Wii Boxing

1 - I can do better 2 - Jury's out 3 - Pretty darn good 4 - Splendiferous 5 - Awesometastic by 2 people | Log in to rate

Ranked #3,451 in Games, #141,130 overall

Wii Boxing is Possibly Going to Become Nostalgic

When the Nintendo Wii was released, most people wondered how motion sensing would really work in a video game, and most of them had a copy of Wii Sports bundled to try. Fortunately for Nintendo, nearly everyone who picked up Wii Sports realized how well the controls worked, with wii boxing providing hours of entertainment on end (along with broken TVs due to flying Wii-motes, but that is another can of worms). I guess it was only a matter of time before gaming hardware manufacturers thought about making boxing gloves that actually fit in the Wii-mote for a more authentic, bone crunching experience.


The wii boxing Glove currently retails for $22 and comes with one of the most spartan product descriptions ever seen on a game accessory. It conveys the message in three bullets - a high quality 3rd party product, enhances the joy of playing, and easy to use. You can't get any more complicated than that, so why not fork out the dough and fit in both the Wii-mote and nunchuck into each glove before sparring with your opponent?

Kids ought to use these under adult supervision as I guess some of them might get too carried away while playing and using it to bash up their opponents in real life instead. At least the wii boxing Gloves reduces the chances of having any rogue Wii-motes fly out of control during the 10th round. Have any of you Wii owners picked up Wii gaming accessories such as there? If the answer is in the affirmative, kindly leave a comment on how it has enhanced your gaming experience.

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Wii Boxing Video - Incredible 

Think you won't lose any weight playing this game..." Think Again"


Wii Boxing...

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Victorious Boxers: Revolution

Victorious Boxers: Revolution

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Wii Boxing Tips 

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Boxing

Here is a list of control motions for Wii Boxing (from GameSpot Forums posting):

High Guard: Hold Wiimote and
nunchuck vertically, then tilt both controllers inward toward your body to cover face.

Mid Guard: Hold Wiimote and
nunchuck parallel to ground, then tilt both controllers inward if still not covering center of body.

Left Dodge: Hold Wiimote and
nunchuck vertically, then tilt both controllers to your left.

Right Dodge: Hold Wiimote and
nunchuck vertically, then tilt both controllers to your right.

Right High Jab: Hold Wiimote vertically, with controls facing yourself, and jerk it forward with the wrist. Helps to keep arm stationary, and just let the Wiimote fall forward.

Right Mid Jab: Hold Wiimote parallel to ground, and jerk downward. Again, keep arm stationary and just push Wiimote downward with wrist.

Right High Hook: Hold Wiimote vertically, with controls facing yourself, and rotate it quickly to the left, as in this (please forgive my ASCII art):

BEFORE:
____
| D |
| A |
| 1 |
| 2 |

AFTER:
___________
|D A 1 2|

Right Uppercut: Hold Wiimote parallel to ground, and then jerk upward. It's the exact opposite movement from the Right Mid Jab.

Right Low Hook: Hold Wiimote parallel to ground, but turn it 90 degrees COUNTER-CLOCKWISE so that the face of the Wiimote is looking out to your left, then jerk it in the direction of the face of the controller. It's exactly like the right uppercut, except the entire motion is rotated to the left 90 degrees.

Left High Jab: Hold
nunchuck up vertically so that the analog stick is facing you, and then jerk it forward. Just like Right High Jab.

Left Mid Jab: Hold
nunchuck parallel to ground, and jerk it downward. Just like the Right Mid Jab.

Left Uppercut: Hold Nunchuck parallel to ground, and jerk it upward. Just like Right Uppercut

Left Hook: Hold
nunchuck parallel to ground, but turn it 90 degrees CLOCKWISE so that the face of the controller is looking out to your right, then jerk it in direction of the face of controller. Basically just like the Right Mid Hook.

Turn your
boxing gloves Silver: After you've beaten the Grand Champion, Matt, in a boxing match you'll be able to wear silver
boxing gloves. To do so, hold (1) when the screen becomes black before a boxing match.

Wii Tips and Tricks Winning with the Wii!

Wii Boxing "Review" 

The Wii has been searching for some new innovative games that use their technology to its fullest extent. We saw when Wii Sports was released, the included Wii Boxing was in my opinion the weakest game of the bunch. So there was no doubt that there was room for another boxing game to make its way to the Wii. XSeed Games took up the opportunity, and has released

victorious boxing: revolution for the Wii, a game that hopes to bring motion control to the sport of boxing with more success then Wii Sports. How does the game do? Read our full review to find out!

Gameplay
I am a big boxing buff. I love boxing movies (Rocky 1-6, Raging Bull, Cinderella Man), I love boxing video games (Fight Night Round 3 from EA), and I love the sport in general. So when I heard that

victorious boxing: revolution was being developed, it seemed like it was right up my alley. But can this Wii boxing title live up to the hype?

So right out of the gate, I would highly recommend going through the game's tutorial mode, or else you're going to be lost. The game allows you to do a multitude of different control schemes, ranging from using both the nunchuck and the remote to using the classic controller or gamecube controller. The game is not shy on giving you the ability to choose a control scheme. In order to incorporate all of the different schemes, the game uses a Punch Out style approach except making your boxer nearly invisible. The game just shows your outline of sorts allowing a clear look at your opponent but getting you up and close to the action.

Let's start out with the nunchuck/remote combo, which is the default control scheme. The controls in this respect are a bit tough to grab a hold of, they take a lot of time to really to their fullest extent. I for one got extremely frustrated with the controls. They didn't seem to respond to your movements, I couldn't get the hooks to respond properly, and the upper cuts were real tough. I gave it a really good effort, and played through the story mode with it, but never felt like it was fully responding to my movements.

I actually liked playing the game with the classic controller, which was much more responsive. Although not necessarily utilizing the capabilities of the Wii, it made the experience in Victorious Boxers a much stronger one. The controls here are pretty standard, mapped on the face buttons, and keeping things relatively simple. I think for anyone who doesn't have the patience, they will probably end up using this control setting.

So the game has a full blown story mode (which I love), I wish more sports games went this route. Although the story is a bit on the corny side, the cartoony style in which the game uses is nicely integrated with the story. You're basically following the rise of a boxer's career, starting as a rookie and working your way to be the champ. The story all in all works though, as lame as it can be at times, it did motivate me to go all the way through.

There aren't many multiplayer options available, which is a shame because an online mode would have done wonders for the game's replay value. There will be no reason to really want to keep playing the game after the story, with the multiplayer being as sparse as it is. Overall though this is a good boxing effort, it has a lot of strong suits, and only sets itself up for future success, as long as the gameplay continues to grow and improve.

Graphics
I don't mind the anime style, it is not my favorite for a boxing game, but it works with

victorious boxing: revolution nonetheless. The character models are the best aspect of the game, bar none. They carry a good deal of detail and are all varied really well. The rings and environments are not as spectacular, they carry some good colors and details, but don't do anything spectacular. Overall the visuals work, but I think could have done a lot more.

Fun Factor
I have to say for being a boxing game, I did think that Victorious Boxers was going to be a bit more engaging. The overall story mode works really well, it has a lot of strong suits, the gameplay works, it also has a lot of strong areas, but the entire game as a whole does feel a bit short. This has a lot to do with replay value, because after the story mode Victorious Boxers really has no other modes to really delve into. With the story mode not being all that long, the game looses a bit of its edge rather quickly.

Overall
When everything is said and done,

victorious boxing: revolution is a fantastic game. It has a lot of great features, amazing number of control schemes, and good boxing mechanics. Overall

victorious boxing: revolution is a good game, worth a rental for sure, but more than that might not be the best choice.

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by kershaw

Hey, I'm Tony Kershaw


I'm a graduate of the University of Colorado,"Go Buffs!!" And since the good old school days, I have been working with a softwa...

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