.

A lot of names and characters get recycled throughout the series as well. Cid is one such character and, although he looks and acts differently in the games, he is often linked to the airships of the series. Biggs and Wedge have also appeared regularly since FF VI. They're named after the Star Wars characters Biggs Darklighter and Wedge Antilles.

Creatures also make regular appearances throughout the series. Moogles first appeared in FF III, have appeared in every main game since, with the exception of FF IV. There is usually one named Mog. Chocobos are another regular in the series having been introduced in FF II. They are commonly used as a mount on the world map and when riding a chocobo random battles are disabled.


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Final Fantasy XIII Trailer 

Final Fantasy XIII Trailer - NEW!

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Pre-order Final Fantasy XIII 

Final Fantasy XIII

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Final Fantasy Versus XIII

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Final Fantasy XIII

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Final Fantasy 

This is the game that saved Square and led to the popularisation of the RPG genre. So what's so special about it? Well, by today's standards, not a whole lot. But back in 1987 it was a revelation. It had a deeper storyline than the other big RPG of the day Dragon Quest (Dragon Warrior to the North Americans out there) and it introduced the concept of a side-view perspective of battles, with the characters on the right side of the screen and enemies on the left.

The story is set on a world where the elemental stability is determined by the state of four orbs, each corresponding to the four classical element; earth, wind, fire and water. The story tells us that 400 years earlier the orbs began to darken starting with the wind orb. 200 years later the water orb darkened and after that the fire and earth orbs. Some time later the sage Lukahn recounts a prophecy that says four Warriors of Light wil come to save the world in a time of darkness. The game begins with you controlling those four warriors.


Final Fantasy I
(PSP)

In the game you get to pick from six classes; Fighter, Black Belt, Thief, Black Mage, Red Mage and White Mage. Unlike other rpgs, you start the game in a very weak state, and it's recommended you stay close to the starting town as you level up and buy better equipment. The game presents quite a challenge, but this seems to be true of all the older games - I've been playing games for quite a while and the difficulty has lessened quite significantly over the years. The music and graphics are great (remember it's a 80s game) and there is considerable depth and a vast world to explore. If you're new to the series, or even the rpg genre, you really should try to get your hands on one of the re-releases to see how FF began.


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Fina Fantasy II 

Final Fantasy II was released for the NES in 1988, and was not available outside of Japan until remakes were released for the Playstation and Gameboy Advance in North America and Europe. It was also remade for Bandai's Wonderswan Colour, a handheld system available only in Japan, and most recently for the Playstation Portable (PSP). You can also get it bundled with FF in the Final Fantasy Origins pack.

The story focuses on three characters whose families were killed when the Palamecian army invades their homeland. The Emperor of Palamecia is in pursuit of world domination and has resorted to using monsters to achieve his goal. The game begins with your party being attacked enemy soldiers and left for dead. They are rescued by Princess Hilda of Fynn who set up a rebel stronghold in the town of Altair when her homeland was invaded. After initially denying their request to join the rebellion, subsequent events lead her to accepting your party into the ranks.

The game introduced Cid and Chocobos to the series and removed the experience point levelling system in favour of a system whereby the characters' stats increase depending on how they're used. For example, if you want a character to be a fighter, you focus on physical attacks and increase his attack power. The graphics are great and the music is as superb as ever with a lot of catchy tunes. The difficulty is quite high in this game too, perhaps higher than the first, but that may have more to do with the unfamiliar system than anything else. This may put off some of the current generation of game players but once you get used to it, it becomes a breeze; more or less.


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Final Fantasy Origins from Amazon 

Final Fantasy

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Final Fantasy II

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Final Fantasy III 

FF III was released for the NES in 1990 and did not become available outside of Japan until a Nintendo DS remake was released in 2006. The experience system returns to FF III and the job system is introduced. The game also introduces summons to the series.

The story in FF III follows the quest of four orphans gathered together by a crystal of light. They are bestowed with some power from the crystal and told to go out and restore balance to the world. The job class system returns to this game and is greatly expanded from the first instalment. In the DS version - the version I played - each character begins the game as a Freelancer (in the NES the characters begin as Onion Knights), and other jobs become available as the game progresses. All the player characters can choose any of the available jobs. Switching a job allows the character to use the weapons armour or magic allocated to that job class.

Unfortunately the system can be awkward as changing from one class to another means that a certain number of battles must pass before you can use the skills of that class. This, as well as having jobs that aren't really useful, meant that I pretty much used the Fighter, Monk, Red Mage and White Mage classes throughout the whole game.

The graphics are what you'd expect on the DS and the music is good, but could have been better. The game isn't as difficult as FF II but quite short too which is a disappointment and, in my opinion, not as enjoyable. I would recommend this but, as with all things, you should try before you buy.


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Final Fantasy IV 

FF IV was released in 1991 (released as FF II in North America) and introduced the Active Time Battle system. With its character driven plot and acclaimed scored it is considered to be one of the best RPGs of all time. The DS version was released in 2007 and was the version I played. A sequel to FF IV entitled "Final Fantasy IV: The After Years" was released for mobile phones in Japan in 2008. The story follows Ceodore, Cecil and Rosa's son, and includes many of the original cast. This game is available now to download on WiiWare.

The game begins with a scene aboard a Red Wings airship commanded by the games protagonist the Dark Knight Cecil. The Red Wings have been commanded by the King of Baron to go to the wizard town of Mysidia and sieze the Water Crystal. During the attack the wizards guarding the crystal are slaughtered and the events have Cecil doubting his loyalty to Baron. Sensing this, the king strips Cecil of his command and orders him and his friend Kain to deliver a ring to the Village of Mist and to kill the Mist Dragon guarding the village.


Final Fantasy IV
(Nintendo DS)

When they reach the village they discover that the ring is a Bomb Ring which destroys the village and kills many of the villagers. Horrified by the destruction they renounce their loyalty to Baron and set out to warn other nations of Baron's threat.

The story is one of the best of the series and is paced superbly. The voice acting is a nice touch too, although some die-hard fans might say otherwise. The graphics have improved from the DS version of FF III particularly in battle. The music is a big improvement too, although the internal DS speakers are a let down; use headphones or external speakers to get the best quality. The difficulty is upped for this game too, so be careful when you're grinding through the dungeons. FF IV is one of the best of the series and well worth having in your rpg collection.


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Final Fantasy III and IV for the DS 

Final Fantasy III

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Final Fantasy IV

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Final Fantasy V 

FF V was released in 1992 and was the first to have a sequel in the form of the anime series "Final Fantasy: Legend of the Crystals." The game also has an expanded job system.

The story isn't terrible but it's a bit of a let-down, particularly after we were spoiled with the excellent FF IV. The game begins with a scene at Tycoon where the king leaves to investigate the reason behind the slowing of the wind. He leaves his daughter Lenna to go to the Wind Shrine. We are then shown a scene with Bartz and his chocobo Boko investigating the site of a fallen meteor which has just crashed to earth. There he meets an amnesiac old man, Galuf, and Lenna who was following her father to the Wind Shrine when the meteor hit.

The party set out for the shrine and along the way learn that the wind crystal of the shrine is, along with the other three elemental crystal, seal the evil sorcerer Exdeath. The party must ensure that the crystals are protected and prevent Exdeath from regaining his power.

The job system is what really makes FF V without doubt one of the most enjoyable games of the series. It's simply a fun game to play. The job system is vastly improved enhancing the fun. You get over 20 jobs to choose from and each job has special abilities that carry over to other jobs. For example, a character can learn white magic skills and gain the white magic command. Then the character can switch to a knight job class and apply the white magic command to the battle menu. The graphics are great and the music is fantastic, particularly the battle theme.

The game is well worth having, particularly as part of the anthology, in which you also get the outstanding FF VI (US) or FF IV(Europe). It's not too difficult and the job system give it great replay value.


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Final Fantasy VI 

FF VI was released in 1994 (released as FF III in North America) and is considered by some to be the best of the franchise. It also boasts the largest cast of playable characters to date in the series (excluding spin-offs), 14 in all.

The story is epic in proportion. It is possibly the most engaging story in the franchise. It begins with Terra Branford being used in an Imperial raid on the mining town of Narshe. They are searching for a frozen Esper that has been discovered in the mines. When they find the Esper it kills her captors and the control over her is broken, however, she does not remember anything about her life.


Final Fantasy VI
includes FF X PS2 Demo

(PS)

The thief, Locke Cole, promises to protect her until she regains her memories and together they flee to the Returners stronghold, where a group opposing the empire dwell.

As the game progresses the player encounters many more playable characters, each with their own unique abilities, and visits iconic locations, such as Figaro Castle and the Opera House.


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Final Fantasy Anthology 

Final Fantasy Anthology

Amazon Price: $16.99 (as of 12/30/2009) Buy Now

Final Fantasy VII 

1997 saw the release of the most popular game of the series, FF VII on the Sony Playstation. It is credited with making console RPGs popular outside of Japan and it broke several sales records on release. It was the first in the series to use 3D graphics, featuring polygonal characters on a pre-rendered background.

From the beginning of the series, FF has put an emphasis on the harmony of the planet. Previous games have used elemental crystals in their stories to determine the fate of the world. The crystals had to be protected in order to, effectively, keep the planet alive. Rather than use crystals as a medium FF VII saw the Shinra Corporation suck the life-force from the planet directly through mining operations.

The series "The Compilation of Final Fantasy VII" created as a project to generate more exposure for FF VII. FF VII was chosen because of its popularity and status as a landmark for the FF series. The Compilation spans numerous platforms, including mobile phones and film. The first title in the series was Before Crisis, a mobile game prequel set six years before FF VII and focusing on the Turks. It was a subscription service consisting of 24 episodes beginning in 2004.

The second title was Advent Children, a CGI film sequel set two years after FF VII. It was screened for the first time at the Venice Film Festival in 2005. Special editions of Advent Children contain Last Order, an OVA telling the story of the destruction of Nibelheim. The third and fourth titles were Dirge of Cerberus for the PS2 and Dirge of Cerberus Lost Episode for mobile phones both released in 2006. Dirge of Cerberus is a third person shooter set three years after FF VII. Lost Episode contains a chapter not available in the PS2 version. The last title is Crisis Core, an action rpg set seven years before FF VII focusing on the exploits of Zack. The game was released in 2007 in Japan and 2008 in North America.


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FF Statues 

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Final Fantasy VIII 

FF VIII was released in 1998 for the Playstation and featured realistically detailed characters for the first time. FF VIII discarded the magic point spell-casting in favour of a new junction system where characters equipped, or junctioned, a Guardian Force (GF). The GF would grow more powerful as the character leveled up.

A draw system was also used where the characters drew spells from the enemies and could store them or use them in battle straight away. Characters could also junction the spells onto their stats for various bonuses. This worked as a replacement for armour and accessories. Rather than purchasing new weapons characters had weapons that were upgraded through various items.

The story of FFVIII centres on a group of young trainee mercenaries who attend Balamb Garden. They are drawn into a conflict and set out to thwart the plans of an evil sorceress who seeks to use the war for her own ends.


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Final Fantasy IX 

The release of FF IX in 2000 saw a return to the series roots featuring a more traditional FF world. The game also features the pretty neat concept of the Active Time Event (ATE) and Mognet. Job classes return but these are set and each character has their own unique skills and equipment.

The ATE is a system where the player can view events that are happening simultaneously. It is sometimes used when the party is split into two teams and must solve puzzles and to advance the story.

The player can also take part in the Mognet sidequest, delivering letters at the request of the moogles.

The story of FF IX begins with the Tantalus theatre troupe performing at Alexandria castle. The troupe also happen to be a band of thieves whose true motive is to kidnap the princess Garnet. Garnet, however, is planning to run away from the castle to seek help from her uncle, the Regent Cid, as she is concerned about her mother's recent behaviour. The party decide to stop Queen Brahne's plans for war, but the story takes a dramatic turn when they discover that Brahne is just a pawn of the arms dealer Kuja.


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FF XI Merchandise 

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Final Fantasy X 

FF X was released in 2001 for the Playstation 2 (PS2) and was the first in the series to have a direct video-game sequel. It is also the first in the series to feature voice acting.

The game also dispenses with the ATB system, a staple of the series since FF IV. It's replaced by a Conditional Turn-Based Battle (CTB) system. It's a turn-based system that pauses the battle during the player's turn. There is a graphical timeline on the right of the screen detailing the order of the on-screen characters turns. Using this, the player can see how various actions affect the order of turns. Up to three characters are controlled in battle, and the player has the option of switching members in and out of the party during a battle, on the condition that the outgoing character is not KO'd.

The experience point system is replaced by the sphere grid. The characters collect Ability Points (AP) and gain sphere levels allowing them to move along the sphere grid unlocking stat upgrades and ability bonuses.

The story of FF X focuses on Tidus, a young hotshot blitzball player who is mysteriously thrown 1000 years into the future. He discovers that his home was attacked by an evil force known as Sin, and it was Sin who somehow carried him through time. Tidus discovers that the summoner Yuna is on a pilgrimage to stop Sin and agrees to join her and her allies.

In 2003 a sequel to FF X was released, Final Fantasy X-2 (FF X-2). The game takes place two years after the events of FF X and is set in a much more upbeat and optimistic Spira. The defeat of Yu Yevon created a void with numerous political factions competing to fill it, notably The Youth League who want to completely abandon the old ways, and the New Yevon Party who seek more gradual changes in Spira.

Yuna has become a hero following her defeat of Sin and has joined a sphere hunting group, the Gullwings, made up of Rikku, Brother and three new characters - Paine, Shinra and Buddy. Only Paine, Rikku and Yuna are playable however. Having found a sphere displaying an image of a man who looks like Tidus, the Gullwings set out to help Yuna find more spheres that may contain information about this man. Whilst searching they must compete with their rivals the Leblanc Syndicate and prevent a war between New Yevon and the Youth League.

This was the first direct video-game sequel in the Final Fantasy series to be released and the first to have an all female party.


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Final Fantasy XI 

FF XI was released for the PS2 and PC in 2002 and is the first massive multiplayer online role-playing game (MMORPG) in the series. It was also released for the Xbox in 2006. The game no longer features random encounters and all battles are fought in real time.

The player can also customise their character, choosing from 5 races and 3 nationalities. The job system is largely based on that of FF III and includes unique abilities for each job that must be unlocked by the player, last a limited time and have a cooldown period before they can be used again. Each job also has unique traits which are always active and two hour abilities that have a two hour cooldown period.

FF XI is set in the world of Vana'diel, which consists of two large landmasses and some smaller islands. Players begin the game as a resident of one three countries, San d'Oria, Bostok and Windurst. the players must try to unite these nations in order to fight the Shadow Lord.


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Final Fantasy XII 

FF XII was released in 2006 and like FF XI features real time battles. The characters also move through large interconnected areas. A gambit system in introduced allowing automatic control of the characters under certain conditions. A license system is also featured which determines what abilities and equipment the characters can use.

The game takes place in the world of Ivalice where the Archadian Empire is conquering its neighbours and on the verge of a great war with the land of Rozzaria. The Kingdom of Dalmasca is caught in the middle after the marriage between its Princess Ashe and Prince Rasler of Nabradia is interrupted by the invasion of Rasler's homeland. Rasler dies in the war and Nabradia and Dalmasca are subjugated by the Archadian Empire. King Raminas of Dalmasca is captured and forced to sign a peace treaty and is killed during an attempt to rescue him. The suspected killer is Basch, one of the leading knights.

The story continues two years later with Vaan, whose older brother Reks was killed during the ill-fated rescue of Raminas. Vaan dreams of one day becoming a pirate and flying his very own airship. In a typical display of rashness, Vaan decides to break into the Rabanastre palace and steal some treasure. Inside he meets Balthier and Fran, two sky pirates who are also seeking treasure, a piece of magicite that Vaan has taken from the palace. Attempting to escape the trio find themselves in the sewers under the palace and face to face with the resistance leader, Amalia. They join her in her mission to bring Dalmasca out from under the thumb of the Archadian Empire.

An FF XII spin-off was released for the Nintendo DS in 2007 entitled "Final Fantasy XII: Revenant Wings." It's a real-time strategy rpg and takes place one year after the events of FF XII. The game was announced as the first title in the series of Ivalice Alliance games. I'll add a module to the lens soon where I'll try to give a bit more detail on Revenant Wings and the Ivalice Alliance series.






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FF Games from Amazon.co.uk 

More FF on Amazon.com 

Final Fantasy IX

Amazon Price: $14.99 (as of 12/30/2009) Buy Now

Final Fantasy IV

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Final Fantasy Crystal Chronicles 

Square created a new division, The Games Designers Studio, to develop Final Fantasy games solely for Nintendo consoles. The first of these, Final Fantasy Crystal Chronicles was released for the Gamecube in Japan in 2003 and in North America and Europe in 2004. Gameplay elements include Gamecube-Gameboy Advance compatibility.

Adventuring is typical of an rpg. Players travel from town to town in a caravan using the world map. Battles are in real-time so there is no separate battle screen. All characters can use all abilities but, depending on race, are stronger in some areas than in others. Yukes are stronger with magic, for example.

The story is set in a world cover in miasma, a toxic gas. towns are protected fro the miasma by barriers generated by crystals. However, the barrier only lasts for a year at a time and so, myrrh must be collected each year to power the crystals.

Ring of Fates

The game has become a sub-series within the FF franchise. A prequel was released for the Nintendo DS in 2007; FF Crystal Chronicles: Ring of Fates. The top screen has most of the gameplay and the touch screen is used for items and weapons. Special attacks are also used by pressing the right shoulder button to switch screens, allowing the player to attack enemies using the stylus. The game also has a multiplayer option (not online) where players can create a characters of their own.

Ring of Fates is set thousands of years before the events of the first game taking place during the Golden Age where all the races live a peaceful coexistence. The story begins with two young twins, Yuri and Chelinka ,learning how to work together. They are given their father's hatchet and set of treasure hunting in a nearby cave wherein they confront a ghost.

Soon after, they journey with their father to Rebena te Ra where tragedy awaits. There, they are attacked by Cu Chaspel who wishes to take Chelinka to his master Galde. Their father is killed the horror of which results in a mysterious burst of power emanating from the twins, which repels Chaspel and leaves Chelinka catatonic. Yuri buries his father and vows to protect his sister. He trains with the sword for many years until his sister awakens and together they set out on a mission to bring justice to the world.

My Life as a King

A sequel to the first game was made available via the Wiiware service in 2008. FF Crystal Chronicles: My Life as a King is a city-building simulation, the story of which centres on a young king trying to rebuild his kingdom. The player starts the game with a small town - consisting only of a castle and crystal - and must expand by mining crystals and use adventurers to collect taxes and find treasures. Players must keep the residents happy by feeding them - build a bakery - and talking to them.

Echoes of Time

The fourth title, FF Crystal Chronicles: Echoes of Time was released earlier this year on the Nintendo DS. The gameplay is pretty much the same as Ring of Fates with a few updates and revamps here and there. A Wii version was released at the same time and incorporates adjustable DS style split screen.

The story begins with our young hero having completed a coming of age ceremony by battling monsters in a forest. The hero returns home to find that a local girl is suffering from crystal sickness and so sets out to find a cure. In a village nearby, a man named Larkeicus offers to produce a cure in return for a favour. The hero accepts and returns with the cure before setting off to fulfil Larkeicus' request.


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FF Crystal Chronicles on Ebay 

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FF News 

Mostly spoiler-free new Final Fantasy XIII screenshots
Don't worry about spoilers in these new Final Fantasy XIII screenshots we've created for you. The only things spoiled are inconsequential at best. ...
Sony's PlayStation 3 Got Sales Boost From Final Fantasy XIII
Sony's PlayStation 3 got a boost from last week's launch of "Final Fantasy XIII" as Japanese consumers snapped up special-edition consoles to give the PS3 ...
Anotther Ten Minute Taste: Final Fantasy XIII
As requested and promised, here's our additional Ten Minute Taste of the Japanese version of Final Fantasy XIII. Our first one didn't do much for those that ...
Final Fantasy XIV Online Beta Rolled Out
While I was up in the air yesterday crossing the pond, Square Enix launched its Final Fantasy XIV beta program, offering Final Fantasy buffs a shot at early ...

Final Fantasy YouTube vids 


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Final Fantasy versus XIII 13 Official Square Enix Trailer

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Final Fantasy IV DS: New Trailer

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Final Fantasy related Blogs 

Final Fantasy XIII (TGS 2009 Japanese Trailer 03) - TechH2o.com
Game Title: Final Fantasy XIII (???????????XIII) Systems: Microsoft XBOX 360 (Outside of Japan Only) Sony PlayStation 3 Publisher: Square Enix Developer: Square Enix Game Description: The thirteenth main installment to the best-selling, ...
action figure: Final Fantasy XIII Play Arts Kai Pre-Painted Action ...
Final Fantasy XIII Play Arts Kai Pre-Painted Action Figure: Shiva Bike Square Enix This is the first time in the FF series that summon beasts can be turned into vehicles. of course, the toy makers in Square Enix are not going to let go ...
Final Fantasy 13
... Published: 30.12.2009 / Updated: 30.12.2009; Downloads: 4; Monthly downloads: Today: Views: 34; Zooms: 7; Ecards sent: 0. Description: A wallpaper I made of OERBA YUN FANG, a character from Square Enix' Final Fantasy 13. ...

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Vote for your favourite Final Fantasy game. 

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by firegoddesslily

Hi!!!
I live in Scarborough in North Yorkshire, England with my fiance. I love Final Fantasy and other JRPGs. I'm also a fan of Fantasy, Sci-Fi, Disne... (more)

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