World Of Warcraft Warrior Guide And Talent Builds
Warrior Leveling Guide 1-65
Play around in your starting area for the first 20 levels. Do a couple Deadmines or Ragefire Chasm runs to get a couple blue or green items. Make some friends for later on down the road.
World of Warcraft Warrior Leveling Guide - Levels 21-30
The tougher parts of the barrens for Horde players, or Redridge Mountains and the Wetlands for Alliance are good transition areas for a warrior. At level 23ish, you can move to Ashenvale, or the western part of the Stonetalon Mountains, if you're on Kalimdor. The Eastern Kingdoms, Wetlands can still be a hub for quests in the mid 20s, as is Duskwood and the Hillsbrad Foothills.
As for instancing, the Wailing Caverns is a good choice for some gear. In the late 20s, you can go to Blackfathom Depths (Ashenvale), Shadowfang Keep (Hillsbrad Foothills) or the Stockades (Stormwind, Alliance only). I'd suggest grinding Blackfathom and the Stockades if you're Alliance, because Shadowfang is mostly a clothie's instance and there are less quests there anyway.
World of Warcraft Warrior Leveling Guide - Levels 31-40
Desolace is a good place to go to if you're a leatherworker, while Alterac Mountains or Arathi ar better for miners. Now you have Ravorfen Kraul (32ish) and Razorfen Downs(38ish) and Scarlet Monastery (all the way from 35 to 40). All three are easier to get to if you're Horde, so it's a bit of tough luck for Alliance at this level range and since you don't have a mount yet.
Stranglethorn Vale is awesome level 30+. The Rebel Camp and Nesingwary's Expedition are excellent grinding spots that you should exploit up to around level 36. The Venture Co Base Camp near Lake Nazferiti is also worth checking out.
World of Warcraft Warrior Leveling Guide - Levels 41-50
For starters, at level 40, go to the Hinterlands to Hiri Watha. This is a relatively quiet area with mobs ranging from level 40 to 43 that you can tackle. Hinterlands, although being a contested area, is usually not very populated, so if you're the type that simply wants to powerlevel with no one bothering you, then this is the place to be at, for around 1 or 2 levels. The Scarlet Monastery Cathedral can be tackled now and so is Uldaman. I'd wait until level 44 for Uldaman though and get through levels 42 and 43 by either grinding the Naga Explorers in Southern STV, or the Waterspring Humanoids in Tanaris.
Levels 46 and 47 can be filled with a couple of Uldaman runs, a trip to Azshara if you like the seaside (Haldarr Encampment), or the Feral Scar Vale in Feralas. Tanaris, Azshara and Feralas are my favorite picks. Tanaris has a lot of nice quests and is quite compact, plus it has humanoid mobs with good loot. Azshara is quiet with little player activity, plus the mobs there drop like flies.
Lastly, for levels 47 to 50, Zul Farak is an important source of gear and experience and you can also grind the Searing Gorge (very compact, humanoids, good quests). The Southmoon Ruins in Tanaris are grindable, with mobs ranging from 47 to 49.
World of Warcraft Warrior Leveling Guide - Levels 51-58
Three areas work great in the 51-53 range: the furbolg villages in Felwood, Sorrow Hill in Western Plaguelands and the Frostfire Hotsprings in Winterspring. Felwood and Winterspring are a good combination and you'll also get some nice drops there, plus the rep if you're aiming for the rewards. Ungoro Crater is my favorite area for 53-55 although rogues have a great advantage here, as they'll be able to avoid the patrolling mobs better than any other class. Sunken Temple should be grinded a couple of times if you're aiming for some specific gear, but don't overdo it, there are several places where you can get a better experience/hour ratio. Such as the Blackrock Stronghold in the Burning Steppes. Blackrock Stronghold was loosely considered the best grinding spot pre-TBC, but now you should just use it as an experience well to get to 58 and step through the Dark Portal.
World of Warcraft Warrior Leveling Guide - Outland
Stepping to Outland doesn't really change much in terms of how you should collect and use gear. Sometimes it's faster to jump from mob to mob if you have the Stamina for it, than killing mobs faster due to the higher AP, but having to downtime a lot.
World of Warcraft Warrior Leveling Guide - Levels 58 and 59
One thing that Outland has in abundance is quests and despite the fact that you could find grinding spots that offered you better experience than questing so far, in Outland it's an absolute must to combine grinding with questing if you're to level quickly. Most quests in the Hellfire Peninsula are clustered in specific regions, so do a sweep of both camps there and collect all possible quests, to save you some time (note that the western part of the Peninsula is higher level, but you can still get to the camps if you make a run for it).
Come back to the Eastern part and complete the "local" quests there while grinding the level 58 mobs when possible. Remember that Outland mobs give you almost twice as much experience as mobs of the same level in Azeroth. So from now on, try to stay in Outland for the majority of time, there's no use grinding or questing in Azeroth anymore.
World of Warcraft Warrior Leveling Guide - Levels 60-61
You have one of two options at this level range to speed up your experience gain. The first one is grinding and questing in Eastern and Central Hellfire, which is definitely the fastest way to get experience. However, you can also grind the two instances in the Hellfire Citadel, the Ramparts and the Blood Furnace. You may make less experience per hour, depending on the party you hang with, but it's definitely a good way to replace your Azeroth gear, which will speed up grinding for the next 2 levels. Entirely your call really and it might also depend on whether this is your first character through Outland or not. If it is, I suggest you take it slower and get a combination of questing and instancing done, but if you're just speeding through the levels to get your warrior to raiding capabilities, go for the questing + grinding combo.
If you skipped some of the quests in Hellfire and went on to Zangarmarsh, a great grind spot is in the Dead Mire, straight up as you enter. Admittedly, this place seems to always be crawling with players, but if you're lucky enough to catch them resting, you can get an impressive amount of experience and money from the Bog lords there. They drop Motes of Life quite often and you'll need loads of them if you're a Leatherworker.
World of Warcraft Warrior Leveling Guide - Levels 62-63
Another two-option choice. You can either jump to Terrokaar Forest, a new great quest hub, or continue to instance in Hellfire and Zangarmarsh until you hit level 64. As a shaman, Terrokaar was pretty sweet, it reminded me of STV a bit :) I've also been to Zangarmarsh with my priest and had a hard time, getting owned in the naga camps and by those silly tribsemen. But if you don't like the area, just finish all the quests in Hellfire and get to level 63, then skip directly to Terrokaar. Make sure you go to Shattrath and take the flight path of course.
World of Warcraft Warrior Leveling Guide - Levels 64-65
This is the perfect level range to tackle the instances in Zangarmarsh (Slave Pens and Underbog) and the first one in Terrokaar, the Auchenai Crypts. After you've reached 64, I would advise you to jump straight to Nagrand. It's a cash cow out there and it's time to start gathering some gold for that new mount. There are 2 great places to grind for money and experience in Nagrand. The first one is the Elemental Plateau in the Northeast. You'll tackle level 65-66 mobs that aren't too hard to kill and that drop motes of fire and air on the edges of the valley you can get motes of earth (but these are less profitable and the earth mobs are annoying). The main problem in the Plateau is not the mobs, their number or their difficulty, it's the amount of players that see this area as a money making opportunity and constantly grind it.
The second place to grind is the lake near the Throne of Elements, at the foot of the mountain holding the Elemental Plateau. Less player activity, but you'll fight underwater mostly, which is always a nuisance. Motes of water drop pretty well, however the mobs are scarcer. So it's really more of a money-making grind spot than one for leveling.
Here's a great Warrior Guide
Warrior Leveling Guide 66-70
Continue grinding in Nagrand for these two levels and maybe get a quest or two in when unloading for loot in your faction's town. I found the quests here less interesting or profitable (money and experience wise) than the ones in Hellfire or Terrokaar, but it won't kill you to complete one on your way to your favorite grind spot. Additionally, if you're bored of Nagrand, you could go to Blade's Edge Mountains for a few ogre kills. I avoided Blade's Edge completely and as soon as I hit 67 doing quests, grinding and a few instances in Terokkar and Nagrand (just grinding and questing here, obviously, since there are no instances) I went for Netherstorm.
World of Warcraft Warrior Leveling Guide - Levels 68-70
Going to Netherstorm at level 67 might be just a tad hard, however you'll get tons of experience from the initial mobs there. At level 68, you can tackle most areas in Netherstorm and you should focus on clearing the manaforges (doing the quests in the process). You get rep, money and good experience. Another great spot for a warrior to grind in Netherstorm is the Ruins of Enkaat. You get to fight some mana wraiths, which drop motes of mana and rock elementals, which drop motes of earth. The experience is good, but again, you'll get to make some serious money in the process while you're at it. Getting around 300 gold per hour here is definitely attainable.
Shadowmoon Valley, although not necessarily considered a higher level zone, should be tackled at level 69. Mobs hit harder and it's generally a more chaotic area where you'll have a harder time leveling. The Hand of Gul'Dan is a good leveling spot and you'll be getting motes of fire in the process, which can't hurt.
Here's a great Warrior Guide
Warrior Talent Build - Protection
Tanking
Levels 10-15 Toughness (5/5)
Levels 16-17 Improved Bloodrage (2/2)
Levels 18-22 Anticipation(5/5)
Levels 23-27 Shield Specilization(5/5)
Levels 28 Last Stand (1/1)
Levels 29-31 Defiance (3/3)
Levels 32-33 Improved Taunt (2/2)
Levels 34 Concussion Blow (1/1)
Levels 35-36 Improved Shield Wall
Levels 37-41 One Handed Weapon Spec (5/5)
Levels 42-44 Shield Mastery (3/3)
Levels 45 Shield Slam (1/1)
Levels 46-48 Focused Rage (3/3)
Levels 49-53 Vitality (5/5)
Levels 54 Devistate (1/1)
After Level 54 go for the Arms defenssive abilities.
Here's a great Warrior Talent Guide
Warrior Talent Guide - Arms/Fury
PvP
Levels 10-15 Deflection (5/5)
Levels 11-12 Improved Overpower (2/2)
Levels 13-15 Improved Thunderclap (3/3)
Levels 16-18 Blood Lose (3/3)
Levels 19-21 Deep Wounds (3/3)
Levels 22 Mortal Blows (1/1)
Levels 23-24 Iron Will (2/5)
Levels 25-26 Impale (2/2)
Levels 27-28 Stormclap (2/2)
Levels 29-32 Improved Sword Specialization (4/5)
Levels 33 Battle Maaster (1/1)
Levels 34-35 Weapon Mastery(2/2)
Levels 36-37 Blood Frenzy (2/2)
Levels 38 Mortal Strikes (1/1)
Levels 39-43 Cruelty (5/5)
Levels 44-48 Unbridaled Wrath (5/5)
Levels 49 Improved Demoralizing Shout (1/3)
Levels 50-54 Commanding Presence(5/5)
Levels 55 Piercing Howl (1/)
Levels 56-58 Precision (3/3)
Levels 59-60 Improved Execute (2/2)
Levels 61 Vicious Strikes (1/1)
Levels 62-63 Improved Slam (2/2)
Levels 64-68 Flurry (3/5)
After you get this far there isn't really anything better than another. It's all up to you.
Here's a great Warrior Talent Guide
Warrior Talent Guide - Fury/Arms
Soloing/Damage/PvP
Levels 10-14 Cruelty (5/5)
Levels 15-19 Unbridaled Wrath (5/5)
Levels 20-24 Commanding Prescence (5/5)
Levels 25 Piercing Howl (1/1)
Levels 26-30 Duel Weild Specialization (5/5)
Levels 31-33 Precision (3/3)
Levels 34-36 Enrage (3/3)
Levels 37 Vicious Strikes (1/1)
Levels 38-43 Flurry (5/5)
Levels 44-45 Rapidity (2/2)
Levels 46 Bloodthirst (1/1)
Levels 47-51 Deflection (5/5)
Levels 52-53 improved Charge (2/2)
Levels 54-56 Blood Loss (3/3)
Levels 57-58 Improved Overpower (2/2)
Levels 59-61 Deep Wounds (3/3)
Levels 62 Mortal Blows (1/1)
Levels 63-64 Iron Will (2/5)
Levels 65-66 Impale (2/2)
After you get this far it's up to you where you want to put those extra points. There's not really anything that sticks out.
Here's a great Warrior Talent Guide
High Damage Reduction Build
PROTECTION TREE
Anticipation (5/5)
Toughness (5/5)
Shield Specialization (5/5)
Defiance (3/3)
Improved Shield Block (1/1)
Last Stand (1/1)
Improved Sunder Armor (3/3)
Improved Taunt (1/2)
Improved Shield Wall (2/2)
Concussion Blow (1/1)
Shield Mastery (3/3)
One Handed Weapon Specialization (5/5)
Improved Defensive Stance (3/3)
Shield Slam (1/1)
Focused Rage (3/3)
Vitality (5/5)
Devastate (1/1)
ARMS TREE
Deflection (5/5)
Improved Thunder Clap (3/3)
FURY TREE
Cruelty (5/5)
What Happens When You Get To Level 70?.....
Warrior Leveling Guide
Warrior Gold Making Guide
Warrior Weapons And Armor Guide
Warrior Grouping Guide - A Good Warrior Can Make Or Break A Group
Warrior Quest Guide
Warrior Combat Mechanics Guide - Shows Formulas For Trading Damage Per Second Vesus Armor Class And Stats
Warrior Profession Guide
Warrior PvP Guide
Warrior Gold Making Guide
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Fury Warrior
70 Undead fury warrior PvP Necrotic Lethon
important note: this video was made in march of 2007, roughly 2 months after BC came out, it wasnt posted till may of 07. for the time and server i was on i was one of the best geared warriors for the time. FAQ: -how did the shaman steal your killin blow when u got victory rush? - yes i know now he didnt't get the killing blow i didnt see that when i made the video, as soon as youtube remixer decides to work i am going to change the vid completely. -isnt that a caster weapon you're main handing? - no it's vindicator's brand, look it up -isn't that a tanking weapon you're off handing? - yes, but it has stam, agi, and +hit, all a fury needs -i don't see you on armory, wtf? - the character transferred to sargeras, then anetheron, and is now on andorhal named nekrotic -how did you reflect that pyro? - at level 64 all warriors can train a skill called "spell reflect" which allows you to reflect the next harmful spell cast against you if you have a shield equipped. -ur gear sux dude my leet MS war would pwnzor u. - sure, go back in time a month after BC came out and pwn me, see how that goes -"he spams recklessness and gets heals the whole video. - at no point in this video do i use recklessness or get a single heal, dont confuse the bloodthirst buff with recklessness even though they look similar. -fury sucks for PvP, MS is the only specc you can pvp with. - "90% of warriors are terrible at fury because it is complicated and requires quick movement and finger coordination in PvP, as you can see if you can stay within striking range of a moving target you can inlict major damage in a short amount of time, similar to PvE combat. MS only requires a few buttons and only needs a few big crits to kill your opponent. if you are lag free and a good strafer, you'd be better at fury." - that applied completely when i made this video. with the way the PvP system works now with changes to talents and mostly resilience(boo) arms is undoubtedly better for PvP. even i am arms now because i absolutely could not match an arms warrior in PvP. unfortunately blizzard gets to pick your specc if you want to tank, PvP, or PvE side note- i lead a guild on andorhal called "the ruiners" we are 100% PvP guild that gank alliance mercilessly and organize arena teams, premade's and such. anyone that would like to join us is welcome. My character is currently "nekrotic" on andorhal
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